作者 主题: 【资源统合】流派专长  (阅读 130069 次)

副标题: 一项伟大的百年工程

离线 阿泽

  • 版主
  • *
  • 帖子数: 941
  • 苹果币: 0
  • 神奇的狗头人
血怒流(战斗,流派)
来源 边缘英雄Heroes from the Fringe pg. 31
你已经学会了将你的痛苦转化为力量,每当你受到伤害时,你将激发血性的狂怒。
先决条件:力量 13,精通徒手打击,基础攻击加值+1,水生亚种
专长效果:当你使用血怒流时,你的力量和体质得到+2加值,在AC上受到-2减值。
特殊情况:只有当你受到伤害时,你才能以直觉动作开启血怒流。你无法与其他流派专长一样,以一个迅捷动作启动血怒流。

血怒击(战斗)
来源 边缘英雄Heroes from the Fringe pg. 31
你的攻击撕裂对手的血肉,给其造成严重的创伤,你可以释放你压抑的狂怒于一击之中。
先决条件:力量 15,血怒流,精通徒手打击,猛力攻击,基础攻击加值+4,水生亚种
专长效果:当你使用血怒流,并以徒手攻击或天生武器对敌人造成伤害时,你额外造成1d6点流血伤害;此专长造成的流血伤害不会相互叠加。每1d4回合,你可以进行一次受到-5减值的徒手攻击;如果这次命中,你会造成额外2d6点钝击伤害。

血怒袭(战斗)
来源 边缘英雄Heroes from the Fringe pg. 31
血腥气息将助长你的狂怒,敌人被撕裂的每一处伤口都会让你的猛击与肆虐愈加强劲。
先决条件:力量 17,血怒流,血怒击,精通徒手打击,猛力攻击,基础攻击加值+6,水生亚种
专长效果:当你使用血怒流,进行一次全回合攻击时,你可以对你触及范围内的每一个受流血效果影响的敌人进行一次额外的徒手打击或天生武器攻击。你每以这种方式进行一次额外攻击都会在AC上受到-2减值,直到你的下个回合开始。此外,血怒流赋予你徒手打击所造成的额外流血伤害增加到2d6点。
劇透 -   :
Blood Frenzy Style (Combat, Style)
Source Heroes from the Fringe pg. 31
You have learned to turn your pain into power, whipping yourself into a blood frenzy whenever you take damage.
Prerequisites: Str 13, Improved Unarmed Strike, base attack bonus +1, aquatic subtype.
Benefit: While you are using Blood Frenzy Style, you gain a +2 bonus to your Strength and Constitution, and you take a –2 penalty to AC.
Special: You can enter Blood Frenzy Style only as an immediate action when you take damage. You cannot enter this style as a swift action, as with other style feats.

Blood Frenzy Strike (Combat)
Source Heroes from the Fringe pg. 31
Your strikes tear at an opponent’s flesh, inflicting serious wounds, and you can unleash all of your pent-up rage in a single powerful blow.
Prerequisites: Str 15, Blood Frenzy Style, Improved Unarmed Strike, Power Attack, base attack bonus +4, aquatic subtype.
Benefit: While you are using Blood Frenzy Style, when you damage an opponent with your unarmed strikes or natural attacks, you deal an extra 1d6 points of bleed damage; this bleed damage does not stack with itself. Once every 1d4 rounds, you can make an unarmed attack with a –5 penalty; if you hit, you deal an additional 2d6 points of bludgeoning damage.

Blood Frenzy Assault (Combat)
Source Heroes from the Fringe pg. 31
The scent of blood intensifies your fury, and every wound you tear into your foes increases both your drive and ability to wreak havoc.
Prerequisites: Str 17, Blood Frenzy Strike, Blood Frenzy Style, Bloody Assault, Improved Unarmed Strike, Power Attack, base attack bonus +6, aquatic subtype.
Benefit: While you are using Blood Frenzy Style, when you make a full attack, you can make an additional unarmed or natural weapon attack for each enemy within your reach that is affected by a bleed effect. Until your next turn, you take a –2 penalty to AC for each additional attack gained in this way. In addition, the bleed damage your unarmed strikes deal from Blood Frenzy Strike increases to 2d6 points of bleed damage.
« 上次编辑: 2022-07-17, 周日 22:40:03 由 阿泽 »

           地 出     大 自 能
        修 轴 有  休 器 有 教
        炼 锁 入  惆 晚 孤 倜
        事 天 无  怅 圆 高 傥   │
           关 三     成 栖 化   │
              尺        凤 龙   佚
              剑        质 形   名
QQ:463780255(联系方式放这了)

离线 阿泽

  • 版主
  • *
  • 帖子数: 941
  • 苹果币: 0
  • 神奇的狗头人
豭突式(战斗,流派)
来源 掉链子Pathfinder Unchained pg. 114
你的尖牙和利爪撕裂你的敌人。
先决条件: 精通徒手打击、威吓3级
专长效果: 你可以让徒手打击造成挥砍伤害——变更伤害类型是一个自由动作。当你采用豭突流派架势时,一轮内,如果你的徒手攻击命中同一敌人两次或以上,你可以撕裂敌人的血肉,对敌人造成2d6额外出血伤害,你每轮只能造成一次额外伤害。
引述: 战策 (来自战斗耐力Combat Stamina专长)
来源 掉链子Pathfinder Unchained pg. 114
当你使用这个流派时,花费3点耐力,即使你一轮内只命中敌人一次,你依然可以撕裂敌人并造成流血伤害。你一轮依然只能造成一次额外伤害。

