作者 主题: 【暗影狂奔第五版核心规则书翻译】魔法 – 炼术ENCHANTING,304-307  (阅读 8077 次)

副标题: 主译:giligilipony;标*句与原文有出入,再校对/润色时请留意

离线 马非鱼

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炼术ENCHANTING
炼术是一种发掘自然元素根源力量的技术。这种技术能向物体灌注魔法,来达到辅助和强化施法者的目的。通过这项技术,你可以给较小的物体注入魔法、制造法器(foci),以及将魔法物品分解成零散的试剂(component reagents)。
劇透 -   :
Enchanting is the technique of tapping into the fundamental power latent in natural elements and imbuing items with magic that aids and enhances a magician’s abilities. With it, you can enchant small items with spells, create magical foci, and break down magical items into component reagents.

炼金ALCHEMY
从魔法式的火焰喷射器到准备一个六魔之袋(six-demon bag),炼金术可以让施法者把魔法附于物体之上,并在之后释放出来。一般来说,炼金制剂往往不如其他施法者的法术强力,但相较于其他法术形式来说,这种法术形式更加多样化。作为炼金制剂的物品必须足够小,小到能让施法者拿起来并操作它。施法者可以通过改变、标记、雕刻,或者是给这个物体加上其他点睛之笔(creative touch)来让它变成炼金制剂。通过一个成功的奥秘学+直觉【精神】检定,你就能判断一件物品是不是炼金制剂。
译注:比如说你可以在制作回血药水的时候将药水变成红色;在制作火球珠的时候,在红宝石中间加个徽纹,诸如此类。
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From mystic flamethrowers to preparing a six-demon bag, alchemy allows the magician to prepare objects that hold a spell to be released later. Preparations are generally less powerful than their spell counterparts, but they often are more versatile. The object used as a preparation must be small enough for the magician to lift, handle, and manipulate. The magician alters, marks, sculpts, or otherwise adds a creative touch to the object in the process of making it a preparation. This also makes it recognizable as a preparation with a successful Arcana + Intuition [Mental] Test.

炼金制剂拥有星界可见的灵光,这个灵光带有其创造者的星界印记。制剂被激活后,该灵光和星界印记会以与施法法术(p.283)灵光相同的速度衰减。此外,维持法术的炼金制剂在启动且法术生效时短暂变成双重存在的(dual-natured)。
译注:由于原文的累赘,最后一句进行了不少改动。再校对/润色时请注意。
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Preparations carry an aura with the astral signature of its creator, which is visible in astral space. The aura and astral signature fades at the same rate as a cast spell (p. 283) after activation. Preparations which, when active, sustain a spell, become temporarily dual-natured while the spell is active.

下面给出了如何制作炼金制剂的方法。
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Here’s how to make an alchemical preparation.

第一步:选择法术CHOOSE A SPELL                                             
选择需要配制的法术的炼金版本。尽管用于炼金制剂的法术是列于284页咒术法术的不同版本,但是它们却有着相同的效果,耗竭以及关键词等等。你需要单独学习这些法术的炼金变体,但其消耗的业力和原来的法术是一样的。你只能选择一个你已知的炼金法术。
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Choose the alchemical version of the spell to be prepared. Spells used in preparations are different versions of the Sorcery spells listed on p. 283, but have the same effect, Drain Value, keywords, and so on as those spells. You learn the alchemical versions of these spells separately from Sorcery spells, but the Karma cost is the same. You can only choose an alchemical spell you know.

第二步:选择法术法能CHOOSE SPELL FORCE     
你必须声明你将制作的炼金制剂的强度。强度视为炼金制剂的上限,所以强度越高的炼金制剂就越强力,但也会造成更大的耗竭。你所制作的炼金制剂的强度不能超过你魔法等级的两倍。
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You must declare the Force at which your preparation will be created. The Force acts as a limit on the preparation, so higher Force preparations are more powerful, but at the cost of more Drain. You can make a preparation at a Force up to twice your Magic rating.

