[size=12]PFS/名称[/size] | 价格 | 重量 | 工艺DC | 效果简述 | | 出处 | 译者 | aon | 效果 |
底栖魔鱼黏液萃取物Aboleth Mucus Extract | 100 | 0.5 | — | 水中呼吸 | | AP123 | 阿泽http://www.goddessfantasy.net/bbs/index.php?topic=117729.msg1055176#msg1055176 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Aboleth%20Mucus%20Extract | 这个罐子含有6盎司经过炼金术处理的底栖魔鱼黏液。当一盎司的萃取物被涂抹到生物的嘴、鼻子和喉咙上后(这是一个整轮动作),目标失去呼吸空气的能力但获得了1小时的水下呼吸的能力。非自愿目标可以尝试DC14强韧豁免来抵抗该效果。如果对同一生物使用更大的剂量,每多使用一盎司,效果持续时间延长1小时,最多持续3小时。 |
"快准锭 /精准含片"Accuracy lozenge | 330 | — | 25 | 【超载】第二次攻击用完整BAB | | 【UI】Ultimate Intrigue pg. 235 | "傻豆 /丞相""https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 https://www.goddessfantasy.net/bbs/index.php?topic=91449.msg900020#msg900020" | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Accuracy%20lozenge | "这颗灰绿色的药片在服用后可以保持5分钟药效。在此期间,如果你进行一次整轮攻击,那么你可以选择接受一次炼金超载来使你整轮攻击的第二次攻击使用你完整的基本攻击加值而不是较差(-5)的基本攻击加值。快准锭对第二次之后的额外攻击次数不提供好处,在你的整轮攻击不获得第二次攻击时也不提供好处。 这种灰绿色的药片的效果可以持续5分钟。在这段时间内,当你进行一次全回合攻击时,你可以承受炼金过载来使你基于BAB的第二次攻击使用你的完整基本攻击加值取代正常的第二次攻击的攻击加值。精准含片无法对第二次攻击以外的攻击提供奖励,它也不会在你没有足以第二次攻击的基本攻击加值时提供第二次攻击。" |
黏着条Adhesive strip | 5 | 0.5 | — | 补强胶带 | | 【UW】Ultimate Wilderness pg. 245 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Adhesive%20strip | This 3-foot-long strip of extremely thin hide can be cut into different lengths. When moistened and applied across surfaces or between objects, it creates a bond requiring a DC 15 Strength check to pull apart. Once applied, an adhesive strip takes 1 minute to set. If applied to an item with the broken condition, it suppresses the effects of that broken condition for as long as the item remains repaired by the strip—though the item does not regain hit points and is still broken. The uses for an adhesive strip are many; it can be used to bind prisoners, mend clothing, patch holes, and so on. |
变龄霜Age ointment | 80 | — | 15 | 年龄易容辅助 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Age%20ointment | 这种白色,结块的油膏可以让你看起来更老或者更年轻,需要易容或是达成其他不可告人目的的人都会发现它是十分有用的道具。当将变龄霜与同等分量的蜡膏混合以后,它就会变质成一种灰糊糊的泥膏,它能够改变你的肤色并松弛皮肤,使你在伪装成高一级年龄段的易容检定上承受的减值降低2点;当将变龄霜与同等分量的肥皂混合以后,它就会变质成一种粉红色的泥膏,它能够淡化你的肤色并收紧皮肤,使你在伪装成低一级年龄段的易容检定上承受的减值降低2点。每一剂变龄霜可以作用1d4+1天的时间,但只能使用一次。以上列出的价钱包含了搭配的肥皂/蜡膏调制剂的价钱。 |
炼金烛蜡Alchemical candle wax | 150 | 1 | 20 | 吸入物范围释放 | | 【DTT】Dirty Tactics Toolbox pg. 20 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20candle%20wax | "As malleable as ordinary wax, alchemical candle wax produces an aromatic scent when burned. A candle made from alchemical candle wax normally possesses a sweet, honeylike smell, but a character who is trained in Craft (alchemy) can infuse the wax with nearly any scent available to her. A character trained in both Craft (alchemy) and Craft (poison) can infuse one candle’s worth of wax with any alchemical substance that requires inhalation, such as a vial of alchemical pheromones (see below) or a dose of inhaled poison. When infusing the wax with poison, the normal rules for exposing oneself to poison apply. Only one kind of alchemical substance can be infused into a single candle at a time, though a single candle can hold up to 3 doses of a substance. A single lump of alchemical candle wax is enough to create one candle. After burning for 1 minute, the alchemical candle releases the chosen alchemical substance as a colorless haze that lingers in a 5-foot radius centered on the candle for up to 1 hour, plus 30 minutes for each dose or vial of a substance infused into the candle wax beyond the first. A moderate wind (11+ mph) disperses the haze in 2 rounds; a strong or stronger wind (21+ mph) disperses the haze immediately. Alchemical candle wax can be created with a successful DC 20 Craft (alchemy) check." |
炼金混凝土Alchemical cement | 5 | 2 | 15 | 速干土墙 | | 【UE】Ultimate Equipment pg. 103 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20cement | 把这种细腻的灰色粉尘与砂砾或碎石暗比例混合再调入水,晾干就会变成和石头一样坚固的固体。在风干以前这种混凝土的硬度只有黏泥巴的程度,所以你必须用合适的模具将之固定成形(比如用烧制的粘土或木框)。混凝土干燥的世界大约需要1d10+10分钟,在此之后,它每英寸厚度具有2点硬度和5点生命值。过去1d6小时候,成形混凝土墙的硬度和生命值将完全等同于石头。 |
炼金清洁剂Alchemical cleaner | 300 | 1 | 25 | 处理痕迹 | | 【VC】Villain Codex pg. 44 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20cleaner | This caustic alchemical solution dissolves blood, hair, and small pieces of flesh. Distributing it over a 5-foot square takes one full-round action and increases the DC of Perception checks to find such materials by 20. (A creature that fails the Perception check to find such materials by 5 or less realizes the area has been unnaturally cleared of them.) This applies only to the original Perception DC, not a substituted skill check like those from the cleanerACG or tracelessUI archetypes. One pot of alchemical cleaner contains enough liquid to cover nine 5-foot squares. A pot of alchemical cleaner can be thrown as a splash weapon and functions as an alkali flask (Advanced Player’s Guide 184) when thrown. Crafting alchemical cleaner requires a successful DC 25 Craft (alchemy) check. |
炼金染色工具箱Alchemical dye kit | 160 | 6 | 20 | 易容染料箱 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相""https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 https://www.goddessfantasy.net/bbs/index.php?topic=91449.msg900020#msg900020" | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20dye%20kit | "这个工具箱里放满了装着染色膏剂的玻璃瓶,使用它们,你可以快速调整自己的发色和肤色以易容成其他的类人生物种族。这些染色剂甚至包括了一些稀有罕见的色调燃料,比如侏儒们喜欢的五颜六色的奇怪发色。 如果作为易容检定的一部分使用炼金染色工具箱,它可以将你进行易容需要花费的时间减少1d6分钟(降低到最少一个整轮动作),并且可以将你因为易容成其他种族而在易容检定上承受的减值降低一半(只要你能找出合适的染色方案)。每次使用炼金染色工具箱你都要选择你需要改变发色还是肤色,如果你要同时调整自己的肤色和发色,那么你就需要消耗两发工具箱的使用次数才能获得足够好处。 每发炼金染色剂都需要一分钟时间来进行染色(所以同时改变肤色和发色需要2分钟时间),一旦进行了染色,这种颜色改变就不会被水洗掉,也不能简单的擦掉或者烫掉。染色效果会在1d4+1天或是魔法处理过以后消褪掉。重新使用染色剂进行染色会立刻改变原本染色的效果。每个炼金染色工具箱有10发使用次数。" |
炼金凝胶Alchemical glue | 20 | 0.5 | 20 | 强力胶水 | | 【UE】Ultimate Equipment pg. 103 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20glue | 两瓶黏黏的浆状物,只要按比例混合起来再稍稍凝固它们就会形成坚不可摧的粘合剂。一整份凝胶可以涂满1平方尺的物体表面或(考虑到损失和误用的可能性),涂满20个表面积2平方英尺的小物件。凝胶开始凝结的时间是1分钟,完全干燥则要一小时。尝试撕开粘在一起的东西(接触面至少1平方尺)必须要通过一个DC20的力量检定(开始凝结的胶)或DC25的力量检定(完全粘接的胶)。把粘住的小物体(任何接触面小于一平方尺)拽开则需要一个DC15(凝结)或DC20(粘接)的力量检定。 |
炼金胶催化剂Alchemical glue accelerant | 25 | — | 25 | 上面那个胶水的速干剂 | | 【UE】Ultimate Equipment pg. 103 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20glue%20accelerant | "这一小瓶液体可以加快炼金凝胶的作用时间。通过一个标准动作调入催化剂,加入催化剂的炼金凝胶会在1轮时间后开始凝结并在1分钟后完全干燥。一份催化剂含有20滴,一滴可以用在粘接一个小物体上,而调进足以涂抹1平方尺的凝胶则需要一整瓶。 " |
炼金信息素(狂暴)Alchemical pheromones (aggression) | 150 | — | — | 针对特定物种:混乱 | | 【UW DTT】Ultimate Wilderness pg. 245, Dirty Tactics Toolbox pg. 20 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20pheromones%20(aggression) | "Alchemical pheromones are variously colored liquids typically stored in glass vials. These pheromones combine the natural scent of an animal (such as a wolf), humanoid (such as a human), magical beast (such as a unicorn), or vermin (such as a centipede) with alchemical reagents that enhance and refine that scent, making the concoction potent enough to modify the behavior of a creature. A dose of alchemical pheromones must be created for the animal, magical beast, or vermin type or for a single subtype of humanoid; it typically affects only creatures of that type or subtype. The effects of the alchemical pheromone depend on the type. When it is smeared onto a surface or it is thrown as a splash weapon, the alchemical pheromone fills a 5-foot-radius area with its scent. The scent then remains active for 1 minute. A creature of the targeted type or subtype that enters that area must succeed at a DC 14 Will save or be subject to the effects of the pheromone for 1 round. If the creature remains in the affected area, it must attempt a new saving throw each round as long as the pheromone remains active. All alchemical pheromones are mind-affecting effects, but swarms (as well as any other collection of creatures that acts as a single creature) are not immune to them. Creatures that don’t need to breathe are immune to alchemical pheromones, while creatures with the scent ability take a –4 penalty on saving throws against them. Aggression: Affected creatures are driven into a mindless frenzy, as if affected by simultaneous confusion and rage spells. Arousal: Affected creatures are aroused and distracted, causing them to lose their Dexterity bonus to AC. Simple: An affected creature is staggered for 1 round. Whether the target succeeds at or fails the saving throw, it becomes immune to simple alchemical pheromones for 24 hours. Susceptibility: Affected creatures are forced to obey one specific, simple command, as if affected by a command spell. The command is chosen when the pheromone is created, and must be a something simple, such as approach, drop, fall, flee, or halt (as defined by the command spell). " |
炼金信息素(好奇)Alchemical pheromones (arousal) | 300 | — | — | 同上:失敏 | | 【UW DTT】Ultimate Wilderness pg. 245, Dirty Tactics Toolbox pg. 20 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20pheromones%20(arousal) | |
炼金信息素(简易)Alchemical pheromones (simple) | 1 | — | — | 同上:恍惚 | | 【UW DTT】Ultimate Wilderness pg. 245, Dirty Tactics Toolbox pg. 20 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20pheromones%20(simple) | |
炼金信息素(感情)Alchemical pheromones (susceptibility) | 300 | — | — | 同上:命令 | | 【UW DTT】Ultimate Wilderness pg. 245, Dirty Tactics Toolbox pg. 20 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20pheromones%20(susceptibility) | |
炼金树脂Alchemical resin | 100 | — | — | 粘手胶 | | 【UW】Ultimate Wilderness pg. 246 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20resin | "When applied to your hands, this clear, sticky substance made from alchemically prepared pine sap provides a +2 alchemical bonus to your CMD against disarm attempts, on combat maneuver checks to grapple, and on Climb checks; it also functions underwater. Applying the resin is a standard action, and it wears off 1 hour after being applied. " |
炼金解胶剂Alchemical solvent | 20 | 0.5 | 20 | 溶胶 | | 【UE APG AA】Ultimate Equipment pg. 103, Advanced Player's Guide pg. 183, Adventurer's Armory pg. 19 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alchemical%20solvent | 这瓶满是气泡的紫色液体可以化开任何黏胶,把它撒出来正好可以解决5平方尺内的一切过黏的干扰物(比如沥青焦油,树脂和凝胶),这个过程需要1轮时间。解决更黏的麻烦(比如炼金凝胶,绊足包,蛛网,等等)需要1d4+1轮生效。但是它魔法性质的黏胶,诸如至尊胶(Sovereign Glue)无效。 |
强硷盐Alkali salt | 30 | — | 20 | 防泥怪溶解 | | 【DDR】Dungeon Denizens Revisited pg. 19 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Alkali%20salt | These tiny granules can be dissolved in water, creating a slimy material used to coat metallic items such as weapons or armor. Such a coating neutralizes the metaleating acid of black puddings and gray oozes, protecting the item from 1d3 contacts with an ooze’s acidic touch. |
AMPAmp | 30 | — | 20 | 毒品强化剂 | | 【AM】炼金术手册Alchemy Manual pg. 19 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg959187#msg959187 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Amp | 这种液体增强剂可以在毒品被使用前1轮,以一个移动动作添加到毒品中。AMP将毒品的所有数值效果提升50%,包括毒品带来的任何加值、罚值以及属性伤害。与毒品一起使用的AMP会增加其避免成瘾的DC2点,持续1d4天。如果毒品和AMP混合在一起后没有在1轮内使用,则AMP就会变质,药物会被污染,如同受到Bunk影响。 |
天使羽箭头Angel quill arrowhead | 10 | — | 25 | 针对寒铁易伤 | | 【DHH】Demon Hunter's Handbook pg. 18 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Angel%20quill%20arrowhead | "This barbed, cold iron arrowhead is alchemically treated to inflict additional harm while embedded in creatures that are vulnerable to cold iron. For every angel quill arrowhead that damages a target with DR/cold iron, the target’s damage reduction decreases by 1. Up to five angel quill arrowheads can affect a single target at any one time, reducing the target’s DR/cold iron by up to 5 (additional arrowheads have no effect aside from dealing damage as normal). An affected target can pull out a number of arrowheads equal to her Dexterity modifier (minimum 1) as a full-round action with a successful DC 15 Heal check. Alternatively, the application of any magical healing causes all angel quill arrowheads embedded in the creature to instantly fall out. Angel quill arrowheads of silver and adamantine are also available for the same price, and affect creatures with DR/silver or DR/adamantine, respectively. Crafting any type of angel quill arrowhead requires a successful DC 25 Craft (alchemy) check." |
圣油Anointing oil | 25 | 1 | 20 | 无伤害神术+1CL | | 【ARG】Advanced Race Guide pg. 87 | Whisperhttps://www.goddessfantasy.net/bbs/?topic=66775.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Anointing%20oil | 这种神圣油膏混合了香料和蒸馏提纯的圣水。它可以让一个生物在施放一个不造成伤害而范围为接触的神术时施法时间变为整轮动作,但是施法者等级视为比正常高1。 |
护甲润滑油Armor ointment | 30 | 1 | 15 | 护甲减值-1 | | 【UE】Ultimate Equipment pg. 103 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Armor%20ointment | 这种厚实的油脂可以抹在盔甲的活动关节处,让它们使用起来更加灵活。花费1分钟为护甲涂油可以降低它的护甲减值1点(最小降到-1),持续8小时。 |
蛮斗士嚼烟Barbarian chew | 25 | 1 | 20 | 每日一次额外狂暴 | | 【过多】Varisia, Birthplace of Legends pg. 15, Curse of the Crimson Throne Player's Guide pg. 12, Rise of the Runelords Player's Guide pg. 11, Adventurer's Armory pg. 19 | "傻豆 /丞相"http://www.goddessfantasy.net/bbs/?topic=86078.msg811766#msg811766 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Barbarian%20chew | 居住在灰烬之地的休盎提部落人将青柠,赤红噶尔特根茎和(有人谣传)马血混合在一起制作了这种令人不会很舒服的嚼烟。除了会把咀嚼者的牙齿染得鲜红以外,蛮斗士嚼烟还能让他变得畅快,有活力,强壮而且容易发火。每次使用蛮斗士嚼烟都可以让一个野蛮人获得一轮额外的狂暴使用轮数,这一轮狂暴会在野蛮人进入狂暴状态时先被消耗掉。如果野蛮人在服用蛮斗士嚼烟后1小时内并没有进入狂暴,那么他获得的这轮额外的狂暴将自行消褪。这个嚼烟的好处一天之内获得一次;24小时内多处使用嚼烟并不能为野蛮人提供更多好处。通过一个DC20的手艺(炼金术)检定可以制造蛮斗士嚼烟。 |
野兽诱香Beast lure | 30 | 0.5 | 20 | 吸引特定生物 | | 【AA】Adventurer's Armory pg. 19 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Beast%20lure | This light brown oil works similar to Kaava musk (see below) but attracts one specific kind of creature (dogs, giant bees, and so on). |
野兽气息Beast-scent | 75 | 0.5 | 25 | 辅助驯养,掩盖气味 | | 【AA2】Adventurer's Armory 2 pg. 24, Seekers of Secrets pg. 42 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Beast-scent | "his mixture of scent-gland extracts and aromatic herbs serves as both attractor and olfactory camouflage. It masks the natural scent of a creature with a pungent musk that is alluring to animals. Beast-scent provides a +2 circumstance bonus on Handle Animal and wild empathy checks and a –5 penalty on attempts to track the wearer by his original scent. If the tracking creature is following the smell of beast-scent itself, Survival checks to track gain a +10 circumstance bonus instead. A single vial of beast-scent masks the scent of one Medium creature or two smaller creatures; larger creatures require proportionally more to gain the benefits. Beast-scent becomes inert after 1 hour of exposure to air. Applying a vial is a full-round action that provokes attacks of opportunity." |