豭突刺(战斗)
来源 掉链子Pathfinder Unchained pg. 114
你撕裂肉体的徒手攻击让敌人胆寒。
先决条件: 精通徒手打击、豭突式、威吓6级
专长效果: 你可以用你的徒手击打造成穿刺伤害。而且你在打击对手士气的威吓检定上获得+2加值。你采用豭突流派架势时,如果你成功撕裂对手,以一个自由动作,你可以进行一次打击敌人士气的威吓检定。
引述: 战策 (来自战斗耐力Combat Stamina专长)
来源 掉链子Pathfinder Unchained pg. 114
如果你的对手在你用豭突流派撕裂他之前已被威吓,花费5点耐力可令其恶心sicken一轮。

豭突千裂(战斗)
来源 极限战斗Ultimate Combat pg. 90[/url]
你徒手撕开的伤口血流不止,让敌人闻风丧胆。
先决条件: 精通徒手打击、豭突式、豭突刺、威吓9级
专长效果: 你可以用一个移动动作进行一次威吓检定打击对手的士气。你采用豭突流派架势时,如果你成功撕裂对手,对手会在之后每轮行动开始时受到1d6出血伤害。即使你之后切换成其他架势,造成的持续出血伤害仍会继续。
引述: 战策 (来自战斗耐力Combat Stamina专长)
来源 掉链子Pathfinder Unchained pg. 114
花费2点耐力,你可以用迅捷动作威吓对手。
劇透 -   :
Boar Style (Combat, Style)
Source Ultimate Combat pg. 90
Your sharp teeth and nails rip your foes open.
Prerequisites: Improved Unarmed Strike, Intimidate 3 ranks.
Benefit: You can deal bludgeoning damage or slashing damage with your unarmed strikes—changing damage type is a free action. While using this style, once per round when you hit a single foe with two or more unarmed strikes, you can tear flesh. When you do, you deal 2d6 extra points of damage with the attack.
引述: Combat Trick (from the Combat Stamina feat)
Source Pathfinder Unchained pg. 114
While using this style, you can spend 3 stamina points when you hit a target with only one unarmed strike during a round to tear flesh and deal 2d6 points of damage with the attack. You can still only tear flesh once per round.

Boar Ferocity (Combat)
Source Ultimate Combat pg. 90
Your flesh-ripping unarmed strikes terrify your victims.
Prerequisites: Improved Unarmed Strike, Boar Style, Intimidate 6 ranks.
Benefit: You add piercing damage to the damage types you can deal with your unarmed strikes. Further, you gain a +2 bonus on Intimidate checks to demoralize opponents. While using Boar Style, whenever you tear an opponent’s flesh, you can spend a free action to make an Intimidate check to demoralize that opponent.
引述: Combat Trick (from the Combat Stamina feat)
Source Pathfinder Unchained pg. 114
If your foe is demoralized before you tear its flesh with Boar StyleUC, you can spend 5 stamina points to sicken it for 1 round.

Boar Shred (Combat)
Source Ultimate Combat pg. 90
The wounds you inflict with your unarmed strikes bleed, giving you renewed vigor.
Prerequisites: Improved Unarmed Strike, Boar Ferocity, Boar Style, Intimidate 9 ranks.
Benefit: You can make an Intimidate check to demoralize an opponent as a move action. While using Boar Style, whenever you tear an opponent’s flesh, once per round at the start of that opponent’s turn he takes 1d6 bleed damage. The bleed damage dealt while using Boar Style persist even if you later switch to a different style.
引述: Combat Trick (from the Combat Stamina feat)
Source Pathfinder Unchained pg. 114
You can spend 2 stamina points to demoralize an opponent as a swift action.
« 上次编辑: 2021-05-13, 周四 01:14:43 由 阿泽 »

           地 出     大 自 能
        修 轴 有  休 器 有 教
        炼 锁 入  惆 晚 孤 倜
        事 天 无  怅 圆 高 傥   │
           关 三     成 栖 化   │
              尺        凤 龙   佚
              剑        质 形   名
QQ:463780255(联系方式放这了)

离线 阿泽

  • 版主
  • *
  • 帖子数: 941
  • 苹果币: 0
  • 神奇的狗头人
残暴流(战斗,流派)
来源 恐怖冒险Horror Adventures pg.83
通过角力、研习和冥想,你已经成为殴打倒地对手的专家。
先决条件:力量15,智力13,战斗反射,精通闯越,精通绊摔,精通徒手打击,恶毒践踏UC,BAB+6
好处:使用此流派时,只要敌人处于你的威胁范围内,你就可以对十尺以内的一名【译注:此处应为俯卧的敌人】敌人使用你的恶毒践踏专长。如果你不具有恶毒践踏专长,那么你不会获得该专长的好处。
通常:恶毒践踏专长只能对一名与你相邻的俯卧敌人使用。

残暴踏(战斗)
来源 恐怖冒险Horror Adventures pg.83
很少有人能避开你残酷而暴力的碎骨踢击和踩踏。
先决条件:力量19,智力13,残暴流,战斗反射,精通闯越,精通绊摔,精通徒手打击,恶毒践踏UC,BAB+8
好处:当你使用残暴流时,当你进行了一次含有至少一次徒手攻击的整轮攻击且有一名相邻的敌人正处于俯卧,你就可以以最高BAB对这名俯卧敌人发起一次额外攻击。该额外攻击不与万蛇出洞(Medusa’s Wrath)叠加,你也不能对一名被你该轮整轮攻击所绊摔的敌人发起这次额外攻击。另外,你可以对在你触及内的任一一名敌人【译注:此处应为俯卧的敌人】使用恶毒践踏专长,不管他是否是在相邻你的地方俯卧。

