作者 主题: 堆了奇怪的东西  (阅读 49392 次)

副标题: 大概是翻译

离线 德拉卡

  • N1非酋
  • Guard
  • **
  • 帖子数: 182
  • 苹果币: 1
龙兽伙伴 Drake Companions
« 回帖 #20 于: 2018-03-17, 周六 08:21:45 »
« 上次编辑: 2018-03-17, 周六 15:09:21 由 妖の猫 »

离线 德拉卡

  • N1非酋
  • Guard
  • **
  • 帖子数: 182
  • 苹果币: 1
Re: 堆了奇怪的东西
« 回帖 #21 于: 2018-04-13, 周五 11:16:01 »
氧气罐(Compressed air)
出处People of the stars 第19页
价格:50gp 重量:10磅
类型:冒险装备
效果:  比气囊(Air bladder)更持久,一瓶压缩空气带有一个呼吸装置,可以用皮绳绑在嘴上,并为一名中体型角色提供足够的空气,以便正常呼吸10分钟(对于小体型则是20分钟)。


劇透 -  原文:

离线 德拉卡

  • N1非酋
  • Guard
  • **
  • 帖子数: 182
  • 苹果币: 1
【Bestiary 5】垢尝(Akaname)
« 回帖 #22 于: 2018-04-26, 周四 11:53:19 »
垢尝(Akaname)
这种矮胖的生物具有疣状的棕红色皮肤和巨大的黑眼睛。它长而强健的舌头拖在它下方的地面上。

垢尝,CR1
XP400
中立 小型异怪
先攻+2;感官:黑暗视觉60尺,灵敏嗅觉;察觉+6
====================================================================
防御能力
====================================================================
防御等级13,接触13,措手不及11(+2敏捷,+1体型)
生命值13(2d8+4)
强韧+2,反射+2,意志+4
免疫:疾病
弱点:光照敏感
====================================================================
攻击能力
====================================================================
速度 30尺;攀爬 30尺
近战:舌舔 +4(1d4+3加上疾病和扰乱心神)
特殊攻击:扰乱心神(DC 13)
====================================================================
数据
====================================================================
力量15,敏捷15,体质15,智力10,感知12,魅力6
基础攻击+1;CMB+2;CMD 14
专长:猛力攻击
技能:攀爬+10,脱逃+11,知识(地城)+5,察觉+6,潜行+11;
种族调整值:脱逃+4
语言:通用语
====================================================================
生态
====================================================================
环境:任意城市或地下
组织:单独,一对,成群(3-6加上1只食腐怪)
财宝:标准
====================================================================
特殊能力
====================================================================
  疾病 Disease(Ex):腐热症:舌舔--伤口型;豁免:强韧DC 13;潜伏期:1d3天;频率:1次/天;效果:1d3敏捷伤害和1d3体质伤害;痊愈:2次连续豁免。其豁免基于体质。

  攀爬能手 Expert Climber(Ex):垢尝几乎可以在任何表面上攀爬,无论其多么光滑或陡峭。实际上,垢尝被视为持续处于自然的蛛行术效果下并有30尺攀爬速度。

« 上次编辑: 2018-04-26, 周四 12:25:53 由 妖の猫 »

离线 德拉卡

  • N1非酋
  • Guard
  • **
  • 帖子数: 182
  • 苹果币: 1
Re: 堆了奇怪的东西
« 回帖 #23 于: 2018-05-04, 周五 19:04:10 »
额外拟态 Extended Aspects 出自 极限荒野(Ultimate Wilderness)第111页
你能比以往更长久地变化为拟态的次级形态
先决条件:「变形者拟态」职业能力
效果:每天可使用的变形者拟态时间增加「感知修正」分钟(最少为1),以展现次级形态。

劇透 -  原文:
Extended Aspects  Source Ultimate Wilderness pg. 111
You can invoke your aspect’s minor form longer than most.
Prerequisites: Shifter aspect class feature.
Benefit: Add your Wisdom bonus (minimum 1) to the number of minutes per day that you can use your shifter aspect ability to assume a minor form.