黑脓(瓶)Black fester (vial) | 30 | — | 25 | 半兽人反治疗武器涂层 | | 【ARG】Advanced Race Guide pg. 56 | 四月http://www.goddessfantasy.net/bbs/?topic=52178.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Black%20fester%20(vial) | "这种漆黑的膏状物常常在突袭前涂抹于兽人武器上,用于阻碍敌人的治疗法术。黑脓就像毒药一样,能够涂抹在武器上,并在第一次攻击到敌人时生效。它会在目标的体内存续1小时。被黑脓影响到的生物会对治疗法术形成一种抗力;尝试以法术治疗目标必须成功进行DC为10的施法者等级检定,才能够恢复目标的生命值。 " |
黑指膏Blackfingers paste | 50 | — | — | 防止毒药毒自己 | | 【RG】敌手指南Rival Guide pg. 53 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Blackfingers%20paste | "Developed by followers of Norgorber, this inky paste aids unskilled poison-users. When smeared on the fingers, a dose of blackfingers paste prevents accidental poisoning while applying poison to a weapon, as if the user possessed the poison use ability. A single dose of blackfingers paste lasts for 1d6 hours, but the black stains the stuff creates on the user’s fingers lasts for days. A single dose of this alchemical item costs 50 gp. " |
火炭泥Blackfire clay | 20 | 10 | 20 | 保暖热帖 | | 【UE】Ultimate Equipment pg. 103 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Blackfire%20clay | "这种黑乎乎的软泥摸起来意外的暖和。用一个整轮动作揉它可以让这泥发出更多的热,使你在对抗寒冷天气的豁免检定上获得+4炼金加值。把5团泥揉在一起拼命捏,你可以把它们的热量聚集在一起,制造出一团可以散发出营火程度热量的泥团,用来取暖或煮饭都可以。 火炭泥只会发热:无光,无味,无烟,清洁环保。只是在发热1小时后,整团泥就会变成冰凉的硬块。一份火炭泥可以切成10团。" |
爆破果冻Blasting jelly | 45 | 0.5 | — | 黏住性爆破弹2d6火焰 | | 【HotD】Heroes of the Darklands pg. 30 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Blasting%20jelly | This volatile gray paste sticks to solid surfaces and creates a concentrated blast when exposed to fire, making it a valuable excavation tool. You can apply 1 dose of blasting jelly to a 5-foot square as a standard action. The paste can be ignited with another standard action by striking it from an adjacent square with a metal weapon or object. When thus ignited or otherwise exposed to fire, the jelly explodes, dealing 2d6 points of fire damage to creatures and unattended objects within the treated square. If the ignited square is adjacent to another square containing blasting jelly, that square ignites as well. Blasting jelly deals full damage to objects made of stone or softer material. Blasting jelly decays relatively quickly when exposed to air, becoming inert after 4 hours if not ignited. |
凋零增强剂Blight tonic | 150 | 1 | 20 | 辅助传播疾病(鼠人) | | 【ARG】Advanced Race Guide pg. 153 | 四月http://www.goddessfantasy.net/bbs/index.php?topic=50564.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Blight%20tonic | 凋零增强剂可以使一个生物的疾病攻击增强为可以通过物理接触传播,比如凶暴鼠的腐热症。被感染的人必须进行对饮用者携带的疾病进行豁免,最初感染疾病的DC增加2点。增强剂持续10分钟或直到有生物需要对饮用者的疾病进行豁免为止,以先到者为准。 |
炽辐膏Blightburn paste | 5000 | 45 | 30 | —— | | 【KoG】Kobolds of Golarion pg. 29 | kataaaka日高高https://www.goddessfantasy.net/bbs/?topic=122716.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Blightburn%20paste | 这个厚重的石盒足有两尺见方,里面的小格子是用铅衬的。格内有半盎司的深绿色糊状物。这种糊状物是由动物脂肪与挖出的炽辐晶混合而成。一旦盒子被打开, 炽辐膏就会限制60英尺内的传送,并辐射60英尺内的任何人,使他们患上炽辐病(关于这两个效果的细节请看侧栏)。任何接触到此膏的生物都会被炽辐病(无豁免),并且每回合受到2d6点火焰伤害,直到成功通过DC15治疗检定将此膏清理掉。制作此物品需要成功进行DC 30的工艺(炼金) |
血液中和剂Blood neutrailizer | 25 | 1 | 25 | 清除水中的血液 | | 【BotS】Blood of the Sea pg. 18 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Blood%20neutrailizer | When you release this vial of alchemical particles into the water as a standard action, the particles immediately neutralize the scent of exposed blood within 20 feet, rendering the blood undetectable by scent (to a hunting shark, for example). Blood neutralizer has no effect on any blood that enters the area after the particles have been used. Blood neutralizer can be crafted with a successful DC 25 Craft (alchemy) skill check. |
止血剂Bloodblock | 25 | — | 25 | 医疗+5,止血 | | 【UE AA APG】Ultimate Equipment pg. 103, Adventurer's Armory pg. 19, Advanced Player's Guide pg. 184 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Bloodblock | "这种粘稠的粉红色物质可以帮助伤口快速止血,使用它可以在急救,处理铁蒺藜或治疗致命伤害的医疗技能检定上提供+5炼金加值。使用一剂止血剂相当于通过一个DC15的医疗检定来停止流血效果,如果是用来治疗致命伤害,使用一剂止血剂相当于你在治疗时使用了医疗包(Healer`s Kit)。 " |
血藤绳索Bloodvine rope | 200 | 5 | 30 | 高级麻绳 | | 【ACG】Advanced Class Guide pg. 207 | 四月http://www.goddessfantasy.net/bbs/index.php?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Bloodvine%20rope | 这捆轻巧却又十分坚韧的绳索有50尺长,它是使用经过炼金处理的血藤——一种只在热带丛林环境下才会生长的罕见猩红色藤蔓——制成的。尽管使用血藤绳索的登山者主要是看好它的韧性,不过这种绳索也可以用来捆绑生物。血藤绳索的硬度为5,具有10点生命值,通过DC 30的力量检定可以扯断它。被血藤绳索捆绑的生物可以通过DC 35的逃脱检定或者DC 30的力量检定来摆脱束缚。 |
狂啸野猪Boar's bellow | 190 | — | 15 | 【灵感】加威吓减交涉 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相""https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 https://www.goddessfantasy.net/bbs/index.php?topic=91449.msg900020#msg900020" | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Boar%27s%20bellow | 在服用以后,这种苦口,铁锈色的炼金调制剂可以给予你1d4次仅能使用在威吓检定上的炼金灵感使用次数。狂啸野猪的持续时间为1小时,但是在此期间你进行所有的交涉技能检定都必须双骰取低。 |
Bodybalm | 25 | — | 25 | 辅助长期医疗 | | 【AA】Adventurer's Armory pg. 19 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Bodybalm | When this pungent yellow powder is boiled in water and given to a creature to drink, it provides the attending healer a +5 alchemical bonus on Heal checks for providing long-term care, treating poison, and treating disease. |
炸弹发射器Bomb launcher | 10 | 0.5 | 25 | 炼金炸弹助推器(地精) | | 【ARG】Advanced Race Guide pg. 117 | 四月http://www.goddessfantasy.net/bbs/index.php?topic=50815.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Bomb%20launcher | 这些看起来古怪的蛋形新奇道具巧妙地放置了尾翼并改进了炸弹的精度。地精炼金术士使用这种特殊容器增进远距离抛射炸弹的准确性。使用炸弹发射器发射炸弹会使其射程增强提高至30尺(或者将应用了火箭炸弹科研发现的炼金炸弹射程增量提升至70尺)。炸弹发射器在使用后将被摧毁。 |
蚀骨膏Bone paste | 75 | 1 | 20 | 有机材料腐蚀剂 | | 【DH】Dungeoneer's Handbook pg. 26 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Bone%20paste | Typically stored in an airtight leather wineskin cured with rare preservative unguents, bone paste is a powerful alchemical sealant with special deteriorative properties. When squeezed out of its container and exposed to air, bone paste quickly hardens, so in order to apply it to a surface or object one must typically squeeze the paste directly onto the material to be affected. Once applied, bone paste cements itself to the object in just seconds, and hardens into a flaky cast. If applied to any unattended organic material or surface (such as wood, paper, hide, or rope), after 1 hour, bone paste undergoes another alchemical reaction and begins to eat away at the material, dealing 1d4 points of damage each round for 1d6+1 rounds, eating away first at the part of the object to which it was applied and spreading briefly to other parts of the object before dissipating and leaving a small amount of residual dust. Bone paste ignores an organic object’s hardness, and does not deal damage to inorganic objects or surfaces (such as metal, stone, or ceramic). One pouch of bone paste is enough to cover 1 square foot of surface, or (because of waste and spills) up to 20 smaller applications of approximately 2 square inches each. |
博尼费斯涂料Boniface paint | 15 | 5 | 20 | 隐藏密门(铃花会) | | 【AA AP106】Adventurer's Guide pg. 44, Pathfinder #106: For Queen and Empire pg. 75 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=102845.msg945548#msg945548 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Boniface%20paint | 这种浓厚的白色涂料里掺入了异域油膏,当它干燥时会形成美丽的细小漩涡。很难注意到的是,这些图案有助于模糊任何油漆涂层的接缝和细节,无论其复盖漆层如何。在复盖了博尼费斯涂料的表面查找秘门和隐藏隔间的察觉DC增加5点。一桶博尼费斯涂料可以复盖10尺*10尺的空间,其隐藏效果持续1年。制造一桶博尼费斯涂料需要进行一次DC20的工艺(炼金)检定。 |
探膛刷Bore brush | 75 | 1 | 15 | 火器枪膛油 | | 【PotW】People of the Wastes pg. 14 | 白药君https://www.goddessfantasy.net/bbs/index.php?topic=96281.msg896356#msg896356 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Bore%20brush | 这种螺旋形金属杆上有着经过炼金处理的刷毛,其能溶解早期或近代火器枪管中的污垢和弹渣,并在抽出时在枪管内壁上留下一层薄薄的保护层。使用探膛刷是一个标准动作,其保护层能使火器的第一射程增量获得5尺炼金加值,同时其攻击骰获得+1炼金加值。该效果持续1小时或直到火器开火为止。新制的探膛刷共有5次使用次数。制作探膛刷需要通过DC15的工艺(炼金术)检定。 |
瓶装麝香Bottled musk | 25 | 0.5 | — | 特定生物香味,辅助追踪 | | 【MHH】Monster Hunter's Handbook pg. 26 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Bottled%20musk | "This glass vial contains alchemically preserved musk from a single variety of creature. Sniffing bottled musk provides a +4 circumstance bonus on Survival checks to track creatures of the same variety by scent. Additionally, bottled musk can be used as an additional spell component for the following spells to modify the spell’s effects. Detect undead: Functions as written, but detects creatures of the musk’s associated creature type. Locate creature: Detects the same variety of creature as the musk (for example, using bison musk detects only bison, not all herd animals or animals), and provides a +2 bonus on caster level checks to overcome nondetection." |
日光瓶Bottled sunlight | 200 | 2 | 30 | 手摇灯/闪光手雷 | | 【USH】Undead Slayer's Handbook pg. 13 | 丞相http://w.goddessfantasy.net/bbs/?topic=83830.msg831332#msg831332 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Bottled%20sunlight | 你可以以一个标准动作猛力的摇晃这个华丽的长方形瓶子,使其中的内容混合并生效。一旦摇动后,这个瓶子中的内容物将会如同日光杖一般生效6个小时。一个已经激活的日光瓶也可以作为一件射程增量为10尺的投炸武器来使用,当日光瓶撞击到固体上时,会形成1轮30尺半径的自然日光,之后这个瓶子中的所有光芒将会消失。而投掷一个未激活的日光瓶则会直接摧毁这个物品,只留下一堆缓慢燃烧的灰烬。制作这个物品需要通过一个DC为30的工艺(炼金) |
酿酒师工具Brewer's kit | 25 | 50 | — | 酿酒套装 | | 【AW】Alchemy Manual pg. 13 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg974459#msg974459 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Brewer%27s%20kit,%20masterwork | 酿酒师工具包括一个搅拌桶,以及用于煮沸和冷却的铜水壶和管道,用于煮沸和冷却,然后使其发酵。 它还包括各种干啤酒花和调味香料。 |
精制品酿酒师工具Brewer's kit, masterwork | 75 | 50 | — | 高级酿酒套装 | | 【AW】Alchemy Manual pg. 13 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg974459#msg974459 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Brewer%27s%20kit,%20masterwork | "这个特别精心制作的套件对比普通酿酒师工具,提供了额外的调味品,更多类型的草药和更高质量的工具。一个精制品酿酒师工具对用于生产酒精饮品的工艺(炼金)提供+2环境加值。 " |
BunkBunk | 0.05 | — | 15 | 毒品添加剂 | | 【AW】Alchemy Manual pg. 19 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg959187#msg959187 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Bunk | Bunk是指的是用来稀释毒品的填充物的俚语。与Bunk混合的药物效力会比较弱;其效果持续时间会在基础的每小时上延长1d6*10分钟。通过成功的工艺(炼金术)检定(DC等于毒品制造者的工艺(炼金术)检定-10)可以检测到Bunk的存在。由于Bunk添加剂本身就有毒性或危险性,因此毒品有害后效和属性伤害的持续时间和强度并不会减少。当一个生物服用一份包含Bunk的毒品时,该生物必须通过强韧豁免(DC=10+1d10),否者就会恶心1d4小时,并且在随机属性上受到1d2属性伤害。 |
浮球Buoyant balloon | 10 | 1 | 15 | 快速充气气球 | | 【UE】Ultimate Equipment pg. 103 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Buoyant%20balloon | 这个拳头大小,经过炼金术处理的动物气泡在接口处联结着一根空心木棍,把木棍拗断的话,木棍中间的一小节玻璃管破裂,在气泡中施放出轻与空气的炼金气体,把气泡充气到直径3尺大小。为气泡充气需要一个移动动作。气球可以吊起最多20磅物品,但是如果装载的物品多于10磅,那么它每轮就只能移动30尺距离。如果同时使用多个气球,那么它们可以悬吊的物体重量可累加起来计算。不过,如果气球没有被以某种方式固定的话,它就会一直上升,直到在600尺左右的高度或十分钟过后,因压力而爆炸。 |
火炉Burner | 3 | 1 | — | 就是火炉 | | 【PotS】People of the Sands pg. 28 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Burner | A burner is a metal or ceramic cylinder, open at the top and perforated with air holes along the sides, often with sliding vents to open or close these apertures as the fire inside requires. A burner is used to burn fuel pellets at night without giving off light that would reveal the user’s position to unfriendly eyes in the wide, empty desert lands. In places where charcoal is a popular fuel, burners are made of heavier-gauge metal. Lit coals can be banked with ashes and kept hot, either for later ignition or simply so the burner can serve as an improvised radiant heater. |
伪装苔藓Camouflage lichen | 100 | — | — | 土元素裔环境迷彩 | | 【ARG】Advanced Race Guide pg. 147 | 四月http://www.goddessfantasy.net/bbs/index.php?topic=51165.msg468730#msg468730 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Camouflage%20lichen | 管拥有岩石般体貌特征的土元素裔很罕见,但是几乎所有土元素裔都有泥土一般的皮肤,所以在其上面十分适合种植植物。对其他种族来说,让植物扎根于血肉之躯是使人震惊的事情,而土元素裔将其视为他们元素特质的自然且健康的延伸。因此,土元素裔草药师培育了几种适合于生长在他们体表苔藓和地衣。而伪装苔藓则是他们培育的植物中最常见的一种。将伪装苔藓的孢子涂抹在皮肤上需要1分钟,在此之后这些真菌需要额外24小时才能发芽。在这之后,土元素裔就好像是复盖了一层绿色的植物,在使得他们在绿色森林或者丛林环境中的潜行检定获得+4加值。橘红色或者白色的品种也是存在的,这会在相应颜色的环境中给他们提供相同的加值(橘红色对应秋季树林或者红色沙漠。白色对应雪地,等等)。伪装苔藓的寿命很短;它们会在种植后3天枯萎并死亡,之后分解成无害的粉末。该物品只适用于土元素裔或者其他拥有类似岩石类身体的生物。 |
烛光杖Candlerod | 1 | 1 | 20 | 低配日光杖 | | 【UE】Ultimate Equipment pg. 103 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Candlerod | 这种炼金工具功能跟日光杖相似,但效力较弱。敲击后会在12小时内散发出等同蜡烛亮度的光芒。 |
磷灰石粉尘Caphorite dust | 25 | 0.5 | 25 | 降低光照 | | 【KoG】Kobolds of Golarion pg. 29 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Caphorite%20dust | This small leather pouch is filled with a faintly radioactive ore called caphorite, with a small percentage of reactants that activate the dust. When used, caphorite dust must be sprinkled in a 5-foot square, which then becomes the center of the dust’s effect. All bright or normal light within 30 feet of the activated dust is reduced to dim light, and any creature attempting to cast a spell with the light descriptor in this area must succeed at a DC 15 caster level check or have spell’s effect be negated. If caphorite is exposed to sunlight, it immediately becomes permanently inert. Each pouch contains enough dust for two applications. Crafting this item requires a successful DC 25 Craft (alchemy) check. |
干冰油Cardice oil | 50 | 1 | 25 | 快速制造冰面 | | 【DH】Dungeoneer's Handbook pg. 26 | 道是无常http://www.goddessfantasy.net/bbs/index.php?topic=83830.msg789166#msg789166 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Cardice%20oil | 当暴露于空气中时,这瓶粘稠蓝色油膏会缓慢升华。当倒入水中时,油膏会在水面摊开,并在1轮时间内扩散至半径20尺。该轮结束时,干冰油会迅速冻结水面,在效果范围内创造出一片冰面。每5尺见方的冰面可以承受最多200磅的东西。超过这个重量会使整块冰面开裂并迅速破碎。1小时后冰面也会变得不稳定而逐渐破裂,在炎热环境中则只要20分钟。任何裸露皮肤持续接触到干冰油的生物会因其易挥发的性质而每轮受到1d6点非致命伤害,但干冰油并不能作为泼溅武器使用。 |
腐肉诱饵Carrion bait | 25 | 2 | 19 | 亡灵诱导弹 | | 【USH】Undead Slayer's Handbook pg. 11 | 希尔https://www.goddessfantasy.net/bbs/?topic=83830.msg871029#msg871029 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Carrion%20bait | "这个大玻璃罐用蜡塞封上保持气密。在罐子里,溃烂的猴肉块复盖着霉菌和蛆虫,这些混合物的效力要直到暴露于空气才真正显现。一旦罐子打开(用一个标准动作),内容物会以极快的速度膨胀和腐烂,散发出剧烈的恶臭。在罐子打开时,任何距离罐子15尺内的活着的生物,必须通过一个DC 12的强韧豁免否则恶心1d4轮。 虫类和不死生物很难将腐肉诱饵和腐烂的人类血肉区分开,但是智能不死生物通过一个DC 15的察觉检定可以发觉两者区别。无论如何,任何花至少一轮进食腐肉诱饵的生物会马上意识到不对劲,因为诱饵在入口后仍持续膨胀。在吃下腐肉诱饵一轮后,被影响的不死生物或者虫类恍惚1d4轮,因其肚子膨胀到难以置信的程度(其他类型的生物无法吃下腐肉诱饵,代之以反胃2d4轮)。如果被影响的生物已经恍惚,则在腐肉诱饵效果持续时间内,其移动速度降低10尺作为替代。制造腐肉诱饵需要通过DC 19的工艺(炼金)检定。" |