残暴袭(战斗)
来源 恐怖冒险Horror Adventures pg.83
凭借残暴的手段,你可以把敌人痛殴致残。
先决条件:力量23,智力13,残暴流,残暴踏,战斗反射,精通闯越,精通绊摔,精通徒手打击,恶毒践踏UC,BAB+10
专长效果:当你使用残暴流时,每当你成功地对一名敌人施展了闯越或绊摔战技并使其俯卧时,该敌人承受1d6点力量伤害并且他的移动速度降至一半,直到该力量伤害痊愈。该敌人可通过一次(DC=10+你的BAB的)强韧豁免将该力量伤害减少到1点并避免移动速度降低的效果。
劇透 -   :
Brute Style (Combat, Style)
Source Horror Adventures pg. 83
Through strength, study, and intense inner reflection, you have become an expert at battering fallen opponents.
Prerequisites: Str 15, Int 13, Combat Reflexes, Improved Overrun, Improved Trip, Improved Unarmed Strike, Vicious StompUC, base attack bonus +6.
Benefit: While using this style, you can use your Vicious Stomp feat against any opponent within 10 feet of you, as long as it is within your natural reach. If you don’t have the Vicious Stomp feat, you gain no benefit from this feat.
Normal: The Vicious Stomp feat only works against an opponent that falls prone adjacent to you.

Brute Stomp (Combat)
Source Horror Adventures pg. 83
Few can avoid the brutal violence of your bone-crushing kicks and stomps.
Prerequisites: Str 19, Int 13, Brute Style, Combat Reflexes, Improved Overrun, Improved Trip, Improved Unarmed Strike, Vicious StompUC, base attack bonus +8.
Benefit: While using Brute Style, when you make a full attack with a prone opponent adjacent to you that includes at least one unarmed strike, you can make an additional unarmed strike at your highest base attack bonus against that prone creature. These additional attacks don’t stack with those granted by Medusa’s Wrath, and this does not allow you to make an additional attack against a creature you tripped during your full attack. Additionally, you can use your Vicious Stomp feat against any opponent within your natural reach regardless of whether it falls prone adjacent to you.

Brute Assault (Combat)
Source Horror Adventures pg. 83
With brute force, you can bowl over and cripple opponents by treading on them.
Prerequisites: Str 23, Int 13, Brute Stomp, Brute Style, Combat Reflexes, Improved Overrun, Improved Trip, Improved Unarmed Strike, Vicious StompUC, base attack bonus +10.
Benefit: While using Brute Style, when you successfully perform an overrun or trip combat maneuver against an opponent that causes that opponent to fall prone, your opponent takes 1d6 points of Strength damage, and its base speed is halved until the Strength damage is healed. A successful Fortitude save (DC = 10 + your base attack bonus) reduces the Strength damage to 1 point and negates the movement speed reduction.
« 上次编辑: 2021-05-13, 周四 00:44:52 由 阿泽 »

           地 出     大 自 能
        修 轴 有  休 器 有 教
        炼 锁 入  惆 晚 孤 倜
        事 天 无  怅 圆 高 傥   │
           关 三     成 栖 化   │
              尺        凤 龙   佚
              剑        质 形   名
QQ:463780255(联系方式放这了)

离线 阿泽

  • 版主
  • *
  • 帖子数: 941
  • 苹果币: 0
  • 神奇的狗头人
鲨蜥流(战斗,流派)
来源 护甲大师手册Armor Master's Handbook pg. 10
使用你盔甲的重量使你的冲锋更加凶猛。
先决条件: 力量13,精通闯越,猛力攻击,擅长重甲
专长效果: 开启此流派后,在对对手进行闯越战技时获得+4加值。任何减少你防具检定减值的魔法能力或者材料特性同样会减少你从此流派获得的加值。
特殊情况: 具有盔甲训练职业能力的角色可以穿着任何他擅长的盔甲来使用本流派。中甲的加值为+3,轻甲+2。

鲨蜥·扑(战斗)
来源 护甲大师手册Armor Master's Handbook pg. 10
跃入空中的你能够强行挤过多个敌人。
先决条件: 力量15,鲨蜥流,精通闯越,猛力攻击,擅长重甲
专长效果: 开启鲨蜥流后,在跳跃的特技检定上获得等同于你力量调整值的加值。额外的,在你进行闯越战技时,你可以闯越多个目标,但该轮内的每个成功的闯越检定均会累积-2减值(you take a cumulative –2 penalty on each successive overrun attempt in the same round)。如果一次闯越失败,直到你的下一轮你都不能进行进一步尝试。

鲨蜥·狂(战斗)
来源 护甲大师手册Armor Master's Handbook pg. 10
你能使用你猛烈的撞击对多个敌人造成难以置信的伤害。
先决条件: 力量15,鲨蜥流,鲨蜥·扑,精通闯越,猛力攻击,擅长重甲
专长效果: 开启鲨蜥流后,每当你成功对一个目标进行闯越战技检定,该目标受到等于 1d8(若你是中体型)或1d6(若你是小体型)+你护甲AC加值的一半+1.5倍力量调整值的伤害。
劇透 -   :
Bulette Charge Style (Combat, Style)
Source Armor Master's Handbook pg. 10
You use the weight of your armor to enhance the momentum of your charge.
Prerequisites: Str 13, Improved Overrun, Power Attack, proficiency with heavy armor.
Benefit: While using this style, you gain a +4 bonus on combat maneuver checks to overrun an opponent. Any magic ability or material that reduces your armor check penalty also reduces the bonus you gain for this style.
Special: A character with the armor training class feature can use Bulette Charge Style while wearing any type of armor with which she is proficient. Medium armor grants a +3 bonus, and light armor grants a +2 bonus.

Bulette Leap (Combat)
Source Armor Master's Handbook pg. 10
You can shove aside multiple opponents while leaping into the air.
Prerequisites: Str 15, Bulette Charge Style, Improved Overrun, Power Attack, proficiency with heavy armor.
Benefit: While using Bulette Charge Style, you gain a bonus on Acrobatics checks to jump equal to your Strength bonus. Additionally, when you perform an overrun combat maneuver, you can attempt to overrun multiple foes, but you take a cumulative –2 penalty on each successive overrun attempt in the same round. If an overrun attempt fails, you cannot make any further attempts until your next round.