野性活力 Wild Vigor 出自 极限荒野(Ultimate Wilderness)第120页
当你使用自然变身时,自然之力会增强你的活力。
先决条件:「自然变身」职业能力
效果:每天可使用你的「感知修正」次(最少1次),当你使用自然变身,你可以获得额外的临时生命,其数值等于你的基本攻击加值。这些临时生命会在自然变身持续时间一直存在,直到解除。

劇透 -  原文:
Wild Vigor
Source Ultimate Wilderness pg. 120
The forces of nature bolster your vitality when you use wild shape.

Prerequisites: Wild shape class feature.
Benefit: A number of times per day equal to your Wisdom bonus (minimum 1), when you use wild shape, you can gain a number of temporary hit points equal to your base attack bonus. These temporary hit points last for the duration of the wild shape or until they are lost.

变形专攻 Shaping Focus 出自 极限魔法(Ultimate Magic)第155页
你的变形能力甚至超越了你对德鲁伊信仰的涉猎。
先决条件:「自然变身」职业能力,知识(自然)5级
效果:如果你兼职了德鲁伊,在计算自然变身能力时则视为比你的当前德鲁伊等级高4级,等级最高不超过你的人物等级。
特殊:如果你没有兼职德鲁伊,则这个专长没有效果。

劇透 -  原文:
Shaping Focus
Source Ultimate Magic pg. 155
Your powers of shapeshifting outstrip your dabbling in the druidic faith.

Prerequisites: Wild shape class feature, Knowledge (nature) 5 ranks.

Benefit: If you are a multiclassed druid, your wild shape ability is calculated as though your druid level were four higher, to a maximum level equal to your character level.

Special: This feat has no effect if you are not a multiclassed druid.
« 上次编辑: 2021-05-31, 周一 20:35:04 由 德拉卡 »

离线 德拉卡

  • N1非酋
  • Guard
  • **
  • 帖子数: 182
  • 苹果币: 1
Re: 堆了奇怪的东西
« 回帖 #24 于: 2019-04-16, 周二 13:29:23 »
驱兽麻袋(Animal-repellant sack)
出处极限荒野(Ultimate Wilderness) 第242页
价格:1gp 重量:0.5磅
类型:冒险装备
效果:这款厚帆布袋可以携带冒险装备和其他用品。它的容量为4立方英尺,并有一个皮条带,可以用来绑紧。 包上充斥着动物们觉得恶心的气味,并以同样会被它们讨厌的颜色染色。 具有动物生物类型以及智力为2或更低的生物会避免与驱兽麻袋接触,并且也不会去弄坏它,除非它们被魔法强迫,被主人命令或处于饥饿。

劇透 -  原文:
Animal-repellant sack
Source Ultimate Wilderness pg. 242
Price 1 gp; Weight 1/2 lb.
Category Adventuring Gear
Description
This heavy canvas sack can carry adventuring gear and other supplies. It holds 4 cubic feet of goods and has a leather thong that allows it to be tied shut. The sack is laced with scents that animals find odious, and it is dyed in similarly repellant colors. Creatures with the animal creature type and an Intelligence ability score of 2 or lower avoid contact with an animal-repellant sack and won’t tamper with its contents unless they’re magically compelled, ordered by a handler, or starving.

各类背包( Backpack)
出处极限荒野(Ultimate Wilderness) 第242页
价格:25gp(运输型),25gp(武器架) 重量:5磅(运输型),5磅(武器架)
类型:冒险装备
效果:这款皮革背包有一个自带搭扣带的大口袋,容纳大约为2立方英尺。 有些可能在侧面有一个或多个较小的口袋。
运输用背包:加固的金属条使这款皮革背包可以比传统背包更能承重。 除了拥有标准的背包隔层外,这款背包在顶部还有一个额外的附有背带的小袋。 一起使用时,背带和小袋可以安全地承载一只超小型或更小的生物。 被背带套住时,该生物无法离开背包或看到背包外面; 需要一个整轮动作才能从被套住的生物身上移除背带。