石膏Casting plaster | 0.5 | 5 | 25 | 就是石膏 | | 【UE】【APG】Ultimate Equipment pg. 103, Advanced Player's Guide pg. 184 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Casting%20plaster | 这种白色的干粉可以用水调制成糊状,任何在1小时后又会干燥变硬。石膏可以用来给足印或其他的凹痕取模,糊墙或(打在绷带里)固定断骨。硬化后的石膏每英寸厚度具有1点硬度和5点生命值。5磅石膏粉调制的石膏可以盖住5平方尺地面或填满同样面积但有1英寸深度的凹陷,又或是给5条胳膊或小腿(中型生物),2条手臂和全腿上石膏。两剂5磅石膏可以为一个小型生物倒一个全身模。 |
变色龙药丸Chameleon pill | 100 | — | 15 | 光学迷彩! | | 【ISI】Inner Sea Intrigue pg. 50 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Chameleon%20pill | This pill causes the imbiber’s skin to shift colors and patterns to match whatever is behind her. As long as a significant portion of her skin is exposed (her head and forearms, for example), the imbiber gains a +4 circumstance bonus on Stealth checks for 4 hours. This bonus doesn’t stack with that granted by invisibility, vanishAPG, or similar magical effects. Crafting a chameleon pill requires a successful DC 15 Craft (alchemy) check. |
化学结界Chemical ward | 25 | 1 | — | 反盲感迷彩墙 | | 【MHH】Monster Hunter's Handbook pg. 26 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Chemical%20ward | This gray paste congeals when spread onto a surface, gradually changing color to match its surroundings. When applied, its reagents bond with chemicals in the environment, exuding a magnified aura that can fool blindsight and blindsense. This affects only blindsight or blindsense based on smell, taste, vibration, and similar senses; it does not affect extraordinary sight, hearing, or tremorsense. Applying a flask of chemical ward to the edge of a 5-foot square takes a full-round action, creating an opaque barrier against blindsense and blindsight that lasts for 1 hour. A creature can sense through the barrier with a successful Perception check (DC 15 for blindsight, 20 for blindsense), although individuals on the opposite side of the barrier can attempt Stealth checks against the creature’s blindsight or blindsense as though they had concealment. The barrier does not inhibit movement. |
冷霜Chill cream | 15 | 1 | 15 | 光下防中暑 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Chill%20cream | 只要暴露在光亮中,这种淡蓝色的油膏就会发出冷气。通过一个整轮动作把它抹在脸和手上可以为你在对抗炎热天气的豁免检定上提供+2炼金加值——如果周围的环境为光亮环境,这个加值增加到+4;但如果是在昏暗或黑暗环境中,这个加值则无效。抹好的冷霜可以在1小时内持续生效,一剂刚封罐的冷霜可以使用5次。 |
噪音石Clatterstone | 30 | 2 | — | 盲感诱导弹 | | 【HotD】Heroes of the Darklands pg. 30 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Clatterstone | Comprising several chunks of magnetized ore connected by twine, a clatterstone creates an intense racket when it strikes a solid surface. The combination of magnetic disturbances, noise, and vibrations interferes with blindsight. A creature using blindsight perceives a detonated clatterstone as a Medium target until it attempts to interact with the perceived “creature” or identifies it with some other sense, such as darkvision. You can throw a clatterstone as a ranged attack with a range increment of 20 feet, and it remains active for 1d4+1 rounds before becoming inert. |
发条徘徊者Clockwork prowler | 500 | 25 | — | 发条轮椅 | | 【PfsFG】Pathfinder Society Field Guide pg. 48 | 希尔https://www.goddessfantasy.net/bbs/?topic=83830.msg874245#msg874245 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Clockwork%20prowler | 这个两尺高的木制发条自动装置形似一个短靠背的轮椅。当上紧内部的折叠操纵杆时,发条徘徊者会以15尺每轮的速度笔直向前行驶最多两分钟。一个发条徘徊者不能穿越困难地形。每旋紧发条1轮提供的动力足以保证2轮移动。如果制动器没有在上完发条后马上放开,徘徊者会因为空转而每2轮丢失1轮行动力。发条徘徊者能在携带最多20磅的物品时保持全速,或者最多50磅物品时以10尺速度移动。更高的负重会让徘徊者无法动弹。一个发条徘徊者有硬度5和90点HP,当它活动时有12的AC(没有活动的发条徘徊者AC为5)。 |
高级发条徘徊者Clockwork prowler (advanced) | 1500 | 30 | — | 高级可编程轮椅 | | 【PfsFG】Pathfinder Society Field Guide pg. 48 | 希尔https://www.goddessfantasy.net/bbs/?topic=83830.msg874245#msg874245 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Clockwork%20prowler%20(advanced) | 这是发条徘徊者的一个高级型号,材料用的更多的是金属而非木材。它可以以20尺速度移动,且能被编程来进行四个方向的转弯。每次转弯需要1轮以DC15的解除装置检定做的编程。如果检定失败,每次徘徊者尝试转弯时骰一个d100。如果结果为1-10,它无法转弯。如果结果是11-20,它在下一轮转弯作为替代。一个高级发条徘徊者能在携带最多60磅的物品时保持全速,或者最多120磅物品时以10尺速度移动。它有硬度10和150点hp,当它活动时有15的AC(没有活动的高级发条徘徊者AC为8)。 |
烹饪粉Cooking powder | 2 | 1 | 15 | 自热加温粉(铃花会) | | 【AG AP106】Adventurer's Guide pg. 44, Pathfinder #106: For Queen and Empire pg. 75 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=102845.msg945548#msg945548 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Cooking%20powder | "加入一把铁锈煮沸某些种子,半身人炼金术士创造了这些红色薄片。当被火花或火焰接触时,他们会慢慢燃烧。如果撒在食物上并点燃,少量的烹饪粉可以在20分钟内烹饪出肉或蔬菜,而不需要光和大量热量,尽管它会让任何食物都染上金属味。如果持续放置在活物的肉上,阴燃的烹饪粉会每分钟造成1点火焰伤害,持续20分钟。一罐烹饪粉足以以1磅的增量烹调多达5磅的食物。制作一罐烹饪粉需要进行一次DC15的工艺(炼金)检定。 " |
珊瑚巨石Coral boulder | 50 | — | 20 | 充水自动配重 | | 【DH】Dungeoneer's Handbook pg. 26 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Coral%20boulder | This sponge-sized brick is actually a desiccated chunk of living coral. When exposed to at least 1 gallon of water, it expands into a full-sized boulder within 1 minute. A fully expanded coral boulder is an irregular sphere 3 feet in diameter. An expanded boulder has a hardness of 7, has 55 hit points, and weighs 8 pounds. The water in a coral boulder slowly evaporates if it's left in a dry environment, and the boulder shrinks back to its original size in about a week. If dropped in water, a coral boulder sinks straight down, and is not moved by tides or flowing water. |
坩埚Crucible | 20 | 30 | — | 自发炼金工具 | | 【AA】Alchemy Manual pg. 5 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg952012#msg952012 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Crucible | 坩埚是一种可以加热到极高温的容器,目的是引起特殊的炼金术反应。一个轻便的坩埚是一个圆柱体,高12英寸,直径18英寸,重3磅;它的价格和一个全尺寸的坩埚一样。使用坩埚需要热源。 |
灵气抑制软膏Dampening Ointment | 250 | 0.5 | 25 | 反招魂者感知 | | 【AP139】【暴君魔爪1】Pathfinder #139: The Dead Road pg. 63 | 灯泡powerbulthttps://www.goddessfantasy.net/bbs/index.php?topic=107678.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Dampening%20Ointment | 无论周围温度如何,这种苍白色的药膏摸上去总是手感冰凉。当被涂到皮肤后,它能轻微地改变你的气息,使某些生物更难侦测到你。在将软膏涂到皮肤后1小时内,你可以对那些拥有生命感知或灵魂感应(spiritsense,见B4 308页的招魂者亚种描述)的生物尝试隐匿检定以躲藏自己,哪怕你明显地处于其感知范围内也是如此。制造该物品需要通过DC25的工艺(炼金)检定。 |
黑光提灯Darklight lantern | 20 | 3 | — | 窃影鬼的影子灯 | | 【ARG】Advanced Race Guide pg. 111 | 四月https://www.goddessfantasy.net/bbs/index.php?topic=51005.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Darklight%20lantern | "这盏提灯不烧灯油,但是需要燃烧影脂(见后文)。当其以影脂为燃料,提灯会创造一片古怪的黑暗阴霾,在其周围30尺范围内的光照等级(light level)会降低一级(核心 172页)。与被影脂命中的单一目标不同,这片阴霾不会将自然黑暗变为超自然黑暗。一瓶影脂可供一盏黑光提灯使用1分钟。 " |
死气瓶Dead air vial | 200 | — | 25 | 使人窒息的气体 | | 【BofE】Blood of the Elements pg. 19 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Dead%20air%20vial | Within this corked vial is a tiny sample of what is known as “dead air.” Heavy, still, and of unknown origin, pockets of dead air becalm airships and smother crews in remote parts of the Plane of Air. When you open a dead air vial, invisible dead air fills a 20-foot-radius area centered on you. The affected area becomes devoid of breathable air. Creatures that breathe air must hold their breath or suffocate in an area of dead air, though sound, fire, and other effects that rely on a stable atmosphere are unaffected. Undisturbed, the dead air dissipates in 1 minute. A moderate wind (11+ mph) disperses the dead air in 4 rounds; a strong wind (21+ mph) disperses the dead air in 1 round. This item can be crafted with a successful DC 25 Craft (alchemy) check. |
闭气Deep breath | 100 | 1 | — | 新鲜空气瓶 | | 【HotD】Heroes of the Darklands pg. 30 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Deep%20breath | "Darklands explorers who frequently run afoul of troglodytes, pockets of natural gas, and toxic fumes from magma flows use this dense flask to ease their breathing. You can open the flask as a standard action or throw it as a splash weapon. When opened or broken, the flask releases a burst of cleansing, breathable air in a 10-foot-radius burst, providing a +4 alchemical bonus on saving throws against gases, inhaled poisons, or other breathable hazards. The cloud of fresh air lasts for 1d4 rounds. If you hit a creature that has the stench ability with a thrown flask of deep breath, the DC of its stench is reduced by 4 for the duration of the cloud. " |
除草剂Defoliant | 30 | — | 25 | 除草剂 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Defoliant | 只要兑进水里,这种药剂就能立刻杀死被它泼到的植物。一瓶除草剂可以杀灭50个5尺方格内的灌木和其他小型的植被。较小颗的植物(除去树木以外)会在1小时内死亡并以10分钟/5尺方格的速度消失(植物迅速枯萎,碎裂和分解为尘土颗粒),只留下光秃秃的地面。较大的植物(除了健康的大树外)会在2小时内死亡,1小时/5尺的速度分解。特别大的树通常很难被一瓶除草剂杀死,即使成功的将其毒杀也很难快速分解掉。除此之外,除草剂还可以被用来当做投炸武器攻击植物生物,1瓶除草剂溶液可以对植物造成1d6点伤害,以及1点力量和体质(通过DC20的强韧检定不受到属性伤害),处于目标5尺溅射范围的植物生物也会受到1点伤害。 |
除臭剂(瓶)Deodorizing agent (vial) | 30 | — | 25 | "消除气味反追踪" | | 【AA】Animal Archive pg. 13 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Deodorizing%20agent%20(vial) | Coating a creature in a vial of this milky, odorless substance takes 1 minute and renders it scentless for 1d3 hours. Creatures that rely on scent for locating creatures do not gain the benefit of this ability against a creature affected by a dose of deodorizing agent. |
口渴粉Drought powder | 5 | — | — | 暂时不用喝水 | | 【HotD】Heroes of the Darklands pg. 30 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Drought%20powder | This unique, salty alchemical powder is crafted in Darklands communities where fresh water is either scarce or guarded by dangerous predators. Consuming 1 dose allows you to go without water for 3 days instead of 1, in growing discomfort but without any negative effects. After this time, you must attempt a Constitution check once every 6 hours instead of once per hour to avoid taking nonlethal damage. One dose of drought powder functions for 1 week, after which penalties for thirst accrue at their normal pace (Pathfinder RPG Core Rulebook 444). |
暗眼液Duskeye | 50 | — | 16 | 获得昏暗视觉 | | 【HotW】Heroes of the Wild pg. 9 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Duskeye | This liquid makes the eyes more receptive to light for 4 hours. The user gains low-light vision, but also suffers from light sensitivity for the duration. Crafting duskeye requires a successful DC 16 Craft (alchemy) check. |
灵质追踪剂Ectoplasmic tracer | 100 | 7 | 20 | 【投炸】虚体染色球 | | 【USH】Undead Slayer's Handbook pg. 13 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Ectoplasmic%20tracer | This small canister has a hand pump, allowing it to forcefully eject the semi-ethereal green concoction held within. Spraying a creature with ectoplasmic tracer is a ranged touch attack with a range increment of 10 feet. A single canister holds enough ectoplasmic tracer to coat one Medium or smaller incorporeal creature. When coated with ectoplasmic tracer, an incorporeal creature leaves behind a trail of vibrant mucus that allows it to be tracked by mundane means. Calculate the Survival DC to track an incorporeal creature covered in ectoplasmic tracer as though you were following tracks left on soft ground. Once discharged, ectoplasmic tracer dissolves after 1d4 days. Ectoplasmic tracer has no effect when sprayed on a corporeal creature. Crafting this item requires a successful DC 20 Craft (alchemy) check. |
火灵热熔剂Efreeti cord | 50 | — | 10 | 拆迁火绳 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Efreeti%20cord | 这种物质最早是一个矮人炼金术士在测试精金粉末的性质时意外发现的,火灵热熔剂的外观看上去就像是一节差不多18寸长的灰蓝色的黏糊糊绳状物。你可以购买很多很多火灵热熔剂,但是每18寸长度计算一次价格。这些“绳子”非常柔软而且有粘性,只要耐心的塑形,它几乎可以被捏成任何形状,涂在各种东西的表面或是缠在其他物品上。在没有激活以前,火灵热熔剂只是简单的静止在那里。但一旦激活(使用一只火灵引信,见下),火灵热熔剂就会迅速的自行发热,只需1轮时间它就会燃烧到白炽的状态。在燃烧的第一轮,火灵热熔剂会对一件物品造成3d6点火焰伤害。这个伤害忽略低于10点的硬度,也不会因为目标是物体而减半。在第一轮以后,火灵热熔剂还会继续发热两轮,在第二轮对物品造成2d6点火焰伤害,在第三轮会造成1d6点火焰伤害。 |
火灵引信Efreeti switch | 25 | — | 10 | 上面的点火器 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Efreeti%20switch | "火灵引信是专门用来激活火灵热熔剂的装置,基本上就是一根柔软,棕红色的的6寸长炼金化合物条。在激活火灵热熔剂时火灵引信本身是不会被消耗的,无论需要引燃多长的火灵热熔剂,使用者都只需要一只火灵引信反复进行点燃;如果使用者打算为固定长度的热熔剂定制专门的引信,他也可以特别定制两者,但是购买热熔剂和引信的价格都要翻倍。 " |
元素之息Elemental breath | 80 | 0.5 | 20 | 浓缩氧气瓶 | | 【ARG】Advanced Race Guide pg. 159 | 四月http://www.goddessfantasy.net/bbs/index.php?topic=51316.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Elemental%20breath | 乍一看去,这个瓶子中空无一物,但是一旦打开,一股疾风会从中喷出。若一名需要呼吸空气的生物吸入元素之息(如同饮用药水)的话,他在接下来的10轮之内不需要呼吸空气。元素之息必须在开瓶的那轮立刻吸入才能其效果。否则这个道具就会被浪费掉。 |
抗元素伤害凝胶Elemental proofing | 100 | 1 | — | 物理抵抗能量伤害 | | 【DH】Dragonslayer's Handbook pg. 26 | 卡米尔http://www.goddessfantasy.net/bbs/index.php?topic=80182.msg759731#msg759731 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Elemental%20proofing | "这是装在一个带有塞子的大瓶中的炼金凝胶,可以用刷子伸进去蘸取。它能用来复盖物体的表面从而保护它们不受某一特定类型的能量伤害。虽然这种凝胶并不对物体造成伤害,但它对被接触到的生物来说是有毒的。它触碰到生物时会造成1d4点伤害并且会使生物恶心1d4轮(通过一次DC14的强韧豁免则不受影响)。拥有毒免疫的生物同样免疫这种凝胶的影响,但也不获得它的任何好处。当它涂抹在武器或盔甲上时,凝胶能给被复盖住的目标提供保护,但穿戴者获得不了这种好处。 每瓶凝胶都包含有足够的分量来涂抹1个大体型的物体,或者2个中体型或更小的物体。一旦涂好的凝胶干燥后,它就能每轮吸收10点对应的元素伤害。凝胶在24小时后会失效,并且同时涂上多层凝胶也不会获得额外的好处。元素防护凝胶有4种不同的类型,分别是抗火凝胶,给予火焰抗性10点;抗寒凝胶,给予寒冷抗性10点;抗酸凝胶,给予强酸抗性10点;抗电凝胶,给予电击抗性10点。" |
防腐剂Embalming fluid | 50 | 10 | 25 | 物理低配尸体防腐 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Embalming%20fluid | 这种液体可以用来保存生物的尸体以用来解剖,剥制标本或死灵术应用(以及诸如死者复活之类的法术)。一般而言,防腐剂有毒,防腐处理的尸体会被动物和虫类退避三舍,但是食尸的不死生物仍然不介意这种炼金物品的气味。用防腐剂处理1具尸体需要1小时并通过一个DC25的医疗检定,防腐处理过的身体腐烂速度减半(用来进行法术复活的话,尸体每停放一天只视为半天)。 |
精制武器膏Exemplar weapon salve | 350 | 1 | — | 物理鬼斧神工 | | 【MTT】Melee Tactics Toolbox pg. 20 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Exemplar%20weapon%20salve | This alchemical salve strengthens the material of a weapon, improves its balance, gives it greater flexibility without sacrificing resilience, and enhances its ability to hold an edge or point and survive an impact. An application turns a typical nonmagical melee weapon into a masterwork weapon. A double weapon requires 2 doses of exemplar weapon salve, and 50 arrows, bolts, or similar ammunition can be enhanced by a single application. |
隐语苏打水Falsehood fizz | 190 | — | 15 | 【灵感】辅助传递暗号反审问 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Falsehood%20fizz | "在服用以后,这种浑浊的粉色炼金调制剂可以给予你1d4次仅能使用在用来传递暗语的唬骗检定上的炼金灵感使用次数。你还可以消耗两次这个炼金灵感的使用次数,将一个炼金灵感骰加在一次对抗探知真实信息或是逼迫你吐露真实的效果(比如法术侦测谎言[Discern Lies]诚实之域[Zone of Truth])的豁免检定上。 隐语苏打水的持续时间为1小时,但是在此期间你进行所有的察言观色技能检定都必须双骰取低。" |
情谊果丹皮Fellowship film | 190 | — | 15 | 【灵感】辅助交涉 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Fellowship%20film | 在吃下去之后,这片儿光滑的胶皮可以给予你1d4次仅能使用在交涉检定上的炼金灵感使用次数。情谊果丹皮的持续时间为1小时,但是在此期间你进行所有的威吓技能检定都必须双骰取低。 |