Bulette Rampage (Combat)
Source Armor Master's Handbook pg. 10
You are able to channel your enhanced momentum to deal incredible damage to multiple foes.
Prerequisites: Str 15, Bulette Charge Style, Bulette Leap, Improved Overrun, Power Attack, proficiency with heavy armor.
Benefit: While you’re using Bulette Charge Style, whenever you succeed at an overrun combat maneuver check against a foe, that foe takes an amount of damage equal to 1d8 (if you’re Medium) or 1d6 (if you’re Small) + 1/2 your armor bonus to AC + 1-1/2 times your Strength bonus.
« 上次编辑: 2021-05-15, 周六 14:55:42 由 阿泽 »

           地 出     大 自 能
        修 轴 有  休 器 有 教
        炼 锁 入  惆 晚 孤 倜
        事 天 无  怅 圆 高 傥   │
           关 三     成 栖 化   │
              尺        凤 龙   佚
              剑        质 形   名
QQ:463780255(联系方式放这了)

离线 阿泽

  • 版主
  • *
  • 帖子数: 941
  • 苹果币: 0
  • 神奇的狗头人
擒牛式(战斗,流派)(Bull-Catcher Style)邵氏流
来源 怪物猎手手册Monster Hunter's Handbook pg.8
你提起架势,抓住来袭的敌人。
先决条件:敏捷13,精通擒抱,精通徒手打击。
好处:以一个标准动作,你可以准备好对抗来袭的敌人。直到你的下回合开始前,如果有一名生物向你移动了至少10尺并且进入你所威胁的一个格子,那么你可以对其尝试一次擒抱战技。如果该生物正冲锋,你在该擒抱检定上+2。以此流派擒抱一名生物时,被擒抱的生物只能在移动或冲锋后进行单次天武攻击,即使他具有猛扑特性。你每回合只能以此姿态对一名生物尝试擒抱。
擒牛掷(战斗)(Bull-Catcher Toss)
来源 怪物猎手手册Monster Hunter's Handbook pg.8
你可以利用敌人的移动将其甩到一边。
先决条件:敏捷13,擒牛式,精通擒抱,精通徒手打击;BAB+8、拳师4级或武僧4级。
好处:当你用擒牛式成功擒抱一名生物时,你可以立即将其移动至你威胁范围内的任意一格。将其移动后,你可以一个直觉动作立即松开擒抱使该生物沿任意方向移动额外5尺。你不能使用此战技将一名敌人移动至本质上具有危险性的地方,诸如陷坑、火墙术或者半空中。

擒牛斗(战斗)(Bull-Catcher Wrangler)
来源 怪物猎手手册Monster Hunter's Handbook pg.9
你可以将冲来的敌人摔倒在地。
先决条件:敏捷13,擒牛式,擒牛掷,精通擒抱,精通徒手打击;BAB+12、拳师8级或武僧8级。
好处:当一名生物向你冲锋并且你成功以擒牛式擒抱他时,你可以像擒牛掷专长一样立即移动他。一旦该生物被移动了,你就可以以一个直觉动作松开擒抱。若如此,你可以选择一名正处于该生物新威胁范围内的另一名生物,使得该生物对这另一名生物发起先前的那次冲锋攻击。
劇透 -   :
Bull-Catcher Style (Combat, Style)
Source Monster Hunter's Handbook pg. 8
You brace yourself to catch oncoming foes.
Prerequisites: Dex 13, Improved Grapple, Improved Unarmed Strike.
Benefit: As a standard action, you can ready yourself against oncoming foes. Until the start of your next turn, if a creature moves at least 10 feet in your direction and enters a square you threaten, you can attempt a grapple combat maneuver against that creature. If the creature is charging, you gain a +2 bonus on the check. A creature you grapple with this style can make only a single natural attack after its movement or charge, even if it has the pounce ability. You can make only one grapple attempt in this manner per round.

Bull-Catcher Toss (Combat)
Source Monster Hunter's Handbook pg. 8
You can use a charging foe’s momentum to throw them aside.
Prerequisites: Dex 13, Bull-Catcher Style, Improved Grapple, Improved Unarmed Strike; base attack bonus +8, brawlerACG level 4th, or monk level 4th.
Benefit: When you successfully grapple a creature with the Bull-Catcher Style feat, you can immediately move that creature into any square you threaten. After it is placed, you can break your grapple as an immediate action to move the creature an additional 5 feet in any direction. You can’t use this maneuver to move a foe into a space that is intrinsically dangerous or unstable, such as a pit, wall of fire, or midair.

Bull-Catcher Wrangler (Combat)
Source Monster Hunter's Handbook pg. 9
You can wrestle a charging foe to the ground.
Prerequisites: Dex 13, Bull-Catcher Style, Bull-Catcher Toss, Improved Grapple, Improved Unarmed Strike; base attack bonus +12, brawlerACG level 8th, or monk level 8th.
Benefit: When a creature is charging you, and you successfully grapple it with the Bull-Catcher Style feat, you can immediately move it as per the Bull-Catcher Toss feat. Once the creature is moved, you can break your grapple as an immediate action. If you do, select another creature in the repositioned target’s threatened area. That creature becomes the new target of the initial charge attack.
« 上次编辑: 2021-05-13, 周四 22:43:23 由 阿泽 »

           地 出     大 自 能
        修 轴 有  休 器 有 教
        炼 锁 入  惆 晚 孤 倜
        事 天 无  怅 圆 高 傥   │
           关 三     成 栖 化   │
              尺        凤 龙   佚
              剑        质 形   名
QQ:463780255(联系方式放这了)