第三步:选择炼金制剂的核心CHOOSE THE LYNCHPIN FOR THE PREPARATION
炼金制剂的原材料被称作是炼金制剂的核心(lynchpin)。核心必须足够小,小到你能拿起来并操作它。除此之外,核心不能有任何的魔法灵光,所以活物是不能作为核心的。由于物品抗性(Object Resistance),对于其他大部分魔法,高科技物品是一个值得顾虑的问题。但这类物品却可以成为炼金制剂,因为它们本身并没有被魔化,它们只不过是用于锚定炼金法术罢了。
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The object used for the preparation is called the lynchpin. It must be small enough for you to lift, handle, and manipulate. In addition, the lynchpin must not have any aura already, so living beings are right out. For most magic, high-tech items are a concern because of Object Resistance, but such items can become preparations because the object itself is not being enchanted, it’s just acting as an anchor for the alchemical spell.

第四步:选择制剂的触发条件CHOOSE PREPARATION TRIGGER
当触发条件吻合时,制剂会释放在它上面的法术。选择一种制剂触发条件。你选择的触发条件会增加制剂的耗竭。
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A preparation releases its spell when a condition called the trigger is met. Choose a trigger type for the preparation. The trigger you pick can add to the Drain Value of the preparation.

命令Command:由你来触发制剂。你必须处在主物质界(如果你正在处于星界投影状态中,你必须显形),而且制剂需要在你的视线内,这样你才能用一个简单动作来触发这个制剂。这种触发方式能让你对这个制剂的目标有一定的主动权。这种触发方式会使你制作制剂的耗竭+2。生命法术的制剂只能使用命令作为触发。
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Command: The preparation is triggered by you. You must be on the physical plane (or manifest if you’re astrally projecting), have line of sight to the preparation (as defined for Spellcasting, p. 281), and take a Simple Action to trigger the preparation. You have some control over the preparation’s target with this trigger. This trigger adds +2 Drain to the creation of the preparation. Command triggers are the only triggers preparation with healing spells can have

接触Contact:下一个接触到制剂的活物将激活该制剂上的法术。这种触发方式会使耗竭+1。
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Contact: The next living being to touch the preparation activates the spell. This trigger adds +1 Drain.

定时Time:在你选择这种触发方式时,定一个时间。当制剂制作完毕的时候倒计时就会开始;倒计时一旦结束,制剂就会被激活。你声明的这个时间被制剂的最终效力(Potency;以小时为单位)所限制——如果你声明的时间超过了你最终制出制剂的效力,那么这个制剂将会被提前激活。这种触发方式会使你制作制剂的耗竭+2。
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Time: Choose an amount of time when picking this trigger. The countdown starts at the end of the creation of the preparation, and the preparation is activated when the time’s up. The time you declare is limited by the final Potency of the preparation in hours—if the time is greater than the resulting Potency after creation, the preparation activates prematurely. This trigger adds +2 Drain to the creation of the preparation.

第五步:制作炼金制剂CREATE THE PREPARATION
一旦其他事情已经准备妥当,你需要不间断的用一段时间来加工核心来让它成为制剂——时间为(制剂的强度)分钟。
你会将这些时间花在绘制奥术公式,雕刻符号或者象形文字,将施法材料混进核心中,或者其他一些符合你魔法流派的传统手法——而且制剂的强度等级越高,你的工作就会变得越发困难和错综复杂。你可以在制作炼金制剂的过程中使用试剂(reagent)。这些试剂将会在制作过程中被消耗掉(比如墨水,小挂坠等等)。你所使用的试剂数量将取代强度成为法术的上限(参见试剂,p.316)。制造工作完成以后,进行检定,用你的炼金+魔法【强度】对抗制剂强度。这个检定的净成功将成为制剂的效力。如果你的净成功数为零,那么你制作制剂的工作就算作失败,制作的时间被浪费掉了,而且你还是会承受耗竭。
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Once everything else is settled, you need to spend uninterrupted time crafting the lynchpin into a preparation—a number of minutes equal to the preparation’s Force. You spend this time drawing arcane formulae, carving symbols or hieroglyphs, mixing materials into the lynchpin, or some other time-honored way of working your magic that relates to your tradition—the higher the Force, the more complex and intricate your work. You can use reagents in the crafting of a preparation. They are expended in crafting (as inks, attached tchotchkes, etc.), and the number of drams of reagents used then becomes the limit instead of Force (see Reagents, p. 316). After the time elapses for creation of the preparation, make an Alchemy + Magic [Force] Test opposed by the Force of the preparation. The net hits from this test become the preparation’s Potency. If you get no net hits, the Preparation fails, the time is wasted, and you still take drain.