凶猛药水Fervor juice | 50 | — | 20 | 暂时获得凶猛 | | 【MC】Monster Codex pg. 117 | 道是无常https://www.goddessfantasy.net/bbs/index.php?topic=83830.msg793181#msg793181 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Fervor%20juice | "这种散发着难闻气味的炼金混合物能赋予喝下它的生物短暂时间的凶猛 (Ferocity, Ex)特性。这和同名的通用怪物规则作用相同,并从喝下之后起持续1小时。制造这个物品需要需要成功通过DC20的工艺(炼金)检定。 【速查】凶猛 (Ferocity, Ex): 拥有凶猛能力的生物即使在HP达到0以下,也可以保持清醒并且继续战斗。该生物还是会在HP低于0时进入恍惚状态,并且每轮失去1点HP。拥有凶猛能力的生物在HP降到体质属性负值时还是会死亡。" |
魔血软膏Fiendgore unguent | 75 | 1 | 20 | 魔裔辅助威吓 | | 【ARG】Advanced Race Guide pg. 172 | 四月https://www.goddessfantasy.net/bbs/?topic=50390.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Fiendgore%20unguent | 当这个软膏——由廉价的炼金试剂和炼狱之血制作——涂抹在受伤的(生命值不满)魔裔或者邪恶异界生物身上时,它会立刻将目标的本质暂时变换为更加可怖的恶魔化的存在。受到魔血药膏影响的魔裔或者邪恶异界生物在威吓检定上获得+2环境加值,并且他们施放的所有带有恐惧描述的法术的DC获得+1环境加值。涂抹软膏是一个细致的过程,需要一个整轮动作且只能应用在自愿或无助的生物身上。若应用该软膏的生物并非魔裔或邪恶异界生物,它则会使其恶心(sicken)。软膏的影响(无论是有益的还是有害的)持续1分钟。 |
过滤器Filter | 0.5 | 0.5 | — | 自发炼金工具 | | 【AA】Alchemy Manual pg. 5 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg952012#msg952012 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Filter | 在炼金术中使用一种特殊的纸过滤器,因为它可以根据不同的材料类型调整以获取不同的物质。炼金术过滤器只能使用一次。 |
火焰墨水Fire ink | 1 | — | 15 | 火元素裔发光墨水 | | 【ARG】Advanced Race Guide pg. 129 | 四月http://www.goddessfantasy.net/bbs/index.php?topic=51087.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Fire%20ink | 这种金黄色的墨水能够与生物的体温产生反应,并发出如火焰一般闪烁的光芒。涂抹火焰墨水需要花费10分钟,并且一剂火焰墨水只能涂满手掌大小的范围。一旦使用之后,墨水会发出持续24小时如蜡烛一般的光芒。4剂或更多剂量的墨水涂抹在身体的同一个部位会发出持续24小时如火炬一般的光芒。墨水的炼金反应会使目标的皮肤疼痛并且体温也受到影响,在墨水发光的持续时间内目标会处于恶心状态。通过DC15的医疗检定可以暂时缓解这种感觉,这会使恶心状态会在1小时内失效。免疫火焰或拥有火焰抗力的生物对此恶心状态免疫。火元素裔对火焰墨水的喜爱是众所周知的,火元素裔火舞者经常在表演前用其描绘燃烧的图案来装饰他们的皮肤。浓缩版本的墨水为正常价格的十倍,并且可以用于刺出永久发光的纹身。 |
火器油Firearm oil | 260 | 1 | 15 | 火器维护油 | | 【PotW】People of the Wastes pg. 14 | 白药君https://www.goddessfantasy.net/bbs/index.php?topic=96281.msg896356#msg896356 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Firearm%20oil | 这种清亮、粘稠的油被装在一个短宽瓶子里,其上的滴口使每次倒出的油控制在一滴之内。当这种油被用于早期或近代火器时,将会渗入这把武器的内部构造,保护其免受日常磨损以及火药残渣的影响。使用火器油需要1分钟;而在使用后,火器的哑火值减少1,效果持续1小时或直到火器发射为止。火器油无法将火器的哑火值减少到1以下。一瓶火器油的分量足够在单手火器上使用20次(或是在双手火器上使用10次)。制作火器油需要通过DC15的工艺(炼金术)检定。 |
火皮灵药Fireskin elixir | 100 | — | 20 | 成瘾性火巨灵伪装药 | | 【BofE】Blood of the Elements pg. 27 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Fireskin%20elixir | "This elixir turns its imbiber fiery red, making it easier to pass as an efreeti. Unscrupulous efreet can sell fireskin elixir to guests who have been barred from citizen-only districts and must rely on disguises. Fireskin is highly addictive. Many once-savvy merchants have fallen into destitution as they scrambled to maintain efreet favor and secure a steady supply of the drug. This item can be crafted with a successful DC 20 Craft (alchemy) check. Fireskin Type ingested; Addiction major, Fortitude DC 20 Price 100 gp Effect 1 day; +10 alchemical bonus on Disguise checks to appear as an efreeti, –1 penalty on all saves Damage 1d2 Wis damage Construction Craft (Alchemy) DC 20" |
闪光种子Flash seeds | 35 | 0.5 | 15 | 闪光响豆 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相""https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 https://www.goddessfantasy.net/bbs/index.php?topic=91449.msg900020#msg900020" | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Flash%20seeds | 这种小小的炼金珠子的作用和戒卫种子(Sentry Seeds,见冒险装备部分)的效果类似,但是,它的内部还充填着特殊的炼金气体,让它在漏出接触空气的时候会发生爆炸。这种爆炸非常响亮而且炫目,比戒卫种子被触发时发生的反应更猛烈(只需要DC0的察觉检定即可注意到)。除此之外,在闪光种子爆开时处于它周围5尺内的生物必须通过一个DC11的强韧检定,否则将目盲1轮。 |
发泡胶Foaming powder | 10 | 1 | 20 | 制造困难地形 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Foaming%20powder | 把这种绿色的粉末以1磅比1加仑水的比例混合,它就能变成最多50立方尺的绿色泡沫。一份发泡胶的发泡速度(如果没有封装的话)是每轮产生5尺面积2尺高度的泡泡,而如果同时使用多份发泡胶,这个速度可以加快到每轮延伸5尺。被泡泡复盖的地面视为困难地形,但不会造成任何伤害。在1小时后,泡沫会凝固,形成轻巧但坚实(蜂窝状结构)的固形物。泡沫塑胶易于切割(每英寸0点硬度,5点生命值),不过,这些塑胶会在几天的时间内分解(遇水的话这个过程还会更快)。如果对着尚未凝固的发泡胶使用法术化泥为石,发泡胶在凝结后则会变成疏松,多孔的石头(每英寸2点硬度,5点生命值)。 |
凝神口香糖Focus chew | 40 | — | — | 强化专注和智力技能 | | 【HotD】Heroes of the Darklands pg. 30 | 白药君https://www.goddessfantasy.net/bbs/index.php?topic=89854.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Focus%20chew | 这种海绵般的口香糖在被咀嚼时会释放出温和的兴奋剂来强化你的注意力。德洛人会利用凝神口香糖以改善自己的实验,然而来自其他幽暗地域文明的施法者也会将德洛人的处方用于研究当中。在咀嚼该口香糖的一小时内,你在专注检定上获得+2炼金加值,同时在所有基于智力的技能上获得+1炼金加值。 |
愚人光Fool's glow | 45 | 1 | 20 | 伪装魔法灵光 | | 【AP106】Pathfinder #106: For Queen and Empire pg. 75 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Fool%27s%20glow | A greasy paste of beeswax, pyrite, and various monster fluids, fool’s glow reacts with light to confuse magical senses. For 12 hours after being smeared over an object or creature (a process requiring 1 minute), the fool’s glow detects as faintly magical if examined with a detect magic or arcane sight spell, though no school or specific spell can be identified. With a successful DC 21 Craft (alchemy) or Spellcraft check, a character identifies the coating for what it is. A single jar of fool’s glow can coat one Medium, two Small, or four Tiny or smaller objects. Crafting a jar of fool’s glow requires a successful DC 20 Craft (alchemy) check. |
可怖战绘Frightful war paint | 300 | 1 | 30 | 用易容威吓 | | 【AM】炼金术手册Alchemy Manual pg. 6 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg956997#msg956997 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Frightful%20war%20paint | 这种白色的膏体会让你的脸看起来瘦骨嶙峋,毫无表情,就像一张死亡的面孔。当你以一个整轮动作,将可怖战绘涂抹在自己(或者一名自愿生物身上),尝试一个易容或魅力检定。在穿戴者30尺内的生物必须进行一次意志豁免(DC等于你易容或者魅力检定的结果,最高DC20),否则就会战栗(Shaken)1d4轮。目盲或者没有视觉线的生物不受影响。一名成功通过豁免的生物在24小时内对可怖战绘的效果免疫。可怖战绘可以无限涂绘,每天(无论是使用一次,还是多次独立使用)中如果你涂抹这种战绘超过1分钟,你就会受到1点体质伤害,并且在这之后每持续使用1分钟,就再附加1点感知伤害。 |
燃料颗粒 (10)Fuel pellet (10) | 0.3 | — | 15 | 烧水速热颗粒 | | 【PotS】People of the Sands pg. 28 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Fuel%20pellet%20(10) | Small nuggets of compressed fibers, resins, and dung, fuel pellets give off very little smoke when burned. Each pellet burns for 10 minutes, providing enough heat to boil water, and can be lit as a move action. |
大蒜药片Garlic tablets | 20 | 0.5 | 20 | 使自己散发大蒜味 | | 【USH】Undead Slayer's Handbook pg. 9 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Garlic%20tablets | "These small gray-white tablets are made of dehydrated and condensed garlic bulbs. One hour after you eat a garlic tablet, you begin to stink as the essence of the tablet seeps out of your pores. This state lasts for 4 hours. Subsequent doses of garlic tablets reset this duration. During this time, you can keep a vampire at bay (Pathfinder RPG Bestiary 270) as a free action without need of a holy symbol or mirror. The vampire must succeed at a DC 25 Will save to overcome its natural revulsion to garlic; failure means it must stay at least 5 feet away from you and cannot touch you or make melee attacks against you. However, unlike while keeping a vampire at bay with a mirror or holy symbol, once the vampire succeeds at its save against the garlic tablets, it’s no longer affected by that creature’s odor and may act normally without need of further saving throws. Garlic tablets are valuable aids to vampire hunters, but while benefiting from the tablets’ strong odor, you take a –2 penalty on all Charisma checks and Charisma-based skill checks for the duration of the effect. The listed price is for three tablets.Crafting garlic tablets requires a successful DC 20 Craft (alchemy) check." |
幽灵墨水Ghost ink | 25 | — | 25 | 绘制隐秘标记 | | 【AA2 SoS】Adventurer's Armory 2 pg. 24, Seekers of Secrets pg. 43 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Ghost%20ink | Pale blue when wet, ghost ink dries to near-transparency 1 minute after application. Ghost ink is used to subtly mark trails and locations. The pigment glows red under the light shed by fire beetle glands and sunrods; otherwise, a successful DC 25 Perception check is required to notice a mark in ghost ink. One vial of ghost ink is sufficient for writing a page’s worth of characters. |
阴暗视域护目镜Gloom sight goggles | 200 | — | 25 | 窃影鬼黑视增强 | | 【ARG】Advanced Race Guide pg. 111 | 四月https://www.goddessfantasy.net/bbs/index.php?topic=51005.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Golden%20maple%20leaves | 这些非魔法性质的护目镜使用炼金处理过的黑色石头作为镜片,而这种看起来像是黑曜石的材料来自阴影位面。当窃影鬼的双眼均佩戴上护目镜时,阴暗视域护目镜会与他们独特的眼部构造相互作用,这使得窃影鬼的黑暗视觉提升至90尺,但是他们也会获得光线敏感的弱点(Bestiary 301页)。其他种族无法通过这些镜片视物,并且已经通过阴暗视域专长*增强了视觉的窃影鬼也不会获得护目镜的效果。虽然这些护目镜实际上是炼金制品而非魔法性质的道具,但是它们会占据奇物的眼部位置。 |
幽暗棒Gloomstick | 25 | 1 | 25 | 反向日光棒 | | 【AA2】Adventurer's Armory 2 pg. 24 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Gloomstick | This variant sunrod was developed by fetchling alchemists. When twisted as a standard action, a gloomstick begins drawing in light from the surrounding area, reducing the light level by one step (to a minimum of dim light) in a 20-foot radius. A gloomstick remains active for 1 minute before crumbling to dust. |
闪光墨水Glowing ink | 5 | — | 15 | 荧光墨水 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Glowing%20ink | 这种特别的墨水通常含有深海动物,发光昆虫或发光菌类的萃取物。用发光墨水书写的话,它会在纸面上发出稳定而微弱的光芒(通常是绿色或红色)使你可以在完全的黑暗中阅读——也包括法魔法造成的黑暗(比如法术黑暗术,但在更强的幽深黑暗术则中则不行)。如果把发光墨水涂在某一物体上,它也会发光,为确定它位置的察觉检定提供+2加值。如果把发光墨水溶进彩弹中,那么被彩弹溅射到的物体也会在黑暗中发光,直到彩弹的颜色消褪。 |
金枫叶Golden maple leaves | 50 | 0.5 | — | 著名强力添加剂 | | 【ARG】Advanced Race Guide pg. 46 | 四月https://www.goddessfantasy.net/bbs/index.php?topic=52276.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Golden%20maple%20leaves | 这种强效添加剂只能使用一种罕见的枫树的叶片制作出来,已知这种树只能在城市地区找到。这些矮小盘结的树木的成长过程极其缓慢——其叶片达到成熟需要3年的周期——并且它们几乎都是被半精灵种植栽培的。半精灵敏锐地察觉到这些长成的叶片的功效,而且通常只将这些劳动成果卖给他们的同族。当金枫树那纤弱的五角星形叶片最终成长为如其名称一般的金黄色时,就能够被采收了,晒干之后再磨成细粉,这个过程需要DC为15的知识(自然)或者专业(采药人,herbalist)检定。如果配合使用工艺(炼金)技能的话,就可以创造出特殊物质,类似于炼金润滑剂或烈性添加剂的物品,金枫叶会使任何炼金物品的制造DC降低5点,并且使其造成的任何豁免DC增加+1点。一份剂量的金枫叶粉能够在制造过程中增强3个炼金道具。 |
粗哑药浆Gravelly tonic | 50 | — | 25 | 辅助威吓 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Gravelly%20tonic | "这种粘稠的药浆闻起来就像是刨铁屑的味道。喝下它会让你的嗓音在1小时内变得低沉嘶哑,使得你的威吓检定获得+5炼金加值。 " |
橡胶绳Gum rope | 30 | 1 | 20 | 便携压缩麻绳 | | 【GHH】Giant Hunter's Handbook pg. 25 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Gum%20rope | This small tacky blue pellet is deceptively dense. When the pellet is broken, an alchemical reaction causes it to grow suddenly into a 30-foot-long spongy rope as strong as a normal hemp rope. It dissolves 8 hours thereafter. |
鹰身女妖麝香Harpy musk | 20 | 1 | 20 | 地精驱散香(鹰身女妖味) | | 【?】Varisia, Birthplace of Legends pg. 15, Mythical Monsters Revisited pg. 24, Rise of the Runelords Player's Guide pg. 11 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Harpy%20musk | For all their cowardice and cruelty, goblins have a keen sense of what can kill them, and harpies number among goblins’ most feared predators. Using this knowledge to their advantage, Varisian alchemists have devised ways to recreate or distill the musk of harpies into a potent concoction. If smeared on a surface or used as a thrown weapon, harpy musk fills a 30-foot area for 10 minutes before dispersing. Any goblin who enters the area must succeed at a DC 14 Will save or be shaken for 1 minute. Harpy musk affect only goblins—bugbears and hobgoblins are unaffected. Harpy musk can be created with a successful DC 20 Craft (alchemy) check. |
大地精征战饮料Hobgoblin war draught | 10 | 1 | 20 | 大地精兴奋剂 | | 【ARG】Advanced Race Guide pg. 123 | 四月https://www.goddessfantasy.net/bbs/index.php?topic=50976.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Hobgoblin%20war%20draught | 这种臭烘烘的饮料是由原醇,食物泥以及药用蘑菇组成的炼金混合物。在大地精征战饮料影响下的大地精在饮用后的10分钟内忽略所有以疲乏或战栗为条件产生的减值,然而在效果结束后,他们必须成功进行DC为15的强韧豁免检定,否则将会恶心1小时。任何非地精子类的生物饮用大地精征战饮料后必须立刻进行一次DC为15的强韧豁免检定,失败则会恶心1小时;豁免成功意味着饮用者在接下来的1分钟内忽略所有以疲乏或战栗为条件产生的减值,并在效果结束后恶心10分钟。大地精征战饮料对免疫毒药的生物无效。 |
人造人黏土Homunculus clay | 2250 | 5 | 30 | 临时速成人造人 | | 【AM】炼金术手册Alchemy Manual pg. 15 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg976052#msg976052 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Homunculus%20clay | "这种稠密的黏土装在一个罐子里头,上面刻印这可以用其中的内容物制造出什么样的生物。在一勺人造人黏土中加入一滴鲜血,你可以创造出一个临时的人造人,在一轮内黏土会变得坚固并且获得活力。他会视使用血液的角色为其御主。一个小时后,黏土人造人会干枯并死亡,迅速的腐化成粘稠的软泥。列出一罐的价格包括三份人造人黏土。 炼金配方" |
猎犬粉Houndbane dust | 75 | 3 | 25 | 反气味追踪 | | 【AP106】Pathfinder #106: For Queen and Empire pg. 75 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Houndbane%20dust | A blend of finely ground plaster, burning spices, and insect secretions, houndbane dust deters tracking animals. A single pouch can be spread over a 5-foot area as a standard action. For 24 hours thereafter, any creature with the scent ability that enters that square takes 1d2 points of damage and loses its sense of smell for 24 hours. Creatures that succeed at a DC 15 Fortitude saving throw take no damage and lose their sense of smell for only 3d6 minutes. Crafting a pouch of houndbane dust requires a successful DC 25 Craft (alchemy) check. |
猎犬之血Hound's blood (vial) | 110 | — | 20 | 侏儒的嗅觉增强 | | 【ARG】Advanced Race Guide pg. 36 | 四月http://www.goddessfantasy.net/bbs/?topic=52114.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Hound%27s%20blood%20(vial) | 如果你将名为猎犬之血的红色粘稠膏状物涂抹在鼻孔或上唇上,嗅觉将会被大大提高。对大多数生物来说,这会使其察觉检定获得+2炼金加值,持续1小时。而对侏儒来说,它会极大地增强嗅觉,使其获得持续5分钟的灵敏嗅觉(Scent),并且在该效果结束后的1小时内,察觉检定获得+2炼金加值。 |
伊夫利特之血Ifrit's blood | 50 | 1 | 20 | 火元素裔的火焰武器涂层 | | 【ARG】Advanced Race Guide pg. 129 | 四月http://www.goddessfantasy.net/bbs/index.php?topic=51087.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Ifrit%27s%20blood | 火元素裔炼金术士声称这种稠密的红油是由他们的血液萃取而成的——因此他们使用这种令人毛骨悚然的名称——但是这种说法基本可以肯定是错误的。伊夫利特之血与空气接触之后便会燃烧,但是这种过程比较缓慢,因此它不适于制作溅射武器。生物可以以一个标准动作将一瓶伊夫利特之血涂抹在一把武器上,在接下来的1分钟内,熊熊燃烧的红色火焰便会缭绕着武器。每当涂抹炼金油的武器成功命中目标,便会对武器自身以及目标同时造成1点额外的火焰伤害,如果武器的组成部分中有木质材料,那么该伤害无视武器的硬度。如果炼金油涂抹在生物的天生武器或徒手攻击(unarmed strikes)上,那么他每轮会受到1点火焰伤害(尽管火焰免疫或者火焰抗力依旧生效)。 |
软垫剂Impact foam | 25 | 1 | 20 | 低配落羽术 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Impact%20foam | 这种乳白色的粘稠液体在倒出以后会迅速膨化成1尺厚度的半固体泡泡胶。你可以将一瓶软垫剂花费1分钟时间均匀地涂抹在半径10尺的地面上,或是将它以投炸武器的方式投掷出去。软垫剂形成的泡沫不会影响踩到它的生物的行动,不过却可以明显地降低对它造成的冲击力道——坠落在软垫剂泡泡上的生物将忽略前1d6点坠落伤害,并可以将第二个1d6点坠落伤害视为非致命伤害。软垫剂形成的泡泡会在10分钟内解体或是直接用水冲去。 |
威风战绘Imposing war paint | 70 | 0.5 | 25 | 威吓加强 | | 【AM】炼金术手册Alchemy Manual pg. 6 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg956997#msg956997 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Imposing%20war%20paint | 这种粗糙的膏状物让你看起来如同被干血复盖一般。当你使用整轮动作涂抹战绘,会使你的威吓检定得到+4炼金加值,并使你造成的恐惧效果持续时间增加50%。不幸的是,这种战绘涂料的原料中含有对活物有毒的雄黄。每天中如果你涂抹这种涂料超过1分钟,你就会受到1点体质伤害,并且在这之后每持续使用1分钟,就再附加1点体质伤害。 |
