純美蘋果園
跑團活動區 => 網團活動區 => 吉鲁大陆故事集 => 主题作者是: s.fish 于 2011-07-24, 周日 16:20:15
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beita, level 4
Human, Wizard
Build: War Wizard
Arcane Implement Mastery: Staff of Defense
Human Power Selection: Bonus At-Will Power
FINAL ABILITY SCORES
Str 8, Con 12, Dex 10, Int 21, Wis 14, Cha 10.
STARTING ABILITY SCORES
Str 8, Con 11, Dex 10, Int 18, Wis 14, Cha 10.
AC: 22 Fort: 17 Reflex: 19 Will: 18
HP: 34 Surges: 7 Surge Value: 8
TRAINED SKILLS
Religion +12, Arcana +12, Insight +9, History +12, Dungeoneering +9
UNTRAINED SKILLS
Acrobatics +2, Bluff +2, Diplomacy +2, Endurance +3, Heal +4, Intimidate +2, Nature +4, Perception +4, Stealth +2, Streetwise +2, Thievery +2, Athletics +1
FEATS
Wizard: Ritual Caster
Human: Unarmored Agility
Level 1: Hafted Defense (retrained to Great Fortitude at Level 4)
Level 2: Implement Expertise (Staff)
Level 4: Initiate of the Faith
POWERS
Bonus At-Will Power: Magic Missile
Wizard at-will 1: Thunderwave
Wizard at-will 1: Scorching Burst
Wizard encounter 1: Force Orb
Wizard daily 1: Sleep
Wizard daily 1 Spellbook: Flaming Sphere
Wizard utility 2: Shield
Wizard utility 2 Spellbook: Faith Healing
Wizard encounter 3: Fire Shroud
ITEMS
Spellbook, Adventurer's Kit, Magic Cloth Armor (Basic Clothing) +2, Staff of the War Mage +1, Cloak of Resistance +1
RITUALS
Make Whole, Tenser's Floating Disk
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袋鼠的战士:
====== Created Using Wizards of the Coast D&D Character Builder ======
Good Miller, level 3
Human, Fighter
Fighter: Combat Superiority
Fighter Talents: One-handed Weapon Talent
FINAL ABILITY SCORES
Str 19, Con 15, Dex 10, Int 10, Wis 8, Cha 13.
STARTING ABILITY SCORES
Str 17, Con 15, Dex 10, Int 10, Wis 8, Cha 13.
AC: 22 Fort: 20 Reflex: 16 Will: 15
HP: 42 Surges: 11 Surge Value: 10
TRAINED SKILLS
Intimidate +7, Heal +5, Endurance +5, Athletics +6
UNTRAINED SKILLS
Acrobatics -3, Arcana +1, Bluff +2, Diplomacy +2, Dungeoneering, History +1, Insight, Nature, Perception, Religion +1, Stealth -3, Streetwise +2, Thievery -3
FEATS
Human: Weapon Proficiency (Bastard sword)
Level 1: Weapon Focus (Heavy Blade)
Level 2: Armor Proficiency: Plate
POWERS
Fighter at-will 1: Sure Strike
Fighter at-will 1: Tide of Iron
Fighter encounter 1: Steel Serpent Strike
Fighter daily 1: Comeback Strike
Fighter utility 2: Endure Pain
Fighter encounter 3: Sweeping Blow
ITEMS
Adventurer's Kit, Sunrod (20), Dwarven Plate Armor +1, Amulet of Protection +2, Frost Bastard sword +1, Javelin (20), Heavy Shield
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我的Ardent:
====== Created Using Wizards of the Coast D&D Character Builder ======
Remington Blackford, level 3
Dragonborn, Ardent
Ardent Mantle: Mantle of Clarity
Dragonborn Racial Power: Dragon Breath
Dragon Breath Key Ability: Dragon Breath Constitution
Dragon Breath Damage Type: Dragon Breath Lightning
FINAL ABILITY SCORES
Str 10, Con 18, Dex 9, Int 10, Wis 10, Cha 19.
STARTING ABILITY SCORES
Str 10, Con 16, Dex 9, Int 10, Wis 10, Cha 17.
AC: 18 Fort: 17 Reflex: 12 Will: 17
HP: 45 Surges: 11 Surge Value: 15
TRAINED SKILLS
Arcana +6, Diplomacy +10, Athletics +5, Endurance +10
UNTRAINED SKILLS
Acrobatics -1, Bluff +5, Dungeoneering +1, Heal +1, History +3, Insight +1, Intimidate +7, Nature +1, Perception +1, Religion +1, Stealth -1, Streetwise +5, Thievery -1
FEATS
Level 1: Weapon Expertise (Heavy Blade)
Level 2: Toughness
POWERS
Ardent at-will 1: Demoralizing Strike
Ardent at-will 1: Energizing Strike
Ardent daily 1: Battleborn Acuity
Ardent utility 2: Inspiring Fortitude
Ardent at-will 3: Focusing Strike
ITEMS
Cloak of Resistance +1, Adventurer's Kit, Sunrod (10), Magic Greatsword +2, Dwarven Chainmail +1
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河马不是要做ranger么?
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人说的是可能
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不要版聊!