离线 张辽

  • Chivary
  • *****
  • 帖子数: 1019
  • 苹果币: 4
  • 年轻的人啊,去读陀思妥耶夫斯基吧,那里有你要的所有答案。
三头犬流(战斗,流派)(Cerberus Style)
来源 位面行者手册Plane-Hopper's Handbook pg.9
你从三个方向攻击你的敌人,就像地狱看守者刻耳柏洛斯的三个头一样。
先决条件:顺势斩,精通徒手打击,BAB+6或6级武僧等级
专长效果:以一个标准动作,你可以使用你全部基础攻击加值对触及范围的任一敌人进行一次徒手攻击。如果你命中,你会造成正常的伤害并且可以额外攻击(用你全部的基础攻击加值)最多两个在你触及范围内的敌人。在你的下一回合开始前,你使用本专长每进行一次额外攻击,便在AC上获得-2减值。

三头犬罗网(战斗)(Cerberus Snare)
来源 位面行者手册Plane-Hopper's Handbook pg.9
你的攻击像刻耳柏洛斯的啮咬一样抓住你的对手,使他们无法从本位面逃离。
先决条件:三头犬流,BAB+9或9级武僧等级
专长效果:当你用三头犬流对对手造成伤害时,直到你的下一回合开始,该对手都不能进行五尺快步。并且也禁止维度旅行。除了持续时间为一轮外,这个效果就像次元锚(dimensional anchor)。法术抗力生效。在克服法术抗力的检定中,你的施法者等级等同于你的角色等级。

三头犬碾压(战斗)(Cerberus Crush)
来源 位面行者手册Plane-Hopper's Handbook pg.9
当你向三个方向发起攻击时,每一个攻击都能传导致命的力量。
先决条件:三头犬流,三头犬罗网,要害打击,BAB+13或13级武僧等级
专长效果:你可以将要害打击,精通要害打击,高等要害打击应用到三头犬流的所有攻击上。
劇透 -   :
Cerberus Style (Combat, Style)
Source Plane-Hopper's Handbook pg. 9
You rain blows upon your enemies from three directions, like the three heads of the cerberus guardians of Hell.
Prerequisites: Cleave, Improved Unarmed Strike, base attack bonus +6 or monk level 6th.
Benefit: As a standard action, you can make a single unarmed strike at your full base attack bonus against a foe within reach. If you hit, you deal damage normally and can make an additional attack (using your full base attack bonus) against up to two other foes that are also within reach. You take a –2 penalty to your Armor Class until the start of your next turn for each additional attack you make with this feat.

Cerberus Snare (Combat)
Source Plane-Hopper's Handbook pg. 9
Your strikes latch onto your opponent like the jaws of a cerberus, preventing them from fleeing across planes.
Prerequisites: Cerberus Style, base attack bonus +9 or monk level 9th.
Benefit: Whenever you damage an opponent with Cerberus Style, that opponent cannot take 5-foot steps until the beginning of your next turn. Additionally, it is barred from dimensional travel. This effect functions as dimensional anchor, except that its duration is 1 round. Spell resistance applies; for the purpose of checks to overcome spell resistance, your caster level is equal to your character level.

Cerberus Crush (Combat)
Source Plane-Hopper's Handbook pg. 9
When you strike from three directions, you channel deadly force into each blow.
Prerequisites: Cerberus Snare, Cerberus Style, Vital Strike, base attack bonus +13 or monk level 13th.
Benefit: You can apply the benefits of Vital Strike, Improved Vital Strike, and Greater Vital Strike to all attacks made using Cerberus Style.
« 上次编辑: 2021-05-15, 周六 15:01:50 由 阿泽 »
有没有想写小说的少年啊,可以找我涅。

独阅读

欧陆风云
PF私用翻译

1人话是一种接近失传的语言,地球上活着的会说人话的人应该没有超过一百个。
2耶稣:你们中无罪的,可以拿石头打她。
众人一听纷纷拿起石头争先恐后将其砸死。

离线 张辽

  • Chivary
  • *****
  • 帖子数: 1019
  • 苹果币: 4
  • 年轻的人啊,去读陀思妥耶夫斯基吧,那里有你要的所有答案。
鹿冲流(战斗,流派)(Charging Stag Style)
来源 荒野英雄Heroes of the Wild pg.22
这个流派起源于生活在野外的萨满教武僧,这使他们能够赢得胜利的同时也能给予偷猎者惊喜,鹿冲流的习练者能在林中顺畅冲锋,在荒野中突袭敌人。
先决条件:敏捷13,闪避,精通徒手打击,灵活移动
专长效果:当你使用鹿冲流且不是骑乘时,你可以冲锋穿过盟友占据的空间或困难地形。你也可以在冲锋过程中做一次90度的转向。你必须在冲锋开始时就能看到你的目标,并且冲锋结束时也只能进行一次攻击,即使你通常可以进行多次攻击(例如猛扑能力)。
通常情况:你不能冲锋穿过盟友占据的空间或困难地形。

鹿角击(战斗)(Stag Horns)
来源 荒野英雄Heroes of the Wild pg.23
你已学会佯装放弃冲锋以获得对敌人的上风优势,在攻击之后对其进行有力控制。
先决条件:敏捷13,鹿冲流,闪避,精通徒手打击,灵活移动
专长效果:当你使用鹿冲流时,如果你在冲锋结束时进行了一次成功的徒手攻击,那么你可以免费对目标进行一次不会引发借机攻击的擒抱检定。
通常情况:尝试擒抱检定需要一个标准动作,且除非拥有精通擒抱专长,否则会引发目标的借机攻击。

