本来我很想写点东西的
但是我忽然想起来楼主是谁了
算了
认认真真讲事情还惹一身骚的事情我就不做了
楼下有乐意的可以试试
参考DND呗OK,会的。
最简单的就是参考已有规则,比如城龙
其他更细的估计也没人会想去照搬
要是想自己做,去看感兴趣的对应历史书,度量衡里比如多少金币兑换多少银币,或者基础长度单位是加斯还是由旬。当然就现今而言最方便的还是公制。我个人都是把英制换公制了,看着方便。
雇佣兵同理,意大利某个时期的雇佣兵佣金多少,查一下就能知道
要用什么地方的佣兵取决于你战役设定的背景,以及你喜欢的兵种等
某个时期那里的佣兵不重要,重要的是意大利那时候有比较重的铜臭味,同时也有浓郁的文学复兴气味,这才是关键
我想我需要指出,不动产也有不同档次的。这是第三次...前2次被吃
一座由著名设计师设计的,上百人历经数代人的时间建立的,内部陈设无数艺术品的大理石城堡的价格显然不会和一个人十天就能搭起来单间泥瓦屋等同。
另外我认为想要算价格很简单,把材料费和人工费加起来即可。
什么你不知道材料的价格……那就计算一下开采材料的人工费和运输费用吧。
加油!
3R,DMG,101页
Table 3–27: Buildings
Item Cost
Simple house 1,000 gp
Grand house 5,000 gp
Mansion 100,000 gp
Tower 50,000 gp
Keep 150,000 gp
Castle 500,000 gp
Huge castle 1,000,000 gp
Moat with bridge 50,000 gp
Simple House: This one- to three-room house is made of wood and
has a thatched roof.
Grand House: This four- to ten-room house is made of wood and has
a thatched roof.
Mansion: This ten- to twenty-room residence has two or three stories
and is made of wood and brick. It has a slate roof.
Tower: This round or square, three-level tower is made of stone.
Keep: This fortified stone building has fifteen to twenty-five rooms.
Castle: A castle is a keep surrounded by a 15-foot stone wall with four
towers. The wall is 10 feet thick.
Huge Castle: A huge castle is a particularly large keep with numerous
associated buildings (stables, forge, granaries, and so on) and an
elaborate 20-foot-high wall that creates bailey and courtyard areas.
The wall has six towers and is 10 feet thick.
Moat with Bridge: The moat is 15 feet deep and 30 feet wide. The
bridge may be a wooden drawbridge or a permanent stone structure.
不要和病人计较
是的,3R版本的数据。3R,DMG,101页
Table 3–27: Buildings
Item Cost
Simple house 1,000 gp
Grand house 5,000 gp
Mansion 100,000 gp
Tower 50,000 gp
Keep 150,000 gp
Castle 500,000 gp
Huge castle 1,000,000 gp
Moat with bridge 50,000 gp
Simple House: This one- to three-room house is made of wood and
has a thatched roof.
Grand House: This four- to ten-room house is made of wood and has
a thatched roof.
Mansion: This ten- to twenty-room residence has two or three stories
and is made of wood and brick. It has a slate roof.
Tower: This round or square, three-level tower is made of stone.
Keep: This fortified stone building has fifteen to twenty-five rooms.
Castle: A castle is a keep surrounded by a 15-foot stone wall with four
towers. The wall is 10 feet thick.
Huge Castle: A huge castle is a particularly large keep with numerous
associated buildings (stables, forge, granaries, and so on) and an
elaborate 20-foot-high wall that creates bailey and courtyard areas.
The wall has six towers and is 10 feet thick.
Moat with Bridge: The moat is 15 feet deep and 30 feet wide. The
bridge may be a wooden drawbridge or a permanent stone structure.
不要和病人计较
这个是DND的?
传说中1500金币可以买一个全身甲,可以功一个人在外面吃香喝辣75年(一天吃香喝辣5银币,一年400天,多出来的算节假日额外开销。)......
的DND的数据?
这个是DND的?
传说中1500金币可以买一个全身甲,可以功一个人在外面吃香喝辣75年(一天吃香喝辣5银币,一年400天,多出来的算节假日额外开销。)......
的DND的数据?
钱币(COINS)1gp=10sp
最常见的钱币是金币(gp),一个金币相当于10个银币(sp),一个银币相当于10个铜币(cp)。除了以上的钱币之外,还有一种钱币是白金币(pp),每个值10个金币。每个标准的货币重量是1/3盎司(1/50磅)。
是的,3R版本的数据。3R,DMG,101页
Table 3–27: Buildings
Item Cost
Simple house 1,000 gp
Grand house 5,000 gp
Mansion 100,000 gp
Tower 50,000 gp
Keep 150,000 gp
Castle 500,000 gp
Huge castle 1,000,000 gp
Moat with bridge 50,000 gp
Simple House: This one- to three-room house is made of wood and
has a thatched roof.
Grand House: This four- to ten-room house is made of wood and has
a thatched roof.
Mansion: This ten- to twenty-room residence has two or three stories
and is made of wood and brick. It has a slate roof.
Tower: This round or square, three-level tower is made of stone.
