Devil Mark (Su) An advodaza can grant worthy servants a measure of its power. As a full-round action, an advodaza can touch a willing creature, marking it with a unique symbol. For as long as the creature is marked, it gains a spell-like ability it can use once per day. This spell-like ability comes from the advodaza’s chosen domain (see false divinity, below). The target can also telepathically communicate with the advodaza over any distance while on the same plane. An advodaza can dismiss its mark as a standard action, no matter where the bearer is. It can also, as a standard action, cause pain to a mark bearer that deals 6d6 points of damage with no saving throw. An advodaza can mark multiple creatures, up to a number equal to its Hit Dice (typically 18).
魔印(Su):僭神魔可以将属于自己魔力的一部分赐予它认为合适的追随者。以一个整轮动作,僭神魔可以通过接触一个生物,将自己独一无二的魔印烙在它的身上。只要该生物拥有僭神魔的魔印,它就可以使用僭神魔的类法术能力他获得每天1次的类法术能力,类法术能力的选择来自僭神魔通过伪神能力获得的领域,同时只要它们同在一个位面,这个生物就能自由的和僭神魔进行心灵沟通。僭神魔可以以一个自由动作标准动作消去自己烙下的魔印(无论目标离它多远),或是以一个标准动作对烙印的目标造成6d6点伤害(无豁免)。僭神魔可以赋予多个生物魔印,最多等同于它的HD数(通常为18)。