神性熏香Incense of divinity | 200 | 0.5 | 30 | 辅助准备神话法术 | | 【AM】炼金术手册Alchemy Manual pg. 27 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg978698#msg978698 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Incense%20of%20divinity | 神话:如果你是一名神话神术施法者,并且在准备法术时点燃该熏香,你可以消耗两发神话之力来将任意一个法术准备为神话法术(但是并不是一个强化神话法术),甚至在你正常情况下无法释放该法术的神话版本时也可以。神性熏香可以燃烧1个小时;你可以在持续时间内,如你的能力所限,准备任意数量的神话法术,但是你必须为每一个准备的神话法术消耗两发神话之力。 |
窃密墨水Ink of stolen secrets | 50 | 1 | — | 快速复写墨水 | | 【AH】Antihero's Handbook pg. 28 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Ink%20of%20stolen%20secrets | This alchemically concocted black ink can be attuned to a standard sheet of parchment. Anything inscribed using the ink (anywhere on the same plane of existence) appears on the attuned parchment in a sparkling blue script that lasts 1 hour. There is enough ink in one vial to fill one sheet of parchment. The ink cannot duplicate any written magical effects, such as a symbol of death (as per the spell of the same name). Crafting a vial of ink of stolen secrets requires a successful DC 15 Craft (alchemy) check. |
速溶肥料Instant fertilizer | 20 | 4 | 20 | 快速制造困难地形 | | 【AM】炼金术手册Alchemy Manual pg. 11 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg974189#msg974189 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Instant%20fertilizer | 这种宝石红的泥土可以用一个会引发借机的标准动作,撒在5尺见方的土地上。该地区的非生物植物和真菌以惊人的速度生长,地面杂草丛生,对于非植物生物变成困难地形。方格上的非植物生物都必须成功通过DC15的反射货哦面,否则她就会被汹涌的植物所纠缠。任何在受影响方格内的植物生物治愈1d6点伤害。 |
直感血清Intuition serum | 190 | — | 15 | 【灵感】辅助察言观色 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Intuition%20serum | 在服用以后,这种无色,冒气泡的炼金调制剂可以给予你1d4次仅能使用在察言观色检定上的炼金灵感使用次数。直感血清的持续时间为1小时,但是在此期间你进行所有的唬骗技能检定都必须双骰取低。 |
一般隐形墨水Invisible ink (average) | 10 | — | 20 | 写密信用 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Invisible%20ink%20(average) | "世界各地的特工人员,叛党和其他秘密组织都会使用隐形墨水。通常情况下,隐形墨水书写的内容需要通过特定的条件才能显现出来。如果你掌握了显影的方法,将一页隐形墨水书写的内容显示出来需要一轮时间。如果你没有特定的手段,那么你需要通过一个手艺(炼金术)检定来花费1小时时间揭示隐形墨水书写的内容(根据不同品质的墨水揭露DC也不同)。 简易隐形墨水:这种隐形墨水通常只有一种简单的显影手段,比如加热或涂上醋酸(揭露DC20)。 一般隐形墨水:这种隐形墨水可能需要两种普通的显影手段或是一种特殊的显影手段,比如血液或特定种类的酸(揭露DC25)。 精制隐形墨水:这种隐形墨水需要两种特殊的显影手段或一种罕见的显影手段,比如特定年代窖藏的葡萄酒或某种怪物的血(揭露DC30)。 高级隐形墨水:这种最隐蔽的隐形墨水可能需要两种罕见的显影手段或一种独一无二的方式才能显影,比如某个特定人的血液(揭露DC35)。" |
精制隐形墨水Invisible ink (good) | 25 | — | 20 | 同上 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Invisible%20ink%20(good) | |
简易隐形墨水Invisible ink (simple) | 2 | — | 15 | 同上 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Invisible%20ink%20(simple) | |
高级隐形墨水Invisible ink (superior) | 75 | — | 25 | 同上 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Invisible%20ink%20(superior) | |
卡瓦麝香Kaava musk | 40 | 0.5 | 20 | 【投炸】基于味觉的染色球 | | 【StLC AA】Sargava, the Lost Colony pg. 24, Adventurer's Armory pg. 19 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=91449.msg876258#msg876258 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Kaava%20musk | 这种翡翠色的粘着剂是由动物的腺体、尿液以及其他难以洗掉的强力气味剂制成的。一个被其溅射到的目标会闻起来像是食肉动物的弱小猎物。拥有灵敏嗅觉的生物在侦测被标记的目标时,可以获得五倍于正常的范围,侦测其方向是一个自由动作,并且在目标在25尺内时,通过气味追踪目标的生存检定会获得+5加值。在水中浸泡一轮可以洗掉麝香(说好的难以洗掉竟然一轮就洗完了?);否则这个效果会每天减少一倍距离(一天后为4倍距离,两天后为3倍距离)直到该生物重新恢复普通气味等级。 |
感光板Light detector | 1 | — | 10 | 一次性测光 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Light%20detector | 这块巴掌大小的小铁片涂有一层光敏性的特殊透明涂料,如果暴露在亮光下,涂料就会迅速变黑,失去透明度。根据光亮的强度,明亮的光线可以在1轮内将感光板完全变黑,普通光亮需要3轮,而昏暗亮度则是10轮。感光板经常被拥有黑暗视觉的生物用来监测是否有携带光源的生物通过放置它的区域。在保存时,感光板需要用厚实避光的材料完好的包裹以免接触光线。 |
光燃墨水Light fire ink | 40 | — | 25 | 遇光可燃保密墨 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Light%20fire%20ink | 这种经过炼金加工的墨水能够确保秘讯在被阅读后进行自我销毁。在墨水干涸后若被光线直射,墨水中的化学反应大概会在1分钟后引起自燃。这种反应并不强烈——它无法点燃纸张之外的任何东西。在石头或木材之类的其他物质上使用该墨水并不会留下任何痕迹,墨水只是单纯地消失掉而已。1瓶光燃墨水足够写下10条不足50个字的短讯息。 |
阿塔拉之光Light of Axtarr | 180 | 0.5 | 30 | 水中多功能日光杖 | | 【EMH】Elemental Master's Handbook pg. 31 | 星云迷蒙http://www.goddessfantasy.net/bbs/?topic=94247.msg875124#msg875124 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Light%20of%20Axtarr | "起初是由水元素位面的其中一个水下太阳附近的水体制造而成,一瓶阿塔拉之光可以在其耗尽之前像一个蜡烛一样燃烧。一瓶阿塔拉之光可以在水下使用一个移动动作来制造一个光亮等同于日光杖的小球,持续1d6小时,之后这个物品就会被消耗掉。这个水球会保持适当的位置,不会下沉,不会上浮,也不会飘走,除非有生物移动它。在水上,用移动动作摇晃一瓶A之光可以使其像日光杖一样发光1d6小时,之后就会被消耗。在任何区域,被阿塔拉之光创造的普通光亮都会像忍受环境一样保护生物不受寒冷温度影响。此外,施法者可以使用一瓶未使用过的阿塔拉之光用一个自由动作来消耗它,从而自动通过在水下施展火焰法术的施法者等级检定。(在水下施展的火焰法术会产生蒸汽,从而依旧造成火焰伤害;要了解更多,请看PF 战役设定:海洋冒险)。这种使用法不会让阿塔拉之光产生光亮。 制造这种炼金物品需要通过一个DC30的工艺(炼金)。" |
灭光油Light-killer's grease | 25 | — | 15 | 护眼 | | 【MC】Monster Codex pg. 33 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Light-killer%27s%20grease | "Keenly aware of their vulnerability to light and to those who wield it as a weapon, the drow have pioneered many ways to defend themselves against light—magic or otherwise. Light-killer’s grease is a pungent, oily alchemical substance harvested from underground fungus and mixed with powdered minerals common in the deep earth. When combined correctly, this black, tarry mass absorbs light. It must be applied around a creature’s eyes (a fullround action) to function. When worn, it negates the dazzled condition from exposure to bright light and grants a +1 alchemical bonus on saving throws against spells and effects with the light descriptor. The grease is considered an overpowering scent for the purpose of the scent special ability, and a creature with scent can pinpoint the wearer’s location at a range of 10 feet instead of 5 feet. Once applied, the grease remains potent for 1 hour. Removing the grease is a full-round action that requires a gallon of water or another suitable washing liquid; otherwise, the visual marks can be removed, ending the effect, but the smell remains for the full duration. Crafting light-killer’s grease requires a successful DC 15 Craft (alchemy) check." |
擦剂Liniment | 15 | — | — | 暂时移除疾病的属性伤害 | | 【UW】Ultimate Wilderness pg. 246 | 德拉卡http://www.goddessfantasy.net/bbs/?topic=98279.msg990074#msg990074 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Liniment | 这款乳液由会舒缓肌肤的草药和精油制成。 当涂在你的皮肤上时,它可以减轻疼痛,能让你忽略由你所患的单一疾病造成的2点属性伤害效果。 擦剂的效果持续30分钟,它不能治愈,预防或以其他方式保护你免受疾病的影响。 擦剂的效果每24小时只能生效1次。 |
摩擦增强液Liquid traction | 25 | 1 | 20 | 抓地力强化 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Liquid%20traction | 这个玻璃瓶中装满了惰性的粘液,海员们喜好使用这种东西来加大自身与船只甲板之间的附着力。当这粘液被涂抹在鞋底并晾1个小时之后,鞋底的涂层会使得你在保持平衡的特技动作检定上获得+2炼金加值,在对抗冲撞(bull rush)的CMD上获得+2加值。摩擦增强液在接触到十分光滑的表面或者非自然的表面,如冰面或油腻术(grease)的时候,不会产生效果。 |
石蕊试纸Litmus strip | 15 | — | 20 | 试毒 | | 【DH】Dungeoneer's Handbook pg. 26 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Litmus%20strip | This white paper strip treated with dyes extracted from common lichen is used to quickly test the composition of any water-based solution. The user dips the end of the strip in the liquid and waits 1 round for the chemical reaction to change the color of the strip. If the strip turns purple, then the water contains poisonous toxins and must be purified before consumption. The darker purple the strip turns, the more toxic the substance. If the strip remains white, the solution is poison-free. Though it's not useful for testing oils, slimes, or gases, a strip can be invaluable in determining whether a water source or beverage is tainted. |
歌鸣糖锭Lozenge of the songbird | 50 | — | 25 | 辅助表演(歌唱) | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Lozenge%20of%20the%20songbird | 这种裹着蜂蜜的糖果是由可以让人情绪舒缓的试剂制成。在吃下糖果后,它需要花1轮时间来生效,在接下来的1小时内,使用者的所有表演(歌唱)检定会获得+2炼金加值。 |
磁性纸Magnetized paper | 11 | 1 | 15 | 辅助扶乩(神秘技能解放) | | 【OA】Occult Adventures pg. 252 | 四月http://w.goddessfantasy.net/bbs/index.php?topic=83854.msg788004#msg788004 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Magnetized%20paper | 这些特殊的带电羊皮纸被装在小口袋中,一袋通常有7张。活物需要磁流体来进行精神同调,并以此揭开灵界的面纱,因此在执行神秘技能解放(Occult Skill Unlock)中的扶乩(Automatic Writing)时使用这些纸张,能够使得得到有意义的信息(meaningful writing)的概率增加5%。此种方式会消耗1张磁性纸,而且每次尝试也仅能使用1张。 |
彩弹Marker dye | 15 | 1 | 15 | 【投炸】染色玉 | | 【UE AA PCS】Ultimate Equipment pg. 103, Adventurer's Armory pg. 19, Pathfinder Campaign Setting pg. 213 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Marker%20dye | 这种染色剂(有很多种颜色可选)可以在它泼溅到的地方留下明显的色斑。色斑在它刚刚留下的72小时中是全无办法清除的,即使是褪色也需要2周数据。彩弹可以当做投炸武器进行投掷攻击。 |
嗅觉伪装(动物)Masking scent (animal) | 25 | — | 20 | 伪装成某种生物的味道 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Masking%20scent%20(animal) | 这种物品有各种味道的版本(与一种动物、类人生物或魔法兽相符)。1瓶嗅觉伪装能让单个中型生物的气味进行改变,在8小时里散发出嗅觉伪装所对应的那种生物的味道。 |
嗅觉伪装(类人生物)Masking scent (humanoid) | 50 | — | 25 | 伪装成某种生物的味道 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Masking%20scent%20(humanoid) | |
嗅觉伪装(魔法兽)Masking scent (magical beast) | 100 | — | 30 | 伪装成某种生物的味道 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Masking%20scent%20(magical%20beast) | |
修复膏Mending paste | 25 | 0.5 | 25 | 快速修复胶 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Mending%20paste | 这种气味难闻的银色软膏可以用来暂时修补损坏的金属物件,如果把它从密封的容器中倒出来,软膏就会在1d6+4分钟内凝固成结实的金属。将一件破损状态的物品用修复膏修好需要通过一个DC20的相关手艺技能检定,在完成修复以后,这件物品处于脆弱状态。用修复膏修理一件魔法物品或是火器的话这个手艺检定DC+5(魔法火器两者叠加)。如果修复失败,你也可以使用另一瓶修复膏继续尝试。 |
拟态纤维Mimic fibers | 30 | — | 20 | 修复胶木制品版 | | 【AM】炼金术手册Alchemy Manual pg. 11 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg974189#msg974189 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Mimic%20fibers | 这些炼金术制备的真菌孢子悬浮在厚厚的绿色脓水中。他们的生长方式可以与任何他们接触的植物、真菌材料甚至死掉的木头相吻合,修复任何其本体上的切口或损坏,就如同从未被损坏一样。当以一个整轮动作使用时,拟态纤维对木材、纸质、土壤或者其他活物或有机物材料制成的物品治疗1d10+10点伤害。只要碎片不超过两件,并在孢子被施加时在断裂处保持在一起,即使被毁坏(destroyed)的物品也可以被修复(视为0生命值)。 |
明海茶道用茶叶Minkaian ceremonial tea | 900 | — | 35 | 超高级茶叶 | | 【AA2】Adventurer's Armory 2 pg. 28 | 沉沦"https://www.goddessfantasy.net/bbs/index.php?topic=113729.msg1026983#msg1026983" | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Minkaian%20ceremonial%20tea | 这种茶叶极为稀有且无比昂贵,要花数年时间长成并加以制备。艺者吟游诗人(《探索者角色扮演游戏:极限魔法》第27页)若在她的茶道中冲泡这种茶叶,则该次茶道的激发勇气提供的加值增加1点。喝下这种茶的莲歌伎吟游诗人(《探索者玩家手册:龙国起源》第22页),其华仙乐能力提供的加值增加1点;此效果持续24小时。 |
秘银树液Mithralbane sap | 50 | 1 | 25 | 增加护甲惩罚 | | 【DTT】Dirty Tactics Toolbox pg. 21 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Mithralbane%20sap | This black alchemical concoction reacts when it comes into contact with metal, rapidly expanding into a sticky, inflexible substance that temporarily renders armor more difficult to use. When the sap is smeared onto metal armor or thrown at a creature wearing metal armor (as a ranged touch attack with a range increment of 10 feet), that armor is considered one category heavier for the purposes of movement (heavy armor is still treated as heavy). This increase does not apply to proficiency in wearing the armor. Additionally, the arcane spell failure chance of armor affected by mithralbane sap increases by 10%, its maximum Dexterity bonus decreases by 2 (to a minimum of 0), and its armor check penalty increases by 3. These effects last for 1 minute, after which the grease hardens and crumbles away. Armor that’s not primarily made of metal and metal items such as weapons and shields are not meaningfully affected by mithralbane sap. Crafting this item requires a successful DC 25 Craft (alchemy) check. |
单色迷彩Monochrome Camouflage | 40 | 1 | — | 反黑暗视觉迷彩 | | 【HotD】Heroes of the Darklands pg. 30 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Monochrome%20Camouflage | This slimy gray unguent distorts wavelengths of light beyond of the normal visual spectrum, causing you to appear blurry to creatures using darkvision. Applying the camouflage takes 1 minute and provides a +4 alchemical bonus on Stealth checks against creatures relying on darkvision to see. One dose of monochrome camouflage lasts for 1 hour. |
月光杖Moonrod | 10 | 1 | 25 | 侏儒昏暗日光杖 | | 【ARG】Advanced Race Guide pg. 36 | 四月http://www.goddessfantasy.net/bbs/?topic=52114.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Moonrod | 当你以一个标准动作敲击这根1尺长的镶银锡杖后,它会发出暗淡的光芒。它会辐射出30尺半径的昏暗光线。然而月光杖所发射出的光线易于被拥有昏暗视觉的生物感知。对这些生物来说,月光杖将半径60尺范围内的光照水平提升了1级(最高为正常光亮)。它能够发光6小时,在这之后,杖上的镀银会燃尽,变得毫无价值。 |
死灵甲醛Necrobane formaldehyde | 60 | 3 | 23 | 防腐,防止尸体成为UD | | 【USH】Undead Slayer's Handbook pg. 11 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Necrobane%20formaldehyde | "This form of the common embalming agent comes in a glass beaker with a thick rubber stopper, and is employed in regions such as Ustalav, where alchemy is prized as a viable defense against the depredations of necromancers. When introduced into a dead body, necrobane formaldehyde slows the process of decay, keeping the corpse from stinking and rotting for 1d6 days after death. Treating a body with necrobane formaldehyde takes 1 hour and requires a successful DC 25 Heal check. A corpse injected with necrobane formaldehyde is more difficult to resurrect as an undead creature for 1d6 days after injection. Anyone attempting to seed unlife in a corpse treated in this substance must succeed at a DC 14 caster level check to complete the process or the spell fails and its components are wasted. This is also the case for creatures that ingest necrobane formaldehyde and subsequently die before the effect’s duration has expired. If an undead creature ingests necrobane formaldehyde (perhaps by eating part of an embalmed corpse), the undead creature becomes fatigued for 2d6 rounds. When ingested by a living creature, necrobane formaldehyde nauseates the imbiber for 1d6 rounds and deals 1d4 points of Constitution damage. A successful DC 14 Fortitude save reduces the nauseated effect to sickened and halves the Constitution damage (minimum 1). This is a poison effect, though the pungent aroma and unmistakably toxic taste of necrobane formaldehyde makes it difficult to use as a surreptitious weapon. Crafting necrobane formaldehyde requires a successful DC 23 Craft (alchemy) check." |
坏死盐Necrosalt | 150 | 0.5 | 30 | 对死灵燃烧弹 | | 【USH】Undead Slayer's Handbook pg. 15 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Necrosalt | The powder in this minute glass vial is made of caustic soda treated with consecrated ashes, and is harmless to living flesh but dangerous to the deceased. Necrosalt can be thrown as a splash weapon with a range increment of 5 feet. On a successful ranged touch attack, 1 dose of necrosalt deals 1d4 points of damage to a struck corporeal undead creature. For 3 rounds afterward, it deals an additional 1d4 points of damage to its victim at the beginning of the victim’s turn. Intelligent undead creatures can brush necrosalt off their bodies and end its effect as a move action. Crafting this item requires a successful DC 30 Craft (alchemy) check. |
