作者 主题: 大叔团结局卡  (阅读 4795 次)

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离线 s.fish

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大叔团结局卡
« 于: 2011-07-24, 周日 16:20:15 »
beita, level 4
Human, Wizard
Build: War Wizard
Arcane Implement Mastery: Staff of Defense
Human Power Selection: Bonus At-Will Power

FINAL ABILITY SCORES
Str 8, Con 12, Dex 10, Int 21, Wis 14, Cha 10.

STARTING ABILITY SCORES
Str 8, Con 11, Dex 10, Int 18, Wis 14, Cha 10.


AC: 22 Fort: 17 Reflex: 19 Will: 18
HP: 34 Surges: 7 Surge Value: 8

TRAINED SKILLS
Religion +12, Arcana +12, Insight +9, History +12, Dungeoneering +9

UNTRAINED SKILLS
Acrobatics +2, Bluff +2, Diplomacy +2, Endurance +3, Heal +4, Intimidate +2, Nature +4, Perception +4, Stealth +2, Streetwise +2, Thievery +2, Athletics +1

FEATS
Wizard: Ritual Caster
Human: Unarmored Agility
Level 1: Hafted Defense (retrained to Great Fortitude at Level 4)
Level 2: Implement Expertise (Staff)
Level 4: Initiate of the Faith

POWERS
Bonus At-Will Power: Magic Missile
Wizard at-will 1: Thunderwave
Wizard at-will 1: Scorching Burst
Wizard encounter 1: Force Orb
Wizard daily 1: Sleep
Wizard daily 1 Spellbook: Flaming Sphere
Wizard utility 2: Shield
Wizard utility 2 Spellbook: Faith Healing
Wizard encounter 3: Fire Shroud

ITEMS
Spellbook, Adventurer's Kit, Magic Cloth Armor (Basic Clothing) +2, Staff of the War Mage +1, Cloak of Resistance +1
RITUALS
Make Whole, Tenser's Floating Disk
« 上次编辑: 2011-09-08, 周四 21:39:42 由 s.fish »
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离线 jimraynor

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Re: 寻找大叔失败的重训卡
« 回帖 #1 于: 2011-08-04, 周四 21:08:41 »

袋鼠的战士:

====== Created Using Wizards of the Coast D&D Character Builder ======
Good Miller, level 3
Human, Fighter
Fighter: Combat Superiority
Fighter Talents: One-handed Weapon Talent

FINAL ABILITY SCORES
Str 19, Con 15, Dex 10, Int 10, Wis 8, Cha 13.

STARTING ABILITY SCORES
Str 17, Con 15, Dex 10, Int 10, Wis 8, Cha 13.


AC: 22 Fort: 20 Reflex: 16 Will: 15
HP: 42 Surges: 11 Surge Value: 10

TRAINED SKILLS
Intimidate +7, Heal +5, Endurance +5, Athletics +6

UNTRAINED SKILLS
Acrobatics -3, Arcana +1, Bluff +2, Diplomacy +2, Dungeoneering, History +1, Insight, Nature, Perception, Religion +1, Stealth -3, Streetwise +2, Thievery -3

FEATS
Human: Weapon Proficiency (Bastard sword)
Level 1: Weapon Focus (Heavy Blade)
Level 2: Armor Proficiency: Plate

POWERS
Fighter at-will 1: Sure Strike
Fighter at-will 1: Tide of Iron
Fighter encounter 1: Steel Serpent Strike
Fighter daily 1: Comeback Strike
Fighter utility 2: Endure Pain
Fighter encounter 3: Sweeping Blow

ITEMS
Adventurer's Kit, Sunrod (20), Dwarven Plate Armor +1, Amulet of Protection +2, Frost Bastard sword +1, Javelin (20), Heavy Shield
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
以下引自全能的羊姐姐:
挑出最優解不是容易的事。很多四版戰鬥時間就是花在等待或討論最優解之上的... 戰:"我應該把他打倒地還是推開他?" 賊:"別推別推我要夾擊" 牧:"可是不推的話他一快步我們就全體吃光環" 賊:"那麼你別動,我用換位打?" 法:"我也可以拉人." 戰:"不可以那是牆角你不能鈄拉" 法:"如果我這樣走的話好像可以拉了但牧師要讓路" 牧:"我走開就罩不住賊?" 然後,過了十多分鐘,大家談好了,戰士投骰,打失... "是時候重新想了."