武器架背包:这款皮革背包含一个小型武器架。 架子最多可容纳四把武器,例如战斧,长剑,狼牙棒或短剑。 与你相邻的盟友可以移动动作从架子上取走武器而不会引发借机攻击,就好像他们拔出武器一样。 同时像普通背包一样,它可以在主隔层里容纳2立方英尺的物品。

劇透 -  原文:
Backpack
Source Ultimate Wilderness pg. 242
Price 25 gp (carrier), 2 gp (common), 40 gp (hydration), 50 gp (masterwork), 25 gp (weaponrack); Weight 5 lbs. (carrier), 2 lbs. (common), 4 lbs. (hydration), 4 lbs. (masterwork), 5 lbs. (weaponrack)
Description
This leather knapsack has one large pocket that closes with a buckled strap and holds about 2 cubic feet of material. Some may have one or more smaller pockets on the sides.

Masterwork Backpack: This backpack has numerous pockets for storing items that might be needed while adventuring. Hooks are included for attaching items such as canteens, pouches, or even a rolled-up blanket. It has padded bands that strap across the chest and the waist to distribute its weight more evenly. Like a common backpack, it can hold about 2 cubic feet of material in its main container. When wearing a masterwork backpack, treat your Strength score as +1 higher than normal when calculating your carrying capacity.

Carrier Backpack: Reinforced metal bars allow for this leather backpack to withstand a greater degree of stress than a traditional pack. Along with the standard backpack compartment, this pack has an additional pouch and harness at its top. Used together, the harness and pouch can safely contain a Tiny or smaller creature. While harnessed, the creature can’t leave the backpack or see outside of it; it takes a full-round action to remove the harness from a carried creature.

Hydration Backpack: This mostly leather backpack has a series of awkward metallic tubes, which run from the pack over your shoulders, and a small bladder at its base. A hydration backpack has a large pocket identical to that of a regular backpack that holds 2 cubic feet of material, while the bladder holds 1 gallon of liquid. The ends of the metal tubes can be positioned to allow you to easily dispense and drink liquid stored in the attached bladder. Consuming water in this way grants a +2 circumstance bonus on Constitution checks to avoid nonlethal damage during a forced march.

Weaponrack Backpack: This leather backpack includes a small weapons rack. The rack holds up to four weapons, such as battleaxes, longswords, maces, or short swords. Allies adjacent to you can retrieve a weapon from the rack as a move action without provoking attacks of opportunity, as if they were simply drawing a weapon. Like a normal backpack, it can hold 2 cubic feet of material in its main compartment.

擦剂(Liniment)
出处极限荒野(Ultimate Wilderness) 第246页
价格:15gp 重量:-磅
类型:炼金工具
效果:这款乳液由会舒缓肌肤的草药和精油制成。 当涂在你的皮肤上时,它可以减轻疼痛,能让你忽略由你所患的单一疾病造成的2点属性伤害效果。 擦剂的效果持续30分钟,它不能治愈,预防或以其他方式保护你免受疾病的影响。 擦剂的效果每24小时只能生效1次。

劇透 -  原文:
Liniment
Source Ultimate Wilderness pg. 246
Price 15 gp; Weight —
Category Alchemical Tools
Description
This lotion is made from soothing herbs and oils. When rubbed on your skin, liniment relieves pain, allowing you to ignore the effects of 2 points of ability damage caused by a single disease you have. The benefits of the liniment last for 30 minutes, and it does not cure, prevent, or otherwise protect you from the effects of diseases. You cannot benefit from the effects of liniment more than once in a 24-hour period.
« 上次编辑: 2019-06-30, 周日 13:32:02 由 德拉卡 »