鹿绞击(战斗)(Stag Submission)
来源 荒野英雄Heroes of the Wild pg.23
你冲锋时使用一种特殊的关节技来快速制服对手。
先决条件:鹿冲流,闪避,精通徒手打击,灵活移动,鹿角击
专长效果:当你使用鹿冲流并成功通过战技检定压制敌人时,你可以选择同时将敌人击倒或者对敌人造成徒手攻击伤害。
通常情况:在成功维持住对目标的擒抱后,你可以选择移动,伤害,或者压制目标。
劇透 -   :
Charging Stag Style (Combat, Style)
This style originated among shamanic monks who spent their lives in the wild, allowing them to quickly subdue both game and poachers using the element of surprise. Practitioners of Charging Stag Style can charge fluidly around trees, taking enemies by surprise in the wilderness.
Source Heroes of the Wild pg. 22
Prerequisites: Dex 13, Dodge, Improved Unarmed Strike, Mobility.
Benefit: When using this style and not mounted, you can charge through difficult terrain and spaces containing allies. You can also make a single turn of up to 90 degrees during your charge. You must see your target at the beginning of your charge, and can make only a single attack at the end, even if you would normally be able to make multiple attacks (such as with the pounce ability).
Normal: You can’t charge through allies’ spaces or difficult terrain.

Stag Horns (Combat)
Source Heroes of the Wild pg. 23
You’ve learned to gain the upper hand against your enemies by charging at them with feigned abandon, yet gaining a strong grip on them after attacking.
Prerequisites: Dex 13, Charging Stag Style, Dodge, Improved Unarmed Strike, Mobility.
Benefit: While using Charging Stag Style, if you make a successful unarmed attack at the end of a charge, you can attempt a free grapple check against the target of your charge without provoking an attack of opportunity.
Normal: Attempting a grapple requires a standard action, which provokes an attack of opportunity from your target unless you have the Improved Grapple feat.

Stag Submission (Combat)
Source Heroes of the Wild pg. 23
You can quickly subdue an opponent you’ve charged using a special submission hold.
Prerequisites: Charging Stag Style, Dodge, Improved Unarmed Strike, Mobility, Stag Horns.
Benefit: When you are in Charging Stag Style and succeed at a combat maneuver check to pin a foe, you can choose to also knock the foe prone or to deal your unarmed attack damage to the foe.
Normal: After successfully maintaining a grapple on a target, you can choose to move, damage, or pin the target.
« 上次编辑: 2021-05-15, 周六 15:07:51 由 阿泽 »
有没有想写小说的少年啊,可以找我涅。

独阅读

欧陆风云
PF私用翻译

1人话是一种接近失传的语言,地球上活着的会说人话的人应该没有超过一百个。
2耶稣:你们中无罪的,可以拿石头打她。
众人一听纷纷拿起石头争先恐后将其砸死。

离线 张辽

  • Chivary
  • *****
  • 帖子数: 1019
  • 苹果币: 4
  • 年轻的人啊,去读陀思妥耶夫斯基吧,那里有你要的所有答案。
蓬匕流(战斗,流派)(Cloak and Dagger Style)
来源 阴影血脉Blood of Shadows pg.24
你的攻击能轻易对未察觉的对手造成不良状态。
先决条件:智力13,寓守于攻,精通阴招,要害打击,对所选武器拥有武器专攻专长,BAB+6
专长效果:选择一种轻型近战武器。当你开启该流派时,每当你用所选的武器在突袭轮中用攻击动作来攻击一个敌人时,你可以用自由动作对该敌人进行一次阴招战技检定。另外,如果一个临近你的敌人试图移除一个你用阴招战技对他造成的状态时,他会引发你的借机攻击。
特殊情况:除了所选的武器之外,拥有武器训练职业能力的角色可以用任何属于他武器训练已选的战士武器组中的轻型近战武器来使用蓬匕流。拥有游荡剑客武器训练职业能力的角色则可以用所有轻型和单手穿刺武器来使用蓬匕流。

蓬匕伎(战斗)(Cloak and Dagger Subterfuge)
来源 阴影血脉Blood of Shadows pg.25
你越发精湛的武艺让你能让分心的对手更易遭受各类效果,甚至能不被发现地窃取物品。
先决条件:智力13,蓬匕流,寓守于攻,精通阴招,对所选武器拥有武器专攻专长,BAB+11
专长效果:当你开启蓬匕式并持用你所选的武器时,每当你对一个敌人进行借机攻击时,你同时还能用一个自由动作对他进行一次额外的阴招战技检定。另外。每当你成功对一个敌人进行阴招战技时,你能立刻以一个自由动作对他进行一次盗取战技检定。若你成功,敌人不会注意到你偷走了一件物品。

蓬匕策(战斗)(Cloak and Dagger Tactics)
来源 阴影血脉Blood of Shadows pg.25
你蹂躏那些不提防你的敌人。
先决条件:智力13,蓬匕流,蓬匕伎,寓守于攻,精通阴招,对所选武器拥有武器专攻专长,BAB+16
专长效果:当你开启蓬匕流并持用你所选的武器时,每当你击中一个失去AC上的敏捷加值或被你夹击的敌人,或是使用要害打击(以及其精通和高等版本)进行一次攻击时,你可以用自由动作对该敌人进行一次阴招战技检定。如果你成功了,该目标必须成功通过强韧检定(DC=10+1/2你的BAB+你的智力调整),否则就会从阴招中额外遭受下表所列的惩罚之一:被定身在原地无法移动到其他方格,困惑,力竭,或恍惚。无论阴招造成的普通惩罚持续多久,该额外的惩罚只持续一轮,并可以被目标以一个标准动作来移除。你每轮只能使用该专长一次来以进行额外的阴招战技检定。
劇透 -   :
Cloak and Dagger Style (Combat, Style)
Source Blood of Shadows pg. 24
Your attacks effortlessly inflict debilitating conditions on unaware opponents.
Prerequisites: Int 13, Combat Expertise, Improved Dirty TrickAPG, Vital Strike, Weapon Focus with the chosen weapon, base attack bonus +6.
Benefit: Choose one light melee weapon. While using this style, whenever you use the attack action to attack an opponent during a surprise round with your chosen weapon, you can attempt a dirty trickAPG combat maneuver check against that opponent as a free action. Additionally, if an adjacent target attempts to remove a condition that you inflicted upon it with the dirty trick combat maneuver, it provokes an attack of opportunity from you.
Special: In addition to the chosen weapon, a character with the weapon training class feature can use Cloak and Dagger Style with any light melee weapon belonging to any fighter weapon group he has selected with weapon training. A character with the swashbuckler weapon trainingACG class feature can use Cloak and Dagger Style with light and one-handed piercing weapons.