尾行者汤力水Night stalker's tonic | 200 | — | 20 | 【超载】增强偷袭 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Night%20stalker%27s%20tonic | 在服用以后,这种尝起来像是金属味道的炼金调制剂具有1小时的持续时间。在此期间,你可以选择接受一次炼金超载,使你的偷袭攻击伤害增加1d6点,或是暗袭侠客职业能力的伤害提升1d4/1d8点(取决于情况)效果,持续1轮时间。如果你并不拥有偷袭或暗袭职业能力,那么尾行者汤力水对你无效。 |
卤盐Nushadir | 10 | 1 | 20 | 酸中和剂 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Nushadir | 这种压制成小片结晶体的炼金药物需要保持干燥储藏,不过它们同样也可以融化在水中做出溶液。卤盐可以中和酸,把一瓶卤盐或一剂卤盐溶液倒进一立方尺酸液里就可以使它在1分钟后可以安全接触。但是,卤盐的反应速度慢,没有办法处理诸如强酸瓶和怪物胃囊这样具有强腐蚀性的酸环境。卤盐蒸汽有毒,如果直接接触到眼睛和口鼻可能会导致受害者反胃1d4轮(通过DC10的强韧检定无效)。 |
刺鼻根茎Odor stalk | 70 | 0.1 | — | 使特定生物恶心的气味 | | 【MHH】Monster Hunter's Handbook pg. 27 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Odor%20stalk | "These alchemically treated incense sticks contain pheromones that certain creatures find repellent. Each odor stalk is created to irritate a specific creature type. After burning for 1 round, an odor stalk fills a 10–foot square with a clear gas that causes any living creature of the prescribed type to become nauseated for 1 round, then sickened for as long as it remains in the area. On a successful DC 12 Fortitude save, the creature negates the nauseated condition but not the sickened condition. This is a poison effect. The cloud lasts for 10 minutes, but can be dispersed like obscuring mist. Additionally, odor stalks can be used as an additional spell component for the following spells to modify the spell’s effects. Ghoul touch: The stench only affects creatures of the odor stalk’s associated creature type. Repel vermin: The spell functions as written, but applies to the odor stalk’s associated creature type instead of to vermin. The Will save DC is always 12 when using this component. Stinking cloud: The Fortitude save DC increases by 1 for creatures of the odor stalk’s prescribed type, but decreases by 1 for all other creature types." |
大乐师之油Oil of the masters | 50 | 0.5 | 25 | 辅助表演(乐器) | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Oil%20of%20the%20masters | 这种金色的油闻起来的味道像是木屑。当你将它涂抹在弦乐器的弦上或者木管乐器的主体结构上时,它会提高乐器的音质。在1小时内,任何使用涂抹了大乐师之油的乐器的人进行演奏时,相应的表演检定均会获得+2炼金加值。 |
软泥引诱剂Ooze attractant | 100 | 1 | — | 吸引泥怪 | | 【HortD】Heroes of the Darklands pg. 31 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Ooze%20attractant | Drow alchemists of House Tracinoa developed this mixture to function as a lure for mindless oozes. You can throw a flask of ooze attractant as a splash weapon. On a direct hit, each mindless ooze within 60 feet must succeed at a DC 12 Will save or be compelled to approach the target for the next 1d4+1 rounds. On a miss, an ooze still attempts a Will save, but on a failure it instead approaches the square in which the flask landed. Once an ooze moves adjacent to the targeted creature or into the targeted square, it resumes its normal behavior. An ooze can be affected by ooze attractant only once in a 24-hour period. |
不可[3.5]软泥膏Ooze grease | 50 | 1 | 25 | 逃离泥怪擒抱 | | 【DDR】Dungeon Denizens Revisited pg. 19 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Ooze%20grease | This alchemical concoction can be spread over a Medium or Small creature’s body as a full-round action. It provides a +5 alchemical bonus on Escape Artist checks, grapple checks to avoid a grapple, and Reflex saves to avoid an ooze’s improved grab or engulf abilities, but gives a –5 penalty to disarm checks, grapple checks to start or maintain a grapple or pin, and other checks that may be hindered by a loose grip (such as Climb). One application lasts for up to 1 hour and can be removed with soap and water. |
巨型泥怪瓮Oozing vat (gargantuan) | 500 | 10000 | — | 制造泥怪的容器 | | 【AM】炼金术手册Alchemy Manual pg. 23 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg978025#msg978025 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Oozing%20vat%20(gargantuan) | 这些陶瓷大桶由伊诺皮恩中央湖泊疏浚的特殊粘土污泥制成,并注入泥怪蒸馏物。 在大型陶窑中烧制后,泥怪瓮通常嵌入玻璃纤维管,设计用于将电荷输送到生长的泥怪中。想要使用创造泥怪专长来创造泥怪生物,创造者必须使用一个足够大的泥怪瓮来容纳制作的泥怪。 |
超大型泥怪瓮Oozing vat (huge) | 200 | 2000 | — | 制造泥怪的容器 | | 【AM】炼金术手册Alchemy Manual pg. 23 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg978025#msg978025 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Oozing%20vat%20(huge) | |
大型泥怪瓮Oozing vat (large) | 50 | 200 | — | 制造泥怪的容器 | | 【AM】炼金术手册Alchemy Manual pg. 23 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg978025#msg978025 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Oozing%20vat%20(large) | |
中型泥怪瓮Oozing vat (medium) | 10 | 20 | — | 制造泥怪的容器 | | 【AM】炼金术手册Alchemy Manual pg. 23 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg978025#msg978025 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Oozing%20vat%20(medium) | |
小型泥怪瓮Oozing vat (small) | 1 | 2 | — | 制造泥怪的容器 | | 【AM】炼金术手册Alchemy Manual pg. 23 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg978025#msg978025 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Oozing%20vat%20(small) | |
苍白悬浮液Pallid suspension | 324 | — | — | | | 【VC】Villain Codex pg. 69 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Pallid%20suspension | This small vial contains an alchemical suspension that preserves a sample of pallid gift. This functions like plague powder for pallid gift (DC 20), allowing the user to apply pallid gift to a weapon (a standard action, or whatever action the character normally takes to apply poison to a weapon if that is better) and deliver it as with an injury poison. Just as for plague powder, the creation of a pallid suspension exposes the crafter to the disease on each day of crafting. |
纸墙贴Paper wall paste | 10 | 2 | 15 | 速成豆腐渣土墙 | | 【KoG】Kobolds of Golarion pg. 29 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Paper%20wall%20paste | This jar of thick, gritty paste is made from coarsely ground plant matter, weak epoxy, and bat guano. When exposed to air, the moldable substance quickly creates a thin, paperlike surface, which is ideal for creating false earthen walls. Creating a 5-foot-by-5-foot section of paper wall requires a full-round action. Though this false wall is easy to punch through, it requires a successful DC 13 Perception check to identify the wall as a fake. If the creator of the paper wall spends an additional full-round action disguising the wall with dirt and pebbles, the DC increases by 2. Crafting this item requires a successful DC 15 Craft (alchemy) check. |
指路石Pathstones | 50 | 1 | 25 | 荧光小石子 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Pathstones | "该物品功能类似于日光杖(Sunrod),这种小小的白色鹅卵石经过炼金术的加工处理,因此可以在相互碰撞后发出柔和的光芒。这种柔光很微弱——只能勉强照亮石头自身。尽管它不足以成为有效的光源,但是仍旧可以通过摆放成各种图案来传递信息或者放置在道路上供他人跟随。 " |
石化泥怪块Petrified ooze | 80 | 0.5 | 25 | 微型压缩泥怪块 | | 【DH】Dungeoneer's Handbook pg. 27 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Petrified%20ooze | This tiny blob of ooze looks like a small disc of green stone when inactive, and is stored in a circular dish with an airtight cover. When the cover is removed and the ooze is exposed to air, the user has 1 minute to handle the rapidly softening ooze before it regains its former viscosity (as well as toxicity) and springs back to life. Although much smaller than an actual ooze creature, this coin-sized blob still deals 1d6 points of acid damage to anything it comes in contact with. Due to its unpredictable nature, petrified ooze is typically only good for breaking or melting whatever object or device on which the user originally sets the ooze, after which the blob quickly scurries into the nearest corner or crevice so it can feed on particles of dust and diminutive prey. Once restored to its viscous form, a petrified ooze moves at a rate of 60 feet per round, and any creature that comes in contact with the ooze must succeed at a DC 12 Reflex save to avoid taking acid damage from it. |
磷光凝胶Phosphorescent gel | 45 | 0.5 | 20 | 延迟1小时爆炸 | | 【DH】Dungeoneer's Handbook pg. 27 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Phosphorescent%20gel | This sealed vial contains 1 ounce of milky white gel. Once the vial’s seal is broken, the liquid reacts with the surrounding air and begins to rapidly heat up, glowing like a candle for 1 hour. After that hour, the oxidization of the chemical agent is complete, and the gel dissolves in a white-hot flash, dealing 3d6 points of fire damage to anything directly in contact with it. A single dose of phosphorescent gel can coat 6 square inches of a surface. Multiple doses of phosphorescent gel can be used to coat larger surfaces, but the amount of damage dealt does not stack. The conflagration occurs in an instant, and the fire generated doesn’t spread, though it can be used to ignite a larger explosive such as a fuse grenade or pot of oil. |
平面炼金催化剂Planar alchemical catalyst | 200 | 2 | — | 各种炼金物品强化 | | 【BotE】Blood of the Elements pg. 21 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Planar%20alchemical%20catalyst | "This vibrant, variegated gemstone is found naturally on the Elemental Plane of Earth but can also be artificially reproduced, albeit with a fair amount of difficulty. The catalyst is highly sought for its remarkable ability to enhance and alter alchemical tools and weapons. As a move action, you can apply the catalyst to one of the following items to enhance or alter the alchemical item’s effects (items marked with an asterisk [“*”] are detailed in Pathfinder RPG Ultimate Equipment). If the item is not used within 3 rounds, the benefit of the enhanced alchemical item is lost and the item reverts to normal. Once applied to an item, a planar alchemical catalyst is expended. Alchemist’s Fire: The type of energy damage changes to acid, cold, or electricity (user’s choice). Flash Powder*: The DC of the Fortitude save increases to 15, and targets are dazzled for 1d4+1 rounds whether or not they succeed at their saving throw. Holy Water: The splash area becomes difficult terrain for undead and evil outsiders, and undead or evil outsiders that end their turn in the affected area take 2 points of damage. Both of these effects last 3 rounds. Impact Foam*: The foam does not dissolve when exposed to acid or water, and instead becomes a pliable-yet-rigid platform that can be dragged onto water and used as a makeshift raft for up to 5 Medium creatures. The 10-minute duration still applies. Liquid Blade*: The blade deals 2 points of bleed damage on a hit (this does not stack with bleed damage from other sources). Liquid Ice*: In addition to its normal effects, the liquid ice acts as a smokestick, except it emits dense white fog rather than smoke. Shard Gel*: The shard gel remains embedded in the target on a direct hit, continuing to deal 1d3 points of damage each round after until the gel dissolves (5 rounds) or the target takes a full round action to remove it. Tanglefoot Bag: The DC of the Reflex saving throw increases to 17, the penalty on attack rolls is –3, and the tanglefoot bag can affect targets up to size category Huge. Thunderstone: In addition to being deafened, targets that fail their Fortitude saves are staggered for 1 round. Affected targets are deafened for 1d4 rounds whether or not they succeed at their saving throw." |
毒药扩散剂Poison diffuser | 200 | — | 25 | 使毒药变为吸入式 | | 【AM】炼金术手册Alchemy Manual pg. 9 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg962054#msg962054 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Poison%20diffuser | "这种复合物有一个超小型的滴管。当你将一份毒药扩散剂和一份接触或吸入的毒药混合使用时,毒药会变成气体慢慢扩散到周围的空气中。毒药在3轮内会被视作吸入毒素处理,之后毒药和毒药扩散剂都会消耗掉并失效。任何在毒药活性时通过扩散毒素5尺范围的生物必须进行豁免以抵抗蒸汽毒素。 如果你使用自发炼金术,在炼金术配方中添加尿素会延迟毒药扩散剂的生效时间。通过在炼金造物过程中加入20剂尿素(总价值10gp),将扩散剂加入毒药到毒药开始扩散到空气,中间增减1轮。" |
毒药密封剂Poison sealant | 20 | — | — | 水下用毒 | | 【AquA】Aquatic Adventures pg. 56 | girigiriponyhttps://www.goddessfantasy.net/bbs/index.php?topic=93936.msg871050#msg871050 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Poison%20sealant | 在水下,被涂在武器上的毒药会在1D10轮内被冲洗掉,除非毒药是在武器内部或者是被用于注射的那种,所以水下的炼金术师们发明了毒药密封剂来规避这个限制。涂抹毒药密封剂所需的工作和涂抹毒药是一样的。一旦被涂抹,密封剂就会在保护毒药抵抗元素,让武器在水下保持涂毒的状态。毒药密封剂会在血液中溶解,同时将毒药释放出来(这也意味着密封剂并不能防止意外中毒)。 |
毒素纹身Poison tattoo | 50 | — | 20 | 蝮血裔增强天生毒 | | 【ARG】Advanced Race Guide pg. 209 | 四月https://www.goddessfantasy.net/bbs/?topic=51844.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Poison%20tattoo | "这些类似指甲油的粘稠物用于在手或脚上纹出黑褐色的纹身,这些纹身会在2d6天后消失。这些纹身能够暂时增强蝮血裔天生的毒素,这使得用涂抹在武器上的蝮血裔血液或唾液的豁免DC增加2点(使用一次之后,纹身就变为单纯的装饰品,并且不会再影响毒素)。典型的纹身是纹在手足之上,图样为复杂的螺旋或者精神象征符号。 价格:50gp;重量:—;制作DC:20。" |
药剂棉Potion sponge | 2 | — | 15 | 水中用药水瓶(水元素裔) | | 【ARG】Advanced Race Guide pg. 177 | 四月http://www.goddessfantasy.net/bbs/index.php?topic=51373.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Potion%20sponge | "这块鸡蛋大小的海绵表面复盖着一层防水食用蜡,它可以用于吸收并储存一剂药水。咀嚼药剂棉并吞咽它吸收的液体是一个整轮动作。至少为大体型生物才能完全吞下药剂棉;其他生物必须在用完药剂棉后将其吐出(自由动作)。与使用药剂瓶饮用药水不同,药剂棉可以在水下使用。以一个整轮动作可以将一瓶药水倒入药剂棉里(或者将药剂棉内含的液体挤入药剂瓶)。药剂棉免疫那些特定目标为水晶、玻璃、陶器、或瓷器的攻击,比如粉碎音波(shatter)。该物品在其他方面如药剂瓶(potion vial)一般运作。 " |
压力药丸Pressure pill | 75 | — | — | 平衡水压 | | 【AquA】Aquatic Adventures pg. 56 | girigiriponyhttps://www.goddessfantasy.net/bbs/index.php?topic=93936.msg871050#msg871050 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Pressure%20pill | 当你以一个整轮动作吞下这颗弹子大的药丸时,它会立即将你身体的压力调整成外界的水压,但你在调整时会受到每100英尺3点的非致命伤害(参见48页的压力规则)。 |
装13助手Rake's friend | 120 | — | 15 | 【超载】临时勇毅/派头 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Rake%27s%20friend | 在服用这种炼金药以后,你可以选择接受一次炼金超载来获得1点勇毅(铳士)或1点派头(游荡剑客)。装13助手的药效为1小时。在这1小时内如果你没有花费这1点勇毅/派头,那么它将随之流失。如果你并不拥有勇毅或派头职业能力,那么装13助手对你无效。 |
试纸Reagent paper | 1 | — | 15 | 辅助鉴别液体 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Reagent%20paper | 这种纸条可以帮助你甄别液体。它会根据液体的基础性质来改变颜色,比如酸性、盐度或魔法性质。这会使得任何用于鉴别药剂(potions)或其他液体的工艺(炼金)或法术辨识检定获得+2炼金加值。 |