离线 德拉卡

  • N1非酋
  • Guard
  • **
  • 帖子数: 182
  • 苹果币: 1
Re: 堆了奇怪的东西
« 回帖 #25 于: 2019-04-19, 周五 08:49:46 »
蛮兽裹布(Bestial Rags)
出处极限荒野(Ultimate Wilderness) 第251页
价格:8000gp
位置:躯体 CL:10th 重量:2磅
灵光:中等变化系
描述:这件破旧褴褛的衣服延长了变形者兽化的时间,使她每天可转化为次级形态的时间增加5分钟。每一套蛮兽裹布也与一个特定的拟态联系在一起,并通常由那个生物的皮毛制成,上面刻画着粗糙的象形图,允许变形者根据她的等级来转化为该拟态的次级和专攻形态。如果变形者已经获得转化为该拟态的能力,那么在转化为该拟态的专攻形态时视为高出2级。
制造花费:4000gp
制造需求:制造奇物、野兽形态II



劇透 -  原文:
Bestial Rags
Source Ultimate Wilderness pg. 251
Aura moderate transmutation; CL 10th
Slot body; Price 8,000 gp; Weight 2 lbs.
Description
These tattered and ragged garments extend the duration of a shifter’s bestial transformations, allowing her to shift into her aspects’ minor forms for 5 additional minutes per day. Each set of bestial rags is also tied to a specific aspect, typically being made of the hide of that creature and embossed with crude pictograms of it, allowing a shifter to assume that aspect’s minor and major form, as appropriate for her level. If the shifter already has the ability to shift into that form, that aspect’s major form functions as if she were 2 levels higher.
Construction
Requirements Craft Wondrous Item, beast shape II; Cost 4,000 gp
« 上次编辑: 2019-04-19, 周五 19:07:30 由 德拉卡 »

离线 德拉卡

  • N1非酋
  • Guard
  • **
  • 帖子数: 182
  • 苹果币: 1
Re: 堆了奇怪的东西
« 回帖 #26 于: 2019-04-19, 周五 08:53:28 »
黛珉招架(Deivon's Parry)出自 冒险者指南(Adventurer's Guide)
学派:变化系
等级:吟游诗人 1,魔战士 1
施法时间:1个直觉动作
成分:语言,姿势
射程:个人
目标:自己
持续:瞬间
由长期以来钦佩游荡剑客可以偏转打击的奥多里魔战士所创造,黛珉招架在吟游诗人和魔术师之间迅速受到欢迎并普及。你反应迅速,使自己可以招架一次攻击。这个法术只有在对手对你进行近战攻击时,并且必须在对方的攻击骰投出之前才能释放。挥舞轻型或单手武器进行一次招架,就像游荡剑客的炫技适时格挡反击(除了不需要派头)。反击并不包含在这个法术效果里。

劇透 -  原文:
DEIVON’S PARRY
School transmutation; Level bard 1, magus 1
Casting Time 1 immediate action
Components V, S
Range personal
Target you
Duration instantaneous
Originally designed by an Aldori magus who had long admired swashbucklers for their ability to deflect blows, Deivon’s parry has swiftly gained popularity among bards and magi alike.
Your reflexes snap into action, allowing you to deflect a blow. This spell can be cast only when an opponent makes a melee attack against you, and only before the attack roll has been made.
Make a parry attempt with a light or one-handed weapon you’re wielding, as if using the swashbuckler’s opportune parry and riposte deed (except that this does not require panache). You cannot riposte as part of this spell’s effect.

离线 德拉卡

  • N1非酋
  • Guard
  • **
  • 帖子数: 182
  • 苹果币: 1
Re: 堆了奇怪的东西
« 回帖 #27 于: 2019-06-02, 周日 09:07:55 »
化兽狂战士(Beastkin Berserker)出自:幽暗地域英雄(Heroes of the Darklands)第21页
分类:职业-野蛮人变体
 虽然一些野蛮人在狂暴时呈现出野兽般的外表,但是化兽狂战士则深深地陷入了原始的狂怒之中,使她实际上变化为了一头猛兽。表层世界的狂战士经常与熊或狼等食肉动物有所关联,并且有时甚至被误认为是兽化人。 地底托古斯的野蛮人会变化为横冲直撞的恐龙或巨型野兽,用她们最喜欢的动物的皮和骨头制作成盔甲。