Cloak and Dagger Subterfuge (Combat)
Source Blood of Shadows pg. 24
Your increased martial skill allows you to take advantage of distracted foes to easily impose conditions, and even steal items without being noticed.
Prerequisites: Int 13, Cloak and Dagger Style, Combat Expertise, Improved Dirty TrickAPG, Weapon Focus with the chosen weapon, base attack bonus +11.
Benefit: While you are using Cloak and Dagger Style and wielding your chosen weapon, whenever you make an attack of opportunity against a target, you can attempt a free dirty trickAPG combat maneuver check against the target as a free action as well. Additionally, whenever you successfully perform a dirty trick maneuver against a target, you can immediately attempt a stealAPG combat maneuver check against the target as a free action. If you succeed, the target is unaware you have stolen an item.

Cloak and Dagger Tactics (Combat)
Source Blood of Shadows pg. 25
You devastate enemies that you catch off-guard.
Prerequisites: Int 13, Cloak and Dagger Style, Cloak and Dagger Subterfuge, Combat Expertise, Improved Dirty TrickAPG, Vital Strike, Weapon Focus with the chosen weapon, base attack bonus +16.
Benefit: While you are using Cloak and Dagger Style and wielding your chosen weapon, whenever you hit an opponent that is denied its Dexterity bonus to AC or that you are flanking, or make an attack using Vital Strike (or its improved or greater versions), you can attempt a dirty trickAPG combat maneuver check against that opponent as a free action. If you succeed, the target must succeed at a Fortitude save (DC = 10 + 1/2 your base attack bonus + your Intelligence modifier) or take an additional penalty from the dirty trick selected from the following list: anchored in place and unable to move from that square, confused, exhausted, or staggered. This additional penalty lasts only 1 round, regardless of how long the dirty trick’s normal penalty lasts, and can be removed by the target with a standard action. You can only attempt one free dirty trick combat maneuver check per round using this feat.
« 上次编辑: 2021-05-15, 周六 15:11:41 由 阿泽 »
有没有想写小说的少年啊,可以找我涅。

独阅读

欧陆风云
PF私用翻译

1人话是一种接近失传的语言,地球上活着的会说人话的人应该没有超过一百个。
2耶稣:你们中无罪的,可以拿石头打她。
众人一听纷纷拿起石头争先恐后将其砸死。

离线 张辽

  • Chivary
  • *****
  • 帖子数: 1019
  • 苹果币: 4
  • 年轻的人啊,去读陀思妥耶夫斯基吧,那里有你要的所有答案。
白鹤拳(战斗,流派)(Crane Style)
来源 极限战斗Ultimate Combat pg.93
你的徒手攻击技巧以柔克刚,攻守圆转。
先决条件:闪避,精通徒手打击,BAB+2或1级武僧等级
专长效果:你在进行防御式战斗时攻击骰只受-2减值。你使用白鹤拳流派时,从防御式战斗与全回合防御获得的AC闪避加值+1。

白鹤亮翅(战斗)(Crane Wing)
来源 极限战斗Ultimate Combat pg.93
你以禽鸟般的速度和巧劲移动,并用挥洒自如的优雅动作挡开敌人的攻击。
先决条件:白鹤拳,闪避,精通徒手打击,BAB+5或5级武僧等级。
专长效果:当你至少空一只手进行防御式战斗时,你会在对抗近战攻击的AC上获得+4闪避加值。如果一次对你发动的近战攻击失手并检定结果比你的AC低不超过4点,则你将失去上述的好处。当你进行全防御动作时,你可以偏斜一次命中你的近战武器攻击。以此法偏斜的近战攻击不造成伤害和其它效果(而非直接丢失)。使用此专长无需动作,但你必须察觉到该次攻击且不处于措手不及中。

白鹤弹腿(战斗)(Crane Riposte)
来源 极限战斗Ultimate Combat pg.93
你以防守的力量来发动强有力的反击。
先决条件:白鹤拳,白鹤亮翅,闪避,精通徒手打击,BAB+8或7级武僧等级。
专长效果:你因防御式战斗而受到的攻击罚值只有-1。每当你成功的使用白鹤亮翅偏斜了一次敌人的攻击,或是因为一次对你发动的近战攻击失手并检定结果比你的AC低不超过4点而失去白鹤亮翅的闪避AC加值时,你可以对对你攻击失手的对手发动一次借机攻击。
劇透 -   :
Crane Style (Combat, Style)
Source Ultimate Combat pg. 93
Your unarmed fighting techniques blend poise with graceful defense.
Prerequisites: Dodge, Improved Unarmed Strike, base attack bonus +2 or monk level 1st.
Benefit: You take only a –2 penalty on attack rolls for fighting defensively. While using this style and fighting defensively or using the total defense action, you gain an additional +1 dodge bonus to your Armor Class.

Crane Riposte (Combat)
Source Ultimate Combat pg. 93
You use your defensive abilities to make overpowering counterattacks.
Prerequisites: Crane Style, Crane Wing, Dodge, Improved Unarmed Strike, base attack bonus +8 or monk level 7th.
Benefit: You take only a –1 penalty on attack rolls for fighting defensively. Whenever you deflect an opponent’s attack using Crane Wing or lose the dodge bonus from Crane Wing because an attack missed you by 4 or less, you can make an attack of opportunity against the attacker after the attack misses.