复活液Reanimating fluid | 100 | — | 25 | 一个鬼畜效果 | | 【HA】Horror Adventures pg. 213 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Reanimating%20fluid | This viscous, translucent green fluid is typically stored in a large syringe. When injected into a mostly intact corpse of a Medium or smaller creature that has been dead for no more than 1 day (time spent under effects like gentle repose don’t count against this time), the fluid gives the corpse a rudimentary semblance of life, reactivating its nerves and muscle tissue. This causes the corpse to reanimate and shamble around erratically for 1 minute. The result is not an undead creature, nor is it a construct. The reanimated corpse remains utterly lifeless and is driven only by muscular spasms that cause it shuffle 20 feet in a random direction each round, gasping and blinking eerily as it goes. When the corpse hits a solid barrier or is attacked, it stops moving. On its next turn, roll 1d8 to determine where it goes next. On a 1, it continues forward in the same direction it had been previously moving (or runs up against the same barrier). On a 2, it turns 45º clockwise and heads in that direction; on a 3, it turns 90º clockwise and heads in that direction; and so on. The corpse can’t attack, doesn’t defend itself, and—as an object—has AC 10 and 12 hit points. Crafting a syringe of reanimating fluid requires a successful DC 25 Craft (alchemy) check. |
红焰火炬Red flame torch | 20 | 1 | — | 仅10尺可见的光源 | | 【UW】Ultimate Wilderness pg. 246 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Red%20flame%20torch | This otherwise normal-looking torch is encrusted with lithium salts and burns with a dark red flame. It sheds only dim light in a 10-foot radius, and the light it casts is undetectable outside this radius by normal vision, darkvision, or lowlight vision. This torch burns for 1 hour. |
蒸馏器Retort | 2 | 0.5 | — | 自发炼金工具 | | 【AA】Alchemy Manual pg. 5 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg952012#msg952012 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Retort | 蒸馏器是由一个蒸馏器的弯曲接头连接在一起的一对烧瓶。当一个烧瓶被加热时,气态产物通过蒸馏器并在另一个烧瓶中凝结。 |
醒鼻膏Rhinarium paste | 75 | 0.5 | 20 | 鼠族专用临时灵敏嗅觉 | | 【MC】Monster Codex pg. 177 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/index.php?topic=71867.msg686237#msg686237 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Rhinarium%20paste | 以一个标准动作抹上这剂药性油膏以后,使用者的嗅探器官将更容易捕捉到空气中的粒子,把他的嗅觉变得异常敏锐。醒鼻膏的使用者可以获得灵敏嗅觉能力,不过有效范围只有正常的一半。如果他本来就拥有灵敏嗅觉能力,那么他用灵敏嗅觉侦测其他生物的距离提升50%。醒鼻膏的作用可以保持1小时。制造醒鼻膏需要通过一个DC20的手艺(炼金术)技能检定。 |
碎石罐Rockshard canister | 50 | 25 | — | 使武器造成穿刺伤 | | 【MTT】Melee Tactics Toolbox pg. 21 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Rockshard%20canister | "Two separate compartments make up this black glass canister the size of a helmet. The large lower compartment contains hundreds of jagged shards of obsidian. The upper airtight chamber contains a sticky resin that hardens immediately upon contact with air. When you strike the canister with a bludgeoning melee weapon as a standard action, both compartments shatter, causing the obsidian shards to adhere to the weapon. The weapon deals piercing damage rather than bludgeoning damage for 10 minutes, at which point the resin dries and the shards fall off, or until you roll a natural 1 on an attack roll, which causes the shards to break off prematurely. If the weapon is made of a special material, the special properties of its material are suppressed while the obsidian shards adhere to the weapon. If you use a rockshard canister to coat an unarmed strike or natural weapon, you take 2d6 points of piercing damage when shattering the canister to apply the shards. For unarmed attacks, this can be avoided by carefully applying thick leather or rope straps to your hands and feet, which requires 5 minutes of work, prior to smashing the canister." |
锈蚀粉Rusting powder | 60 | — | 30 | 辅助开锁,解陷阱 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Rusting%20powder | "这瓶棕色的粉末是用锈蚀怪的腺体提取物制成的,它可以迅速腐蚀钢铁和类似的金属。如果把一剂锈蚀粉倒在金属锁或陷阱上,破解此类装置的解除装置技能检定将获得+5炼金加值——但也有75%的可能性会完全损坏这件装置而使它无法回收。如果检定失败,装置被破坏。被破坏的锁无法重新打开(不过仍然视为完全锁住);被破坏的陷阱会立刻触发。另外,如果你的检定失败且检定结果低于DC至少5点,那么锈蚀粉还会影响你所在方格的一件金属物品(可能包括你的武器和护甲),对物品造成造成5点伤害。 通常,锈蚀粉被装在纸筒里出售,只要起开其中一端就可以将它倒出来。锈蚀粉对金,银,铜,青铜或秘银无效,但是却可以轻易毁坏,铁,钢和精金。" |
嗅觉阻断器Scent blocker | 80 | 0.5 | 23 | 掩盖气味 | | 【HotW】Heroes of the Wild pg. 9 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Scent%20blocker | This alchemical oil takes 1 minute to apply and completely masks your odor for 6 hours. Creatures can’t use the scent ability to track you, detect your presence, or pinpoint your location. A single dose of scent blocker covers a Medium or smaller creature. For each size category larger than Medium a creature is, double the number of doses (and application time) required. Crafting scent blocker requires a successful DC 23 Craft (alchemy) check. |
遮味剂Scent cloak | 20 | 2 | 20 | 消除气味反追踪 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Scent%20cloak | "这一撮精细碾碎的香料,植物种子,麝香和其他炼金制剂可以洒在你的身上以混淆你的个人气味信息,使你听过气味被追踪的DC增加10点,持续24小时。不过,因为你仍然有气味存在所以拥有灵敏嗅觉的生物还是可以估测你的位置——它们只是无法将你个人的气味辨识出来而已。将遮味剂完全清除掉是一个整轮动作。 " |
歪鼻子熏香Scentbane incense | 80 | — | 20 | 侏儒反气味察觉 | | 【ARG】Advanced Race Guide pg. 36 | 四月http://www.goddessfantasy.net/bbs/?topic=52114.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Scentbane%20incense | 焚烧歪鼻子熏香会产生一种粘性烟雾,并且会遮挡掉大多数气味。只要烟雾存在,拥有若想使用灵敏嗅觉定位烟雾中的生物,必须用察觉检定对抗烟雾中生物的潜行检定。如果生物在歪鼻子熏香产生的烟雾中待了5轮或更长时间,烟雾的味道会附着在他身上,使他在离开烟雾范围之后的1轮内依旧撒发着味道,使他难以被灵敏嗅觉发现。 |
蛇线Serpent line | 12 | 5 | 20 | 逼真的模仿一条蛇 | | 【PotS】People of the Sands pg. 28 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Serpent%20line | This 30-foot length of rope is braided with musk-cured strips of snakeskin from a variety of desert serpents, and is typically laid out in a 5-foot-radius circle around the edge of a tent or around a sleeping creature. When it’s laid out in this way, common snakes crawling across the desert floor often mistake the serpent line for another snake and shy away from crossing it. Ordinary venomous snakes approaching a serpent line must succeed at a DC 10 Will save or turn away from it, though if they notice potential prey within the serpent line, they may continue to lurk nearby. At the GM’s discretion, an exceptionally aggressive or hungry snake may gain a +2 circumstance bonus on its saving throw. Snakes that are magically controlled ignore a serpent line. |
萨满面绘Shaman's paint | 90 | 0.5 | 20 | 提高对盟友施法的CL | | 【AM】炼金术手册Alchemy Manual pg. 6 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg956997#msg956997 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Shaman%27s%20paint | 大片金腹臭椿(goldbelly stinkbugs)的尸体——一种旋心山脉(Mindspin Mountains)的原生昆虫——使这中涂料呈现出独特的黄色。当你使用整轮动作涂抹时,这种细腻的糊状物使你的头脑焕发光彩,如同有超凡光芒环绕。你的任何法术目标为一名或者多名盟友的法术,在施法者等级上获得+2炼金加值。萨满面绘中的水银对生物有害。每天中如果你涂抹这种涂料超过1分钟,你就会受到1点感知伤害,并且在这之后每持续使用1分钟,就再附加1点感知伤害。 |
尖叫软膏Shrieking paste | 35 | 2 | 25 | 见光尖叫,会变成蘑菇 | | 【DH】Dungeoneer's Handbook pg. 27 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Shrieking%20paste | Created by suspending the spores of a shrieker mushroom in a thick mixture of wheat paste and vermiculite, this thick sludge comes in a soundproof, stone container. Shrieking paste creates an obnoxious piercing noise when exposed to even minute amounts of movement or light. This makes applying the paste a very noisy endeavor at best. However, once the paste is applied and left alone for several rounds, it once again becomes silent. Thereafter, any light source or movement within 10 feet of the paste causes it to shriek for 1d3 rounds. A single container contains enough shrieking paste to coat 1 square foot of a surface. If left undisturbed for several weeks in a dank, lightless setting, shrieking paste might eventually grow into a colony of shrieker mushrooms (Core Rulebook 416). |
静默沙尘Silence dust | 60 | 1 | 20 | 静音沙子 | | 【AM】炼金术手册Alchemy Manual pg. 15 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg976052#msg976052 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Silence%20dust | 这种灰白色粉末可以作为投炸武器扔出,抑制住以它为中心半径15尺球形范围内的所有声音。要注意到尘雾中或对面传来的声音所需的察觉检定受到-10减值。又或者,以一个标准动作将之涂抹于脚上,则在避免走路时被听到的隐匿检定获得+5环境加值。粉尘在散去前有效时间为1分钟。 |
银滴Silver drops | 180 | — | 30 | DR银转成DR— | | 【BotM】Blood of the Moon pg. 30 | 冬熊夏草http://www.goddessfantasy.net/bbs/?topic=70689.msg663185#msg663185 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Silver%20drops | 一个拥有DR/银的生物可以吞咽下这个苦涩的炼银胶囊,来在2d4轮内把dr切换成dr/-。当该效果结束时,该生物反胃(Nauseated)1轮。一个生物在24小时内只能受益于银滴一次。可通过一个DC30的工艺(炼金)来制作该物品。 |
金嗓子喉宝Singer's solution | 120 | — | 15 | 【超载】临时表演\战歌次数 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Singer%27s%20solution | 在服用这种炼金药以后,你可以选择接受一次炼金超载来获得额外4轮吟游诗人的吟游表演职业能力或是歌者的战怒之歌职业能力的当日使用轮数。金嗓子喉宝的药效为1小时。在这1小时内如果你没有花费这些当日使用轮数,那么它们将随之流失。如果你并不拥有吟游表演职业能力或是战怒之歌职业能力,那么金嗓子喉宝对你无效。 |
烟雾炸弹Smoke Bomb | 100 | 1 | 22 | 低配臭云弹 | | 【CotCT】Curse of the Crimson Throne (PFRPG) pg. 432 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Smoke%20Bomb | A smoke bomb appears as a polished ceramic sphere that can be held comfortably in one hand. Many crafters of these alchemical weapons take pride in painting or etching these bombs with complex scenes, or even making them look like small humanoid skulls, despite the fact that the bombs shatter when thrown. When thrown as a splash weapon, a smoke bomb bursts and fills the 5-foot square it detonates in with a cloud of thick, foul-smelling gray smoke (treat this area as if affected by a fog cloud spell, except that the cloud lasts only 1 round before dissipating). A creature that is struck by a smoke bomb or that passes through the cloud a bomb creates must succeed at a DC 12 Fortitude save or be nauseated for 1 round and sickened for 3 rounds after that. Creatures within 5 feet of where the flask hits are sickened for 1 round if they fail this saving throw. This is a poison effect. Crafting a smoke bomb requires a successful DC 22 Craft (alchemy) check. |
烟玉Smoke pellet | 25 | — | 20 | 【投炸】烟雾弹 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Smoke%20pellet | 这种陶土小球在内部有两个分隔,分别含有两种不同的炼金物质,把烟玉在地上打碎会形成5尺范围内浑浊难闻但无害的烟雾。这样使用的烟玉相当于发烟棒的效果,但烟雾只持续1轮时间。你可以将一个烟玉当做射程增量10尺的远程武器来进行远程接触攻击。 |
信号烟Smoke signal | 5 | 1 | 15 | 彩色狼烟 | | 【PotS】People of the Sands pg. 28 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Smoke%20signal | This alchemically fused powder ball creates a plume of brightly colored smoke when lit. While the smoke is not thick enough to significantly impair vision, it is clearly visible up to 1d6 miles away under average conditions, and may be visible at greater distances in ideal conditions. Many desert clans use particular signature colors of smoke to indicate their allegiance, or use smoke signals with specific colors or in a pattern of sequential colors to convey coded messages. |
发烟棒Smokestick | 20 | 0.5 | 20 | 长效烟雾弹 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Smokestick | 这种经过炼金术处理的小木棍在点燃时可以放出浓厚而难以消散的浓烟。发烟棒造成的烟雾可以填满一个10尺方格的空间(如同法术云雾术的效果,不过中等或强风可以在1轮内吹散烟雾)一根发烟棒在1轮内会烧尽,它产生的烟雾足以维持1分钟时间。 |
蛇油Snake oil | 20 | — | 20 | 治疗毒(可能受伤) | | 【OA】Occult Adventures pg. 252 | 四月http://w.goddessfantasy.net/bbs/index.php?topic=83854.msg788004#msg788004 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Snake%20oil | 这种温和的毒素在涂抹后能够让肌肉麻木,而且可以缓解伤痛。尽管此种酊剂确实具有毒性,但是摄入者如果能承受住毒素带来的副作用,就可以用来治愈较轻的瘀伤。 |
闪耀熏烟Sparkle smoke | 25 | 1 | 15 | 反侦察熏烟(铃花会) | | 【AG AP106】Adventurer's Guide pg. 45, Pathfinder #106: For Queen and Empire pg. 75 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=102845.msg945548#msg945548 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Sparkle%20smoke | 当被吸入时,这这种熏香会使生物在光源周围看到耀眼的光环,引起他们注意到像月亮或星星这样的光源,而忽视其他附近的生物。任何吸入闪耀熏烟的人如果没能通过DC15的强韧豁免,就会在至少为昏暗的区域中察觉体型比自己小的生物的察觉检定上获得-4罚值,持续1小时。制作一份闪耀熏烟需要进行一次DC15的工艺(炼金)检定。 |
嘴炮口香糖Speech resin | 410 | — | 25 | 【灵感】辅助魅力技能 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Speech%20resin | 在咀嚼以后,这种柔韧的炼金物质可以给予你1d4次仅能使用在基于魅力的技能检定上的炼金灵感使用次数。嘴炮口香糖的持续时间为1小时,但是在此期间你进行所有的基于感知属性的技能检定都必须双骰取低。 |
蜘蛛囊Spider sac | 30 | 1 | 20 | 喷丝(和蜘蛛无关) | | 【ARG】Advanced Race Guide pg. 105 | 四月https://www.goddessfantasy.net/bbs/index.php?topic=50684.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Spider%20sac | 尽管名称叫做蜘蛛囊,但它与蜘蛛毫无关系,实际上它是独特的喷射用炼金道具。这些类似于葫芦的灰色袋子用于攀爬以及战斗,它是由特殊培养的有着坚硬但柔软表面的菌类制成。将这种菌类采摘后,在其一端打眼、挖空,然后注入强效炼金粘着剂。这些纤维质粘着剂暴露在空气中后会立刻变得十分强韧。当你用力挤压蜘蛛囊,内含的粘着剂会喷射最远10尺距离并且粘贴在任何它接触到的地方。此后粘着剂会立刻凝固成为一条耐用的纤维绳。当它用于攀爬时,蜘蛛囊视为抓钩,瞄准任何表面均视为其AC为5。蜘蛛囊同样可以当做套索(lasso,APG 178页)使用,纤维绳的AC为10,拥有4点生命,通过一次DC为24的力量检定可以将其拉断。蜘蛛囊是一次性物品。 |
引蛛水Spiderdraw | 40 | 0.5 | 20 | 吸引蜘蛛 | | 【MC】Monster Codex pg. 33 | "傻豆 /丞相"http://www.goddessfantasy.net/bbs/?topic=71867.msg677755#msg677755 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Spiderdraw | "这种粘稠的液体无色透明,但会在暴露在空气中时会持续散发出强烈的刺激性炼金气味。这种气味与虫类生物在捕食时释放出的信息素极其相似,蜘蛛,昆虫及类似的生物在对一个被引蛛水标记过的生物的攻击和察觉技能会拥有+5加值。如果这些生物拥有灵敏嗅觉,那么它们可以以一个自由动作定位25尺内任何带有引蛛水影响的生物。 卓尔精灵将引蛛水作为投炸武器或是涂在武器上,借此来驱使蜘蛛攻击他们的敌人,并为自己取得撤退、重组或是战术优势的机会。清洗掉引蛛水需要一个整轮动作和1加仑清水。如果没有被洗去,引蛛水会持续生效1小时时间。 制造引蛛水需要通过一个DC20的手艺(炼金术)技能检定。" |
玻璃幽魂Spirit of glass | 35 | — | 25 | 伤口毒变接触毒 | | 【AM】炼金术手册Alchemy Manual pg. 9 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg962054#msg962054 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Spirit%20of%20glass | 这种纤维由细小的镶有炼金尖刺的玻璃束组成。有人触摸它的人会发现她的皮肤受到无数微小的擦伤。虽然它只会引起轻微的不适,但它会使皮肤破损足以使毒液渗透,使伤口型毒素可以如同接触性毒素一样被传递给受影响的生物,擦伤持续1小时,或者直到伤口被清洁并成功通过DC10的医疗检定(整轮动作)。施毒者有时候会将玻璃幽魂藏在目标的衣柜里,或者在她的个人物品中放入一块浸泡在毒药中的抹布。玻璃幽魂经常被误认为是棉布或松散的布料,尽管它和它引起的擦伤可以通过DC 15的工艺(炼金术)检定或DC 17治疗检定来识别。玻璃幽魂只能使用一次,之后就会被消耗掉。 |
破魂锥Spiritbane spike | 300 | 1 | 25 | 便宜幽冥短剑 | | 【USH】Undead Slayer's Handbook pg. 13 | 空山鸣https://www.goddessfantasy.net/bbs/?topic=83830.msg787748#msg787748 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Spiritbane%20spike | 当你以一个移动动作使用这枚炼金制成的铁椎刺破你自己的血肉造成1d6点伤害。铁椎会延展成一把短剑并附带有“幽冥”附魔效果。在持续10分钟之后,铁椎会恢复原本形态,并变得没有任何用处。如果破魂锥在一个非虚体体内恢复通常形态,它会掉落到最近的空格处并失去效果。制造此物品需要通过DC为25的工艺(炼金)技能检定 |
灵目墨Spirit-vision ink | 25 | — | 30 | 隐型生物可见墨水 | | 【AA2】Adventurer's Armory 2 pg. 28 | 沉沦"https://www.goddessfantasy.net/bbs/index.php?topic=113729.msg1026983#msg1026983" | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Spirit-vision%20ink | 这种颜色极淡的墨原本是由敬拜社神的巫祝为撰写经书所调制,但如今使用者则多为忍者,用于标示地点或留下讯息。灵目墨风干之后便会变得完全不可见。不过,对隐形生物来说,以灵目墨勾撰的图像或文字会闪烁著亮蓝色的光芒。 |
死物袋Stagnant fog sack | 80 | 1 | 20 | 简易臭云术 | | 【BotE】Blood of the Elements pg. 19 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Stagnant%20fog%20sack | Gathered within this tightly woven, alchemically treated canvas sack is a sample of the pervasive fetid fog that looms near the border of the Plane of Air and the Plane of Water. When opened, the fog billows out in a 30-foot-radius area. Sight is extremely limited in an area of stagnant fog. A creature within 15 feet has concealment (20% miss chance), while creatures farther away have total concealment (50% miss chance, and the attacker can’t use sight to locate the target). In addition, creatures that end their turn within the cloud must succeed at a DC 14 Fortitude save or become sickened for 1 round. Stagnant fog dissipates naturally after 1 minute. A moderate wind (11+ mph) disperses the stagnant fog in 1 round. This item can be crafted with a successful DC 20 Craft (alchemy) check. |