野蛮亲和Savage Rapport (Ex):1级时,化兽狂战士与一种具有动物类型的特定生物(如獾或三角龙)获得精神联系。 面对她所选择的动物类型时,她在驯养动物,威吓和察言观色检定上获得她等级一半的加值(最少为1)。
在5级和之后的每5级(10级,15级和20级),化兽狂战士可以选择其他额外的动物类型来适用这些奖励。这一能力取代了快速移动

野性转化Feral Transformation(Su):4级时,每当进入狂暴状态,化兽狂战士可以变化为小型或中型动物的形态。 如同野兽形态I(beast shape I),持续时间和狂暴时间相同并且变化的动物必须与她在野蛮亲和中所选择的一样。
8级时,化兽狂战士可以使用野性转化变为她在野蛮亲和中选择的大型或超小型的动物。 如同野兽形态II(beast shape II)。
12级时,化兽狂战士可以使用野性转化变为她在野蛮亲和中选择的超大型或微型的动物。如同野兽形态III(beast shape III)。
这一能力取代了4级,8级和12级的狂暴之力

PFS---化兽狂战士在使用野性转化期间不会有属性点上的调整。在选择野性亲和的动物时,狂战士必须选择那些有模板的动物,并且只有当她有能力转变成这种动物的体型时,她才能变化为该动物的形态。例如,一名选择三角龙的化兽狂战士将能在12级时变化成三角龙。她不能在低级时变化为体型不同的幼年三角龙。

这难道不是比变形者更好吗.jpg :em021


劇透 -  原文:
Beastkin Berserker
Source Heroes of the Darklands pg. 21
While some barbarians take on bestial aspects in their rages, the beastkin berserker descends so deeply into primal fury that she actually transforms into an animal. Berserkers of the surface world often associate with predators such as bears or wolves, and are sometimes mistaken for lycanthropes. The barbarians in Deep Tolguth shapechange into rampaging dinosaurs or megafauna, crafting their armor out of the hide and bones of their favored animals.

Savage Rapport (Ex): At 1st level, a beastkin berserker gains a spiritual connection to a specific kind of creature with the animal type (such as a badger or a triceratops). She adds half her level (minimum 1) on Handle Animal, Intimidate, and Sense Motive checks involving the chosen type of animal.

At 5th level and every 5 levels thereafter (10th, 15th, and 20th levels), the beastkin berserker can select an additional kind of animal to which these bonuses apply.

This ability replaces fast movement.

Feral Transformation (Su): At 4th level, when entering a rage, a beastkin berserker can take the form of a Small or Medium animal. This functions as beast shape I, except the duration is for as long as the beastkin berserker rages and the animal must be one she has chosen with her savage rapport.

At 8th level, the beastkin berserker can use feral transformation to take the form of a Large or Tiny animal that she has chosen with her savage rapport. Feral transformation now acts as beast shape II.

At 12th level, a beastkin berserker is able to use feral transformation to take the form of a Huge or Diminutive animal that she has chosen with her savage rapport. Feral transformation now functions as beast shape III.

This ability replaces the rage powers gained at 4th, 8th, and 12th levels.

Page 21—A beastkin beserker does not adjust her ability scores when she undergoes a feral transformation. When selecting creatures for her savage rapport, the beserker must choose creatures that have statistics, and she can only take the form of a specific animal once she gains the ability to transform into an animal of that size. For example, a beastkin beserker who selects triceratops would be able to take the form of a triceratops at 12th level. She could not take the form of a younger triceratops of varying sizes at lower levels.
« 上次编辑: 2020-02-08, 周六 19:15:40 由 德拉卡 »