第六步:抵抗耗竭RESIST DRAIN
制剂的耗竭和法术一样,不过要加上所有被选触发带来的额外耗竭。如果你在你的炼金检定中的成功数大于你的魔法等级,那么这个耗竭将是物理性的,否则就是晕眩伤害。
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Drain for a preparation is the same as for the spell, plus any additional Drain based on the chosen trigger. If you get more hits on your Alchemy Test than your Magic rating, the Drain is Physical, otherwise it’s Stun.

失败GLITCHES
出现失败时,你可能给你的制剂使用了错误的触发方式,或者定时触发的倒计时缩短了,又或者是制剂在耗竭检定中被视作拥有更高的强度(+2强度)。对于大失败——好吧,我们不建议你喝下任何这样搞鼓出来的结果。它可能会在你动它的时候炸烂你的手,或者其他一些
GM突然想出的让你不愉快的东西。你最好赶紧走开(或者用跑的),离开那个制剂,直到效力失效。
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On a glitch, you may have put the wrong trigger on the preparation, or the duration of a time trigger could be off, or the preparation may resist at a higher force than usual (+2 to Force). On a critical glitch—well, we wouldn’t recommend drinking whatever the end result is. It may blow up in your hand when you move it. Or something equally unpleasant your gamemaster comes up with. It’s probably best just to step away (or run) from the preparation until the Potency fades.

制剂成品THE FINISHED PREPARATION
炼金制剂是一种暂时性的魔法形式。制剂的效力决定了它维持法术的时间以及法术被激活时的强度。制剂将保持满效力状态【效力×2】小时。在满效力状态结束后,每过一小时,制剂的效力就会降低一点。当效力降低至零的时候,它就会失去它的魔法性质而且在它上面的法术也会发散。
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An alchemical preparation is a temporary form of magic. The preparation’s Potency determines how many hours the magic can be sustained and how strong the preparation’s spell is when activated. The preparation maintains full Potency for [Potency x 2] hours. For every hour that passes after that period, the preparation’s Potency is reduced by 1. When Potency reaches 0 it loses its magical nature and the spell is lost.

引用
案例
为了一个破门入室的活计,艾比·尤基纳正在搞鼓一些小玩意。通常来说,她不会留下任何制剂,但有些时候确实很难避免这种情况。她的一个制剂是经蚀刻的玻璃球,这个玻璃球上储蓄了一个强度5的暗影术(Shadow)。她的魔法等级是5,炼金技能等级是5。所以在开始制作制剂时,她选择了强度5的暗影法术。之后,她选择了用命令作为触发。在蚀刻前,她使用了8打兰的试剂来包裹住这个玻璃球(这将上限提升到了8)。她花了五分钟来小心地在玻璃球上蚀刻出描述了古代黑暗诅咒的楔形文字。然后,她投掷10个骰子(魔法+炼金)来对抗法术强度(5骰子)。她最终得到了6成功,而法术强度这边没有成功。如果她没有使用试剂,暗影制剂的效力就会受制于5点(她的精神界限),而使用之后,效力就可以达到6。
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Abbi Kadabra is putting together a few toys for a B&E job. Normally she doesn’t leave any preparations behind, but there are times when she can’t avoid it. One of her preparations is a simple glass sphere that she etches so it will hold a Force 5 shadow spell. Her Magic Rating is 5 and her Alchemy skill is 5. So to begin the preparation, she chose the Shadow spell at Force 5. She then chooses the command trigger for it. She uses 8 reagents to coat the sphere before etching (thus increasing the limit to 8). For 5 minutes, she carefully etches the glass with cuneiform lettering describing an ancient curse of darkness. She then rolls 10 dice (Magic + Alchemy) opposed by the Force of the spell (5 dice). She manages to get 6 successes while the opposition gets 0. If she had not used reagents, the potency of the shadow preparation would have been limited to 5 (her Mental limit); instead it’s at 6.