匿声油Stalker's oil | 50 | — | — | 武器铠甲静音 | | 【P&P】Potions and Poisons pg. 29 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=99078.msg915750#msg915750 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Stalker%27s%20oil | 这是一种清澈的粘稠液体,通常保存在磨砂玻璃瓶里,上面有不起眼的标签和软木塞。这种油被用于减少盔甲和武器在移动时造成的声响。将这种油突破在一件装备上需要花费1分钟时间,会为穿戴者在30分钟内的潜行检定上提供+2环境加值。1瓶油足够涂抹一件中体型装备,大体型装备需要4瓶,两件小体型装备只需要1瓶油。接触或者被淹没于大量水中,例如游泳,会使油的效果立即结束。 |
静电羊毛Static wool | 100 | 0.5 | — | 总之就是有静电 | | 【MHH】Monster Hunter's Handbook pg. 27 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Static%20wool | Alchemical compounds in this square of jagged, metallic fibers store and transfer electricity into clothing when rubbed against the fabric for 1 minute. When you are grappled within the next 10 minutes while wearing this electrically charged clothing, as well as light armor or no armor, the electricity discharges. This deals 1 point of nonlethal electricity damage to the grappling creature, and if it takes damage from the effect, it must succeed at a DC 20 combat maneuver check to grapple or immediately release you. The DC increases to 22 against a creature with the grab ability. A single square of static wool can be used five times before expending its alchemical compounds. |
削石膏Stonechipper salve | 150 | 1 | 20 | 石头软化膏(土元素裔) | | 【ARG】Advanced Race Guide pg. 147 | 四月http://www.goddessfantasy.net/bbs/index.php?topic=51165.msg468730#msg468730 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Stonechipper%20salve | 这种夹杂着沙砾的灰色药膏可以削弱石材。当你对石制物品上应用削石膏后,它的硬度会在10分钟内减少3点。一名生物可以以一个标准动作将药膏涂抹在5尺方格或小于等于中等体型的生物上。削石膏只会影响硬度,而不会影响伤害减免或类似的防御效果。 |
太阳灰烬Sun cinder | 25 | 1 | 20 | 亮度强化剂 | | 【DHH】Demon Hunter's Handbook pg. 19 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Sun%20cinder | Sun cinder is a fine powder that glows faintly when exposed to light. One bag of this alchemically created talc contains 5 uses. When opened, it shines like a candle. If sprinkled on a torch or similar flame, 1 dose of sun cinder increases the light level of the area that flame illuminates by one additional step, up to bright light. This increased illumination lasts for 1 minute. Multiple doses of sun cinder can be used to further increase the light shed by the same source. A single dose of sun cinder does not affect flames larger than a torch. Sun cinder doesn’t affect a light source’s ability to penetrate magical darkness. Crafting 5 doses of sun cinder requires a successful DC 20 Craft (alchemy) check. |
补强夹层Sunderblock | 35 | 2 | — | 增加武器铠甲的硬度 | | 【MTT】Melee Tactics Toolbox pg. 21 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Sunderblock | This lumpy, lardlike, alchemical substance is designed to protect armor and weapons from dents and cracks that commonly develop in close-combat equipment. When liberally applied to armor or weapons, the material provides a greasy surface that blunts impacts, causes blades to slide aside, and strengthens the gear it is applied to. A single container holds enough sunderblock to coat a single weapon or suit of armor as a full-round action. The effects aren’t pronounced enough to increase the Armor Class bonus of a suit of armor, but the hardness of armors and weapons coated with sunderblock increases by 5. This bonus lasts for 12 hours, at which point the greasy substance dries and flakes away. |
日光杖Sunrod | 2 | 1 | 25 | 方便火把 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Sunrod | 这根1尺长的金头铁杖在(用标准动作)敲击后会散发明亮的光芒。它在30尺半径内提供普通光照(Normal Light),并使得额外30尺区域的光照等级上升1级(黑暗变为昏暗,昏暗变为普通)。不过,日光杖无法将光照等级提高到普通或明亮以上。一根日光杖可以维持发亮6小时,然后黄金就会烧尽,只留下无用的铁条。 |
阳光土Sunsoil | 50 | 1 | — | 无光栽培土 | | 【HotD】Heroes of the Darklands pg. 31 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Sunsoil | Created by dwarves after the Quest for Sky, this faintly glowing collection of minerals allows photosynthetic plants to grow in underground environments without sunlight. Sunsoil has since spread to a handful of agricultural communities throughout the Darklands, particularly among duergar plantations and svirfneblin enclaves. One pound of sunsoil covers a 20-footby20-foot area of regular earth and takes 1 minute to distribute evenly. A treated area allows plants to grow without sunlight for 4 months. Light-based spells and magical effects trigger an alchemical reaction in sunsoil. Any spell with the light descriptor cast on a pound of sunsoil causes all areas covered in the soil to be treated as areas of bright light for 1 round. This light counts as natural sunlight for creatures vulnerable to such effects. After being subjected to such an effect, sunsoil immediately becomes normal dirt. |
手速汤力水Swift hands tonic | 250 | — | 20 | 【灵感】解除装置和巧手 | | 【UI】Ultimate Intrigue pg. 236 | "傻豆 /丞相"https://www.goddessfantasy.net/bbs/?topic=63260.msg810744#msg810744 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Swift%20hands%20tonic | 在服用以后,这种苦口,铁锈色的炼金调制剂可以给予你1d4次仅能使用在解除装置和手上功夫检定上的炼金灵感使用次数。手速汤力水的持续时间为1小时,但是在此期间你进行所有的特技动作和逃脱术技能检定都必须双骰取低。 |
雷电壶Thunder kettle | 275 | 3 | 25 | 音波雷 | | 【BotE】Blood of the Elements pg. 19 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Thunder%20kettle | This intricate glass and metal jug vibrates gently, and contains a light cloud of white vapor and crackling blue electricity. Djinn of the Plane of Air use thunder kettles to capture the essence of air and lightning elementals within planar super storms. When uncorked as a standard action, a thunder kettle releases a rumbling cacophony of thunder in a 10-foot-radius burst. Creatures in the area must succeed at a DC 16 Fortitude save or take 1d6 points of sonic damage and become staggered for 1 round. A successful save halves the damage and negates the staggered condition. This item can be crafted with a successful DC 25 Craft (alchemy) check. |
耕作人口香糖Tiller's gum | 100 | — | 20 | 储法口香糖(铃花会) | | 【AG AP106】Adventurer's Guide pg. 45, Pathfinder #106: For Queen and Empire pg. 75 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=102845.msg945548#msg945548 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Tiller%27s%20gum | 这种口香糖具有炼金术特性,可以在嚼口香糖时吸收魔法能量并释放它。以一个标注动作,一块耕作人口香糖可以被注入一个最多3环;施法时间少于1分钟,目标是一个或多个生物的法术,就如同口香糖是法术的目标。口香糖可以保持1小时的法术充能,在持续时间内,一个可以释放该法术的生物,可以以一个标准动作咀嚼口香糖来获得这个法术的效果,消耗储存的法术并摧毁口香糖。储存的法术使用原来的施法者等级来决定其效果。如果被注入魔法的口香糖没有在1个小时内使用,则会被毁坏。制作一份耕作人口香糖需要进行一次DC20的工艺(炼金)检定。 |
火柴Tindertwig | 1 | — | 25 | 方便燧石 | | 【AM UE PCR】Alchemy Manual pg. 30, Ultimate Equipment pg. 103, PRPG Core Rulebook pg. 158 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Tindertwig | 这根小木棍的一头涂有炼金物质,用它摩擦粗糙的表面(一个移动动作)时即可点燃它。用火柴点火比起用燧石与铁片或放大镜要迅速得多。用火柴点燃火把只需要标准动作(而非原本的整轮),而点著其它火焰也至少需要一个标准动作。火柴可以燃烧1d2轮,并散发出等同蜡烛亮度的光c。虽然火柴本身防水,但是湿的火柴是点不着的。 |
追踪者鼻烟Tracker's snuff | 200 | — | 30 | 增强嗅觉 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Tracker%27s%20snuff | "在吸入这种经过炼金处理的烟草粉末后,你的感官、尤其是嗅觉会得到极大地增强。这会赋予你灵敏嗅觉(scent)能力,并且使得察觉检定获得+2炼金加值,持续1小时。然而当效果消退之后,你的身体会被剧烈的痛楚所折磨,就好像关节被卡住一般僵硬难忍,对你造成1d2点敏捷伤害。 " |
追迹粉Tracking powder | 30 | — | 25 | 辅助生存(追踪) | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Tracking%20powder | 当你将这种磨得非常细的蓝白色粉末撒到地上时,它会揭示出过去48小时内任何生物或个体经过此片区域时留下的痕迹。这些粉末还会在你追踪痕迹的生存检定中提供+10炼金加值,若你的生存技能没有受训,那么作为上述效果的替代,你可以在追踪被追迹粉揭示出足迹的生物时,使用察觉检定取代生存检定跟踪至多1英里的距离。1次追迹粉的使用量可以复盖至多60平方尺的区域。追迹粉一般会被放在小皮袋里出售,1袋的量足够使用10次。 |
气味信息素工具包Trailscent kit | 10 | 5 | 25 | 猫人辅助追踪气味 | | 【ARG】Advanced Race Guide pg. 93 | 他化自在天https://www.goddessfantasy.net/bbs/index.php?topic=50578.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Trailscent%20kit | 这种装着特制猫人信息素和炼金试剂的小盒子可以用来留下一种细微而又长效的气味,只有猫人可以闻到和辨别这个气味。花费1分钟,猫人可以将其混合并且涂在特定目标上用以留下气味,目标可以是一棵树、一堵墙,甚至是更小的东西。当猫人这样做了以后,这留下了下列气味印象之一:危险,食物,避难所,或者是所有权。所有权的印象具体到使用这一工具包的猫人,这意味着她拥有这一领土或者物品。其他种族可以用这一工具包建立危险,食物或者避难所的印象,但这样做需要通过一个DC20的手艺(炼金)检定。猫人可以在30英尺外闻到气味信息素工具包留下的味道。如果气味在上风处,则猫人闻到气味的距离增加60尺;如果是逆风,则下降到15尺。一个拥有灵敏嗅觉种族特性的猫人闻到气味的距离翻倍。气味印象持续1年或者直到被冲走。每个工具包可以使用10次(译者注:卧了个大槽!尼玛这是喵星人还是汪星人啊!) |
隧道藤Tunnel creeper | 280 | 1 | 25 | 快速开洞 | | 【AM】炼金术手册Alchemy Manual pg. 11 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg974189#msg974189 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Tunnel%20creeper | 这种拳头大小的侵略性真菌群,在放置在固体表面上并且暴露在水中时会迅速成长,可以在一条直线上安静的钻出一个5尺高10尺深的隧道。隧道由坚固的真菌管支撑。隧道藤不能吃掉金属或者任何比普通石头密度更高的材料。隧道藤需要10分钟才能在石头上钻出隧道,或者需要5分钟才能在木头上钻出隧道。之后真菌就会枯萎并掉落到地上。 |
不稳定促进剂Unstable accelerant | 50 | 0.5 | 25 | 大地精炼金炸弹添加剂 | | 【ARG】Advanced Race Guide pg. 123 | 四月https://www.goddessfantasy.net/bbs/index.php?topic=50976.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Unstable%20accelerant | "不稳定促进剂是一种挥发性混合燃烧剂,它可以如同炽火胶一样投掷出去。在炼金术士的手中,一瓶不稳定促进剂可以在制作炼金炸弹时使用,它使其造成的火焰伤害提高了1d6点。但是对不造成火焰伤害的炼金炸弹没有影响。如果炼金炸弹的引起的效果持续超过瞬间,则额外伤害只适用于第一轮。 " |
带毒墨水Vector ink | 60 | — | 20 | 传播接触性毒药 | | 【AM】炼金术手册Alchemy Manual pg. 9 | 丞相https://www.goddessfantasy.net/bbs/index.php?topic=103627.msg962054#msg962054 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Vector%20ink | 这种特制的墨水可以和接触性毒药混合,使毒药可以在纸张上保持更长的时间。一旦涂在纸上,这种墨水就会保持轻微的粘性,并使毒药可以保持长达一周的时间。任何接触笔迹的生物(例如在打开封闭的书籍或者解开卷轴时)必须对接触性毒药进行豁免。一旦生物接触到带毒墨水,墨水就会消耗掉。一小瓶带毒墨水足以在标准尺寸的羊皮纸上书写一页文字。 |
藤蔓管Vine tube | 40 | — | 25 | 制造困难地形 | | 【LotFW】Legacy of the First World pg. 7 | girigiriponyhttp://www.goddessfantasy.net/bbs/?topic=94725.msg878286#msg878286 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Vine%20tube | 这个密封的铜管装有一袋炼金肥料和一些来自第一世界的已经发芽的种子。当你以一个标准动作摇晃并打开它时,这根管子会渗出很多藤蔓,这些藤蔓将在3轮中爬满一个临近的方格。放任不管的话,这些藤蔓会将这个方格变成困难地形,但是持有管子的生物可以将藤蔓塑造成一件粗糙的工具,家具,或者是其他木制物体,或者是一根重量为20磅的绳子,又或者是一件只需要成功通过DC为10的工艺(篮子或者木工)检定就能制造出来的物品。在崩坏成碎片之前这个藤蔓结构将会持续10分钟。制作这个物品需要成功通过一个DC为25的工艺(炼金)检定。 |
催吐胶囊Vomit capsule | 12 | — | 15 | 强行呕吐一轮 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Vomit%20capsule | 这种小胶囊内装填的物质是一种可以致人呕吐的草药的提取物。要使用胶囊,你必须咬开它并且吞下胶囊中的内容物,这些物质会立即让你呕吐出来。呕吐的过程会持续1整轮(full round),在此期间你无法进行其他动作。在下一轮你会完全恢复,而且不会产生任何其他不良效果。盗贼通常会在团队行动中使用这种物品,用来制造混乱并吸引他人的注意,以此为行动提供掩蔽。除此之外想要装病的人也会使用这种道具,比如希望比赛能够轮空的拳击手、或者在被拘捕时试图制造混乱的犯罪者。 |
防护灰Warding ash | 100 | 0.5 | 25 | 驱散不死生物 | | 【USH】Undead Slayer's Handbook pg. 15 | | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Warding%20ash | This flaky compound of blessed ashes is steeped in juniper berries, giving it a warm, chestnut color. Unintelligent undead instinctively recoil upon touching warding ash. If an unintelligent undead creature moves into a space covered in warding ash, it must immediately end its movement in that space (Reflex DC 14 negates). A singe dose of warding ash is enough to cover a 5-foot-square space. Applying warding ash is a move action that provokes attacks of opportunity. The warding ash becomes inert 1 minute after being laid, or after the ash is disturbed in any way (such as being stepped on by a creature). Crafting this item requires a successful DC 25 Craft (alchemy) check. |
胡蜂腑Waspguts | 100 | 2 | 20 | 吸引虫子攻击 | | 【ISI】Inner Sea Intrigue pg. 50 | 白药君https://www.goddessfantasy.net/bbs/?topic=83830.msg925796#msg925796 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Waspguts | 这种金色油质的炼金试剂能复盖在任何表面或是以某一接触攻击来进行传递(持用者若没有穿戴手套并在之后处理掉的话也会暴露在其影响之下)。被胡蜂腑沾上的生物或物品则会招惹愤怒的虫子。30尺内的虫类生物都会最优先攻击该目标,而非其他可攻击的生物。而1英里以内的黄蜂也会受到影响;在大部分黄蜂生息的环境里,目标每小时都会遭到至少一只狂怒黄蜂的蛰刺。该效果持续8小时或直到被洗掉或是刮掉(需要一个整轮动作)。胡蜂腑同样可以作为溅射武器来进行投掷。直接命中不会造成伤害,但目标将会受到胡蜂腑效果的影响。制作胡蜂腑需要通过一个DC20的工艺(炼金术)检定。 |
净水芯片Water purification sponge | 25 | 1 | 15 | 过滤滤芯“但是你必须离开” | | 【UE AA】Ultimate Equipment pg. 103, Adventurer's Armory pg. 19 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Water%20purification%20sponge | 这个拳头大小的蓝色吸水绵块可以最多一次吸进1品脱水,如果把水全挤出来,它们可以在这个过程中被滤净杂质,变为清洁可饮或用作其他使用(洗涤等)的净水。将芯片装满水或全挤出来需要一个整轮动作。净水芯片可以解决普通的污染和水中可能含有的疾病传播,但无法过滤毒素,特异能力造成的污染和其他魔法效果。每块净水芯片在用到损坏之前可以净化25品脱水。 |
武器涂层(精金)Weapon blanch (adamantine) | 100 | 0.5 | 25 | 武器涂层 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Weapon%20blanch%20(adamantine) | 这种银色的炼金粉剂闪闪发光,看上去就像是某种特定金属磨成的粉末。以一个整轮动作,你可以将粉末涂在武器上然后加热使其熔化,形成一层复盖在武器表面的涂层。使用了涂层的武器可以用来克服某一金属种类的伤害减免(精金,寒铁或银),但无论如何,它只能在武器第一次击中目标的时候生效。每剂武器涂层可以用在1件普通武器或10发弹药上。一件武器每次只能使用1种涂层,但如果武器本身是由特殊材质(比如精金)制造的,那么它本身的材质可以与涂层(比如银)叠加(在第一次击中目标时同时视为银和精金武器)。 |
武器涂层(寒铁)Weapon blanch (cold iron) | 20 | 0.5 | 20 | 武器涂层 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Weapon%20blanch%20(cold%20iron) | |
武器涂层(鬼灵盐)Weapon blanch (ghost salt) | 200 | 0.5 | — | 武器涂层 | | 【PfsFG】Pathfinder Society Field Guide pg. 48 | 静海聆http://wwwwww.goddessfantasy.net/bbs/index.php?topic=83830.msg812270#msg812270 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Weapon%20blanch%20(ghost%20salt) | 这种砂砾状粉末是混合稀土矿与虚体不死生物的灵力残骸炼成的武器涂层。以一个整轮动作,你可以将粉末涂在武器上然后加热使其熔化,形成一层复盖在武器表面的涂层。使用了鬼灵盐的武器可以对虚体生物造成全额伤害,即使非魔法武器也可以。它只能在武器第一次击中目标的时候生效。每剂武器涂层可以用在1件普通武器或10发弹药上。一件武器每次只能使用1种涂层。 |
武器涂层(银)Weapon blanch (silver) | 5 | 0.5 | 20 | 武器涂层 | | 【UE】Ultimate Equipment pg. 103 | 傻豆https://www.goddessfantasy.net/bbs/index.php?topic=69091.0 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Weapon%20blanch%20(silver) | 这种银色的炼金粉剂闪闪发光,看上去就像是某种特定金属磨成的粉末。以一个整轮动作,你可以将粉末涂在武器上然后加热使其熔化,形成一层复盖在武器表面的涂层。使用了涂层的武器可以用来克服某一金属种类的伤害减免(精金,寒铁或银),但无论如何,它只能在武器第一次击中目标的时候生效。每剂武器涂层可以用在1件普通武器或10发弹药上。一件武器每次只能使用1种涂层,但如果武器本身是由特殊材质(比如精金)制造的,那么它本身的材质可以与涂层(比如银)叠加(在第一次击中目标时同时视为银和精金武器)。 |
菘蓝颜料组Woad painting (kit) | 300 | 1 | 30 | 定发&默发 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Woad%20painting%20(kit) | "尽管这种蓝色的糊状物是使用菘蓝植物制成的,但是添加在其中的炼金成分极大地改变了它的功效。准备法术时,你可以将材料法术成分(material spell components)磨碎添加到颜料糊里,并将这成分直接涂绘在身上,让你在使用对应法术时视为拥有施法免材专长和法术定发超魔专长。用颜料绘制图案需要花费10分钟,并通过DC=15+法术环数的法术辨识技能检定。同一时间你只能以此法准备一个法术。如果你施法或涂绘被洗掉,该物品的效果消耗。 菘蓝颜料在贩卖时为凝缩成1小块的固体(每块价值60gp),必须把它放在放到木质或石质的扁盘里加水研磨成糊状才能加入材料法术成分。一套菘蓝颜料组里包含1个扁盘和5小块菘蓝颜料。1块菘蓝颜料足够绘制出10个材料成分的图案或者1个定发法术的图案。菘蓝颜料对非施法者(non-spellcaster)没有效果。" |
菘蓝颜料(1块)Woad painting (paint, 1 block) | 60 | — | 30 | 定发&默发 | | 【ACG】Advanced Class Guide pg. 207 | 四月https://www.goddessfantasy.net/bbs/?topic=73986.msg698291#msg698291 | https://www.aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Woad%20painting%20(paint,%201%20block) | |