离线 德拉卡

  • N1非酋
  • Guard
  • **
  • 帖子数: 182
  • 苹果币: 1
Re: 堆了奇怪的东西
« 回帖 #28 于: 2020-03-09, 周一 14:34:41 »
苍翠骑士(Verdivant)出自:荒野起源(Wilderness Origins)第15页
分类:职业-骑士变体
  一些被称作苍翠骑士的藤蔓莱西,精魄饱满,足以将另一个自我投射为实体,这些莱西骑在由自己的藤蔓组成,以自身近乎无限的能量激活的独特坐骑上探索世界。无论是坐骑还是骑手都郁郁葱葱,开满了鲜艳的花朵,抽打着卷须,散布花粉,以及其他充满自然力量的表现。这一变体通常只适用于藤蔓莱西,但是在GM的允许下,其他种族也可以使用。

植物坐骑Plant Mount (Ex):一名苍翠骑士会发芽,把他的藤蔓培植成一种动物的形态,并给它们注入有限的智慧。苍翠骑士会选择适合他体型的坐骑,但是这坐骑是莱西亚种植物,和藤蔓莱西有着相同的免疫能力。
苍翠骑士可以吸收并再生他的植物坐骑。这可以取代一只被杀的坐骑或者改变坐骑的形态;新的坐骑形态也必须是合适苍翠骑士骑乘的尺寸。这两种能力都需要花费一周的时间,新生的坐骑可立刻受益于各种特殊能力。
4级时,再生坐骑只需要花费24小时。这一能力调整了坐骑,并取代了驯兽专家

绽放(Effloresce):2级时,以一个标准动作,苍翠骑士能以自身活力无限的精魄导致爆发性生长,引发绽放。每天3次,苍翠骑士可以使用此能力,2级之后的每4个职业等级再加1次。苍翠骑士可对自身或接邻的自己的植物坐骑使用绽放。
绽放每骑士等级持续1轮,并且苍翠骑士最多同时只能有2个绽放效果。苍翠骑士可以在他的回合以自由动作结束绽放。
6级时,苍翠骑士可以移动动作引发绽放。
12级时,苍翠骑士可以迅捷动作引发绽放,并且同时可有2个绽放效果。(2级说了一遍,12级又说一遍?没找到勘误,挠头)
17级是,苍翠骑士可以在一次动作中引发两次绽放。
2级时,苍翠骑士可引发以下绽放:
    藤蔓盾Shieldvines (Ex):10尺内的盟友离开受到威胁的方格时不会被借机;9级时增加到20尺。
    浮萍Floatflower (Ex):10尺内的盟友会忽略由非魔法引起的困难地形。 9级时,他们在这10尺范围内时还会获得空中行走(air walk)的效果。
5级时,苍翠骑士可引发以下绽放:
    支配花粉Innervating Pollen (Ex):苍翠骑士及其30尺内的盟友在攻击或豁免骰上获得加值(由骑士选择;所有人收益相同),其数值为苍翠骑士等级的三分之一。
    支援盛开Bolsterbloom (Su):苍翠骑士及其30尺内的盟友获得快速治疗1;快速治疗在9级,14级和17级时各增加1点。
9级时,苍翠骑士可引发以下绽放:
    充能花Charged Blossoms (Su):选择一种能量类型:酸,寒冷,电或者火。苍翠骑士及其10尺内的盟友获得所选的能量抗性10。14级时,范围为20尺,并且能量抗性提升至20。
    滑索Slipstrands (Su):苍翠骑士及其10尺内的盟友获得行动自如的效果;17级时增加到20尺。
14级时,苍翠骑士可引发以下绽放:
    神肴Ambrosia (Su):绽放会暂时抑制苍翠骑士及其30尺内的盟友的结界,变形和诅咒效果,如同破除结界,以骑士等级作为施法者等级。被影响的生物在绽放期间会忽略这些效果,绽放结束后恢复。 在效果被抑制时,效果的持续时间不会暂停。
    幸运叶Luckleaf (Su):在投D20时,苍翠骑士30尺内的盟友可投两次并选取其中较好的结果;每次绽放时,盟友只能从此能力中受益一次。 幸运叶每分钟只能激活1次。
这一能力取代了战术,旗帜,高等战术,旗帜高扬,战术大师和奖励专长