离线 jimraynor

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Re: 寻找大叔失败的重训卡
« 回帖 #2 于: 2011-08-04, 周四 21:10:01 »

我的Ardent:

====== Created Using Wizards of the Coast D&D Character Builder ======
Remington Blackford, level 3
Dragonborn, Ardent
Ardent Mantle: Mantle of Clarity
Dragonborn Racial Power: Dragon Breath
Dragon Breath Key Ability: Dragon Breath Constitution
Dragon Breath Damage Type: Dragon Breath Lightning

FINAL ABILITY SCORES
Str 10, Con 18, Dex 9, Int 10, Wis 10, Cha 19.

STARTING ABILITY SCORES
Str 10, Con 16, Dex 9, Int 10, Wis 10, Cha 17.


AC: 18 Fort: 17 Reflex: 12 Will: 17
HP: 45 Surges: 11 Surge Value: 15

TRAINED SKILLS
Arcana +6, Diplomacy +10, Athletics +5, Endurance +10

UNTRAINED SKILLS
Acrobatics -1, Bluff +5, Dungeoneering +1, Heal +1, History +3, Insight +1, Intimidate +7, Nature +1, Perception +1, Religion +1, Stealth -1, Streetwise +5, Thievery -1

FEATS
Level 1: Weapon Expertise (Heavy Blade)
Level 2: Toughness

POWERS
Ardent at-will 1: Demoralizing Strike
Ardent at-will 1: Energizing Strike
Ardent daily 1: Battleborn Acuity
Ardent utility 2: Inspiring Fortitude
Ardent at-will 3: Focusing Strike

ITEMS
Cloak of Resistance +1, Adventurer's Kit, Sunrod (10), Magic Greatsword +2, Dwarven Chainmail +1
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

以下引自全能的羊姐姐:
挑出最優解不是容易的事。很多四版戰鬥時間就是花在等待或討論最優解之上的... 戰:"我應該把他打倒地還是推開他?" 賊:"別推別推我要夾擊" 牧:"可是不推的話他一快步我們就全體吃光環" 賊:"那麼你別動,我用換位打?" 法:"我也可以拉人." 戰:"不可以那是牆角你不能鈄拉" 法:"如果我這樣走的話好像可以拉了但牧師要讓路" 牧:"我走開就罩不住賊?" 然後,過了十多分鐘,大家談好了,戰士投骰,打失... "是時候重新想了."

离线 onebyone

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Re: 寻找大叔失败的重训卡
« 回帖 #3 于: 2011-08-05, 周五 08:41:52 »
河马不是要做ranger么?

离线 jimraynor

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Re: 寻找大叔失败的重训卡
« 回帖 #4 于: 2011-08-05, 周五 09:24:07 »
人说的是可能
以下引自全能的羊姐姐:
挑出最優解不是容易的事。很多四版戰鬥時間就是花在等待或討論最優解之上的... 戰:"我應該把他打倒地還是推開他?" 賊:"別推別推我要夾擊" 牧:"可是不推的話他一快步我們就全體吃光環" 賊:"那麼你別動,我用換位打?" 法:"我也可以拉人." 戰:"不可以那是牆角你不能鈄拉" 法:"如果我這樣走的話好像可以拉了但牧師要讓路" 牧:"我走開就罩不住賊?" 然後,過了十多分鐘,大家談好了,戰士投骰,打失... "是時候重新想了."

离线 onebyone

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Re: 寻找大叔失败的重训卡
« 回帖 #5 于: 2011-08-18, 周四 20:08:44 »
不要版聊!