在这之后,阿比需要抵抗耗竭。耗竭值为5(法术的耗竭公式为强度-2,但又因为触发方式+2)。因为制剂的效力是6,所以耗竭是物理性的。在损耗了她的体力(以及一点点试剂)之后,这个制剂就算是完成了。
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Abbi then resists drain. Drain value is 5 (Force –2, +2 for trigger). Because the Potency is 6, the Drain is Physical. While taxing on her body (and a little costly on reagents), the preparation is complete.


引用
炼金制剂的示例
· 一个用命令触发的闪电术以及一段作为核心的装饰用圆木,这段圆木前不久被雕琢成阿撒巴斯肯风格的。
· 一个定时触发的火球术被绑定在了一颗八号球上,这个球上有着一段用银色马克笔写成的自然氧化公式。
· 一个具有接触触发的死亡之触,它被储蓄在一个酸蚀了一段汉字俳句的信用棒上面。它被遗弃在那些无人之地,等待着被人捡起。
· 一个具有命令触发的轰击术(BLAST),它被绑定在了一个有着北欧符文“托尔”的锤子。
译注1:格式重新排版过
译注2:我很确定无论核心还是扩展里面都没有一个叫做Ram的法术,于是换了个相似的代替了

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A Lightning Bolt spell with a command trigger and a lynchpin of a decorative cylinder of wood, recently carved with Athabaskan artwork. A Fireball spell with a time trigger bound to an 8-ball marked with a formula relating to spontaneous combustion written in silver marker. A Death Touch alchemical spell with a touch trigger bound to a credstick, acid-etched with a haiku in kanji. It is left in some barrens, just waiting for someone to pick it up. A Ram alchemical spell with a command trigger bound to a hammer worked with Nordic runes dedicated to the god Thor.

离线 马非鱼

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使用炼金制剂USING A PREPARATION
当制剂上的法术被释放时,它如同被一个施法者施放那样消散。制剂使用它的效力替代施法等级来进行施法检定,并且使用它的强度来代替魔法属性(同时强度是法术的上限)。如果法术是持续的,它将会持续(效力)分钟(如果法术是恒定法术,那么它将永远持续下去)。使用炼金试剂进行施法不会承受耗竭因为炼金术师已经在制作过程中承受了耗竭。同样的,极限池也不能在炼金制剂施法中使用。
译注:即,使用制剂的检定为,效力+强度【强度】;如果可能的话,持续(效力)分钟;不用吃耗竭,但也不能用极限
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When the spell is released from the preparation, it goes off as though it were 。cast by a magician. The Spellcasting Test uses the preparation’s Potency in place of Spellcasting, and the preparation’s Force in place of Magic (with the Force also serving as the limit). If the spell is sustained, it lasts for (Potency) minutes (or in the case of a permanent spell until it becomes permanent). There is no Drain in this spellcasting because it was already taken by the alchemist; likewise no Edge pool can be spent on this spellcasting.

炼金制剂的目标必须处在主物质界。法术的实际目标取决于法术使用的范围:
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The target(s) of a preparation must be on the physical plane. The actual target(s) of the spell depend on the range of the spell used:

接触Touch:接触法术会影响触摸到制剂的活物。如果在制剂被激活时有复数个活物接触到它,那么法术的目标可以由施法者决定也可以随机决定。
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Touch: Touch spells affect the living being touching the preparation. If more than one living being is touching the preparation when it activates, the spell’s target is either chosen by the magician (if the command trigger was chosen) or