蜿蜒步伐Sinuous Steps (Ex):3级时,苍翠骑士和他的坐骑获得德鲁伊的穿林步职业能力。附加,他们在骑乘冲锋后不受任何AC惩罚。这一能力调整了骑士冲锋


劇透 -  原文:
Verdivant
Source Wilderness Origins pg. 15
Some vine leshys’ spirits are vibrant enough to project this animus beyond their own bodies. Called verdivants, these leshys explore the world atop unique companions formed from the leshy’s vines and animated by their nearly boundless energy. Both mount and rider brim with new growth, sporting bright flowers, whipping tendrils, clouds of pollen, and other manifestations charged with nature’s power. This archetype is typically available only to vine leshys, but with the GM’s permission, other races can take it as well.

Plant Mount (Ex): A verdivant buds off and cultivates his vines into an animal form, imbuing them with limited intelligence. The verdivant selects a mount appropriate for his size as normal, but this mount is a plant with the leshy subtype and has the same immunities as a vine leshy.

A verdivant can absorb and regrow his plant mount. This can either replace a slain mount or change a mount’s form; the new form must still be a suitable mount the verdivant is capable of riding. Either function takes 1 week, after which the newly regrown mount immediately benefits from its special abilities.

At 4th level, regrowing a mount takes only 24 hours.

This alters mount and replaces expert trainer.

Effloresce: At 2nd level, a verdivant can use a standard action to create efflorescences, explosive growths fed by his animating spirit. A verdivant can use this ability three times per day, plus one additional time per day for every 4 cavalier levels he has beyond 2nd. A verdivant can apply effloresces to himself, or his plant mount if it is adjacent. Efflorescences last for 1 round per cavalier level, and a verdivant can have at most two efflorescences in effect at a time. A verdivant can end an efflorescence during his turn as a free action.

At 6th level, a verdivant can effloresce as a move action. At 12th level, a verdivant can effloresce as a swift action, and he can have two efflorescences in effect simultaneously. At 17th level, a verdivant can effloresce twice as part of the same action.

At 2nd level, a verdivant can use the following efflorescences.

Shieldvines (Ex): Allies within 10 feet do not provoke attacks of opportunity when leaving threatened squares; this increases to 20 feet at 9th level.

Floatflower (Ex): Allies within 10 feet ignore the effects of nonmagical difficult terrain. At 9th level, they also gain the effects of air walk while within 10 feet of the verdivant.

At 5th level, a verdivant gains the following efflorescences.

Innervating Pollen (Ex): The verdivant and his allies within 30 feet gain a competence bonus either on attack rolls or to saving throws (the verdivant’s choice; all allies gain the same benefit) equal to one-third the verdivant’s cavalier level.

Bolsterbloom (Su): The verdivant and his allies within 30 feet gain fast healing 1; this fast healing increases by 1 at 9th level, and again at 14th and 17th levels.

At 9th level, a verdivant gains the following efflorescences.

Charged Blossoms (Su): Choose an energy type: acid, cold, electricity, or fire. The verdivant and his allies within 10 feet gain energy resistance 10 to the chosen energy type. At 14th level this affects allies within 20 feet, and the energy resistance increases to 20.

Slipstrands (Su): The verdivant and his allies within 10 feet are affected by freedom of movement; this increases to 20 feet at 17th level.

At 14th level, a verdivant gains the following efflorescences.

Ambrosia (Su): The efflorescence temporarily suppresses enchantments, transmutations, and curses on the verdivant and his allies within 30 feet, as break enchantment with a caster level equal to the verdivant’s cavalier level. Affected creatures ignore the effects of such conditions for the duration of the efflorescence, after which the conditions’ full effects resume. The duration of suppressed conditions continues to elapse while the condition is suppressed.