Crane Wing (Combat)
Source Ultimate Combat pg. 93
You move with the speed and finesse of an avian hunter, your sweeping blocks and graceful motions allowing you to deflect melee attacks with ease.
Prerequisites: Crane Style, Dodge, Improved Unarmed Strike, base attack bonus +5 or monk level 5th.
Benefit: When fighting defensively with at least one hand free, you gain a +4 dodge bonus to AC against melee attacks. If a melee attack misses you by 4 or less, you lose this dodge bonus until the beginning of your next turn. If you are using the total defense action instead, you can deflect one melee attack that would normally hit you. An attack so deflected deals no damage and has no other effect (instead treat it as a miss). You do not expend an action when using this feat, but you must be aware of the attack and not flat-footed.
« 上次编辑: 2021-05-28, 周五 15:46:05 由 张辽 »
有没有想写小说的少年啊,可以找我涅。

独阅读

欧陆风云
PF私用翻译

1人话是一种接近失传的语言,地球上活着的会说人话的人应该没有超过一百个。
2耶稣:你们中无罪的,可以拿石头打她。
众人一听纷纷拿起石头争先恐后将其砸死。

离线 张辽

  • Chivary
  • *****
  • 帖子数: 1019
  • 苹果币: 4
  • 年轻的人啊,去读陀思妥耶夫斯基吧,那里有你要的所有答案。
碎浪流(战斗,流派)(Crashing Wave Style)
来源 极限荒野Ultimate Wilderness pg.109
你无情地把你的敌人推开,如同他们被大海卷走。
先决条件:感知13,精通拖拽,精通移位,精通徒手打击。
专长效果:当你在使用该流派时成功拖拽或移位一名对手,在拖拽或移位的任何时机,即使你该轮已经移动过,你可以用一个直觉动作移动5尺,包括进入被对手占据的区域。这个移动不会引发借机攻击。

碎浪搏(战斗)(Crashing Wave Buffet)
来源 极限荒野 Ultimate Wilderness pg.108
你残忍地推撞和重击对手,使其迷惑,就像大海无情地击打击岩石一般。
先决条件:感知15,碎浪流,精通拖拽,精通移位,精通徒手打击,BAB+6。
专长效果:当你拖拽或移位对手的时候,你能像持续的波浪一般用全身来击打对手。在拖拽或移位的时候,你的对手必须进行一次强韧豁免检定(DC=10+1/2你的角色等级+你的感知调整+2每5尺拖拽或移位的距离)。若豁免失败,你的对手会迷失方向,并在攻击检定、战技检定和基于敏捷的技能检定上获得-2的罚值,直到他的下一次回合结束。

碎浪破(战斗)(Crashing Wave Fist)
来源 极限荒野 Ultimate Wilderness pg.109
除了简单地移动敌人的位置,你还可以在推动敌人时攻击他。
先决条件:感知15,碎浪搏,碎浪流,精通拖拽,精通移位,精通徒手打击,BAB+9
专长效果:当进行拖拽或者移位对手时,在移动过程的任何时机,你都可以用你的最高攻击加值对对手进行一次徒手攻击。在最初的5尺之后,每拖拽或者移位5尺你都可以进行一次额外的攻击。以这种方式造成的额外攻击,每一次额外的攻击都将叠加-5的罚值。
劇透 -   :
Crashing Wave Style (Combat, Style)
Source Ultimate Wilderness pg. 109
You relentlessly push your enemies around, as the sea moves those within and upon it against their will.
Prerequisites: Wis 13, Improved DragAPG, Improved RepositionAPG, Improved Unarmed Strike.
Benefit: When you successfully drag or reposition an opponent while using this style, at any point during the dragging or repositioning of the opponent, you can move 5 feet as an immediate action, including moving into a square previously occupied by the opponent, even if you have already taken a move action this round. This movement does not provoke attacks of opportunity.

Crashing Wave Buffet (Combat)
Source Ultimate Wilderness pg. 108
You disorient your opponents by pushing and pounding them mercilessly, just like how the sea beats relentlessly against the rocks.
Prerequisites: Wis 15, Crashing Wave Style*, Improved DragAPG, Improved RepositionAPG, Improved Unarmed Strike, base attack bonus +6.
Benefit: When dragging or repositioning an opponent, you use your full body to knock your opponent around like a constant wave. At the end of the drag or reposition maneuver, your opponent must succeed at a Fortitude save (DC = 10 + half your character level + your Wisdom modifier + 2 for every 5 feet you drag or reposition your opponent). On a failed save, your opponent becomes disorientated from the movement and takes a –2 penalty on attack rolls, combat maneuver checks, and Dexterity-based skill checks until the end of its next turn.

Crashing Wave Fist (Combat)
Source Ultimate Wilderness pg. 109
In addition to simply moving it, you are able to strike your enemy while pushing it around.
Prerequisites: Wis 15, Crashing Wave Buffet*, Crashing Wave Style*, Improved DragAPG, Improved RepositionAPG, Improved Unarmed Strike, base attack bonus +9.
Benefit: When dragging or repositioning an opponent, at any point during the movement, you can make one unarmed attack against the opponent using your highest attack bonus. You can make one additional attack for every 5 feet you drag or reposition the opponent beyond the first 5 feet. You take a cumulative –5 penalty on each additional attack made in this way.
« 上次编辑: 2021-05-15, 周六 15:24:57 由 阿泽 »
有没有想写小说的少年啊,可以找我涅。

独阅读

欧陆风云
PF私用翻译

1人话是一种接近失传的语言,地球上活着的会说人话的人应该没有超过一百个。
2耶稣:你们中无罪的,可以拿石头打她。
众人一听纷纷拿起石头争先恐后将其砸死。