Keep: This fortified stone building has fifteen to twenty-five rooms.
Castle: A castle is a keep surrounded by a 15-foot stone wall with four
towers. The wall is 10 feet thick.
Huge Castle: A huge castle is a particularly large keep with numerous
associated buildings (stables, forge, granaries, and so on) and an
elaborate 20-foot-high wall that creates bailey and courtyard areas.
The wall has six towers and is 10 feet thick.
Moat with Bridge: The moat is 15 feet deep and 30 feet wide. The
bridge may be a wooden drawbridge or a permanent stone structure.
不要和病人计较
这个是DND的?
传说中1500金币可以买一个全身甲,可以功一个人在外面吃香喝辣75年(一天吃香喝辣5银币,一年400天,多出来的算节假日额外开销。)......
的DND的数据?
我不知道阁下对于吃香喝辣的理解是怎样的,我平常玩3R版本也是看的中文SRD而不是PHB,不过容我摘录其中一部分的价格表。
酒筵(Banquet)(每人花费) 10 金币
食物(每天)(Meals)
上等 5 银币
酒(Wine)
一罐普通的酒 2 银币 6磅
一瓶佳酿 10 金币 1-1/2磅
食物(Meals):粗劣的饭食包括了面包、烤甘蓝、洋葱以及水。普通的饭食则是面包、鸡肉、胡罗卜、掺水的麦酒或者葡萄酒。而上等的食物则会包括面包、馅饼、牛肉、麦酒或者是葡萄酒。
我手上的SRD没有关于酒筵和一瓶佳酿的具体描述,并且,或者说再考虑到阁下仅凭传言就能下判断,以及……引用这个是DND的?
传说中1500金币可以买一个全身甲,可以功一个人在外面吃香喝辣75年(一天吃香喝辣5银币,一年400天,多出来的算节假日额外开销。)......
的DND的数据?引用钱币(COINS)1gp=10sp
最常见的钱币是金币(gp),一个金币相当于10个银币(sp),一个银币相当于10个铜币(cp)。除了以上的钱币之外,还有一种钱币是白金币(pp),每个值10个金币。每个标准的货币重量是1/3盎司(1/50磅)。
1500gp=15000sp
15000sp÷5sp/day(5银币一天份的上等伙食)=3000day
3000day÷400day/year(阁下折算的一年有四百天)=7.5year
我的数学老实说并不算很好,所以吧,我觉得阁下说它自相矛盾价格体系崩坏也没问题。 :em021
而且!这个只是从食物价格、供养人数、恩格尔系数教的出发!还没考虑房租、税收、宗教!
引用而且!这个只是从食物价格、供养人数、恩格尔系数教的出发!还没考虑房租、税收、宗教!
3R DMG的130页,加粗是我加的。
VARIANT: UPKEEP
Instead of worrying about meal prices, lodging, replacing torn clothing, and other miscellaneous costs, as well as to represent the kinds of costs that turn up in daily life that aren’t reflected on the tables in Chapter 7 of the Player’s Handbook, you can require each player to pay a monthly upkeep cost based on the lifestyle of the character.
The upkeep can be assumed to take into consideration every expense except the cost of specific adventuring equipment—even taxes. Ultimately, each player should choose the level of upkeep she’s willing to pay.
From most modest to priciest, the levels of upkeep are self-sufficient, meager, poor, common, good, and extravagant.
Self-Sufficient: Cost 2 gp per month. Even if you own your home (or live with someone else), raise your own food, make your own clothes, and so on, you occasionally need to purchase a new pair of shoes, pay a road toll, or buy staples such as salt. Common laborers earn about 3 gp per month, so they usually have to be self-sufficient just to survive.
Meager: Cost 5 gp per month. A meager upkeep assumes that you eat little (or hunt and gather a fair amount of your food in the wild) and sleep in flophouses and occasionally in the street or in the wild.
Poor: Cost 12 gp per month. Poor upkeep means providing for yourself from the most basic of travelers’ accommodations, which are nevertheless better than living on the street or in the woods.
Common: Cost 45 gp per month. You live in inns and eat tavern meals every day, a practice that quickly grows to be moderately expensive. This level of upkeep assumes the occasional night drinking in the tavern or a nice glass of wine with dinner.
Good: Cost 100 gp per month. You always stay in your own room at inns, and you eat healthy, solid meals with a glass of wine. You maintain a jaunty style with your clothing and try to keep yourself supplied with the good things in life.
Extravagant: Cost 200 gp per month. You buy and use only the best. You take the finest rooms in the finest inns, eat lavish meals with the best wines, attend and throw stunning parties, have regal clothing, and make flamboyant gestures through large expenditures. You may even own your own impressive home with servants.
不要和病人计较×2
写个战役还需要资产定价这么复杂的事情吗……
让一个失业农民卖命的价格……
那不就是城镇居民年人均可支配收入嘛
至于要丢命的行当……
参考一下用那年人均可支配收入能够买得起的最高的寿险,它的偿付金额是多少
现在你就得到了两个金额作为基点,一个是“劳动力的价格”,一个是“人命的价格”
可以粗略的设定一下其他物品的价格了
考虑到古代人命不值钱把人命的价格扣减一个比例就好,该比例可以用古代人均寿命与现代人均寿命对比得出
在你的战役里,人们愿意用多少条人命来换一套全身甲?
假如人均可支配收入是20000,寿险的偿付金额是1200000。那么可以认为卖命是卖劳力的60倍。
若将平民甲的年收入定为10金币,那么开出600金币的价码(或作为抚恤金)以后,他可能就会接受命令执行非常危险的任务
那么,在你的世界里,老爷们愿意用几条人命来换一件全身甲呢?
这样吧,去读《食货志》写个战役还需要资产定价这么复杂的事情吗……
让一个失业农民卖命的价格……
那不就是城镇居民年人均可支配收入嘛
至于要丢命的行当……
参考一下用那年人均可支配收入能够买得起的最高的寿险,它的偿付金额是多少
现在你就得到了两个金额作为基点,一个是“劳动力的价格”,一个是“人命的价格”
可以粗略的设定一下其他物品的价格了
考虑到古代人命不值钱把人命的价格扣减一个比例就好,该比例可以用古代人均寿命与现代人均寿命对比得出
在你的战役里,人们愿意用多少条人命来换一套全身甲?
假如人均可支配收入是20000,寿险的偿付金额是1200000。那么可以认为卖命是卖劳力的60倍。
若将平民甲的年收入定为10金币,那么开出600金币的价码(或作为抚恤金)以后,他可能就会接受命令执行非常危险的任务
那么,在你的世界里,老爷们愿意用几条人命来换一件全身甲呢?
劳动力的价格我勉强能算出来,人命的价格你倒是提醒我了,我要仔细想想看怎么算(寿险?DND的世界观有寿险可以理解,但是中世纪的世界观有寿险???)
“劳动力的价格=食物开销/恩格尔系数”....进阶一点的是“食物开销*供养人数/恩格尔系数”
会丢命的行当的话....一部分是“税务”(领主征收兵役),另外一部分是经济的部分....我看看怎么算(一口价卖身+工资,还是工资+抚恤金,还是卖身价+工资+抚恤金....还是你说的工资+保险)
(现代绝大多数的国家暴力机关的工作除了工资之外有民族主义的BUFF还有社会声望以及权力BUFF。。。。不能只依靠金钱衡量)
其实人命的价格...我之前的计算是....一个人如果活到预期寿命能带来的价值(尤其是劳动力)。。。但是就现代社会来说“人能带来的价值”有学历、社会分工、资本主义的BUFF。。。。(之后寿命有现代医学和现代农业BUFF)...................之后思考一个保底什么的。
这样标注会不会比较适合楼主呢。引用而且!这个只是从食物价格、供养人数、恩格尔系数教的出发!还没考虑房租、税收、宗教!
3R DMG的130页,加粗是我加的。
VARIANT: UPKEEP
Instead of worrying about meal prices, lodging, replacing torn clothing, and other miscellaneous costs, as well as to represent the kinds of costs that turn up in daily life that aren’t reflected on the tables in Chapter 7 of the Player’s Handbook, you can require each player to pay a monthly upkeep cost based on the lifestyle of the character.
The upkeep can be assumed to take into consideration every expense except the cost of specific adventuring equipment—even taxes. Ultimately, each player should choose the level of upkeep she’s willing to pay.From most modest to priciest, the levels of upkeep are self-sufficient, meager, poor, common, good, and extravagant.不要和病人计较×2
Self-Sufficient: Cost 2 gp per month. Even if you own your home (or live with someone else), raise your own food, make your own clothes, and so on, you occasionally need to purchase a new pair of shoes, pay a road toll, or buy staples such as salt. Common laborers earn about 3 gp per month, so they usually have to be self-sufficient just to survive.
Meager: Cost 5 gp per month. A meager upkeep assumes that you eat little (or hunt and gather a fair amount of your food in the wild) and sleep in flophouses and occasionally in the street or in the wild.
Poor: Cost 12 gp per month. Poor upkeep means providing for yourself from the most basic of travelers’ accommodations, which are nevertheless better than living on the street or in the woods.
Common: Cost 45 gp per month. You live in inns and eat tavern meals every day, a practice that quickly grows to be moderately expensive. This level of upkeep assumes the occasional night drinking in the tavern or a nice glass of wine with dinner.
Good: Cost 100 gp per month. You always stay in your own room at inns, and you eat healthy, solid meals with a glass of wine. You maintain a jaunty style with your clothing and try to keep yourself supplied with the good things in life.
Extravagant: Cost 200 gp per month. You buy and use only the best. You take the finest rooms in the finest inns, eat lavish meals with the best wines, attend and throw stunning parties, have regal clothing, and make flamboyant gestures through large expenditures. You may even own your own impressive home with servants.
或者是否楼主并不理解为什么需要并且能够如此“assume”?所以我说:不要和病人计较。他患有某种疾病是他自己陈述的。
我修改了一下字体
本来我很想写点东西的
但是我忽然想起来楼主是谁了
算了
认认真真讲事情还惹一身骚的事情我就不做了
楼下有乐意的可以试试