Luckleaf (Su): When attempting a d20 roll, allies of the verdivant within 30 feet of him can roll twice and use the better result; each ally can benefit from this ability only once per efflorescence. Luckleaf can be activated once per minute.

This replaces tactician, banner, greater tactician, greater banner, master tactician, and bonus feats.

Sinuous Steps (Ex): At 3rd level, a verdivant and his plant mount gain the woodland stride druid class feature. In addition, they do not take any penalty to AC after making a charge attack.

This alters cavalier’s charge.
« 上次编辑: 2020-03-09, 周一 19:55:00 由 德拉卡 »

离线 德拉卡

  • N1非酋
  • Guard
  • **
  • 帖子数: 182
  • 苹果币: 1
Re: 堆了奇怪的东西
« 回帖 #29 于: 2021-05-19, 周三 19:21:53 »
诸因之盾(Shield of Countless Causes)
出处信仰与哲学(Faiths & Philosophies) 第31页
价格:11,157gp
位置:盾牌 CL:5th 重量:10磅
灵光:微弱惑控系
描述:数十页经文覆盖着这面+2重木盾,每张的字样或插图都详细说明了骑士团的宗旨。 在佩戴或携带时,这面盾牌如同虔信经匣(phylactery of faithfulness),不同之处在于,它只对于违反佩戴者所属骑士团法令的行为有反应。
    一面全新的诸因之盾有5发充能。 通过花费1发充能并研究盾牌上经文10分钟,佩戴者可以重新获得自己的骑士道收益,如同已经过去24小时一般。 通过花费3发充能并研究盾牌上的经文8个小时,佩戴者可改变其所属骑士团。 当所有充能都耗尽时,盾牌仍是一面+2重木盾。
制造花费:5657gp
制造需求:制造奇物、赎罪术



劇透 -  原文:
Shield of Countless Causes
Source Faiths and Philosophies pg. 31
Aura faint enchantment; CL 5th
Slot shield; Price 11,157 gp; Weight 10 lbs.
Description
Dozens of pages of scripture cover the face of this +2 heavy wooden shield, each detailing in word or illustration the tenets of a knightly order. While worn or carried, the shield acts like a phylactery of faithfulness, except that it only functions for actions that would violate the edicts of the wearer’s cavalier order. A newly created shield of countless causes has 5 charges. By expending 1 charge and studying the shield’s texts for 10 minutes, the wielder can regain the use of his order abilities as if 24 hours had passed. By expending 3 charges and studying the shield’s texts for 8 hours, the wielder can change his order. When the last charge is used, the shield remains a +2 heavy wooden shield.
Construction
Requirements Craft Wondrous Item, atonement; Cost 5,657 gp

探索者的好伙伴
浮游明炎(Ioun Torch)
出处极限装备 (Ultimate Equipment pg. 305) 第305页
价格:75gp
位置:无 CL:12th 重量:-
灵光:强烈共通系
描述:这件物品仅仅是一块烧坏了的暗灰色艾恩石,上面被释有不灭明焰法术。它保留了漂浮和环绕人物飞行的能力,并允许携带它的人可以空出双手。它可以是任何常见艾恩石的形状(椭圆,棱柱,球形,等等)。
制造花费:62.5gp
制造需求:制造奇物、不灭明焰、制造者的施法者职业等级必须到达12级



劇透 -  原文:
Ioun Torch
Source Ultimate Equipment pg. 305, Advanced Player's Guide pg. 306
Aura strong universal; CL 12th
Slot none; Price 75 gp; Weight —
Description
This item is merely a burned out, dull gray ioun stone with a continual flame spell cast upon it. It retains the ability to float and orbit, and allows the bearer to carry light and still have his hands free. It may be in any crystalline shape common to ioun stones (ellipsoid, prism, sphere, and so on).
Construction
Requirements Craft Wondrous Item, continual flame, creator must be 12th level; Cost 62 gp, 5 SP
« 上次编辑: 2021-07-11, 周日 15:38:50 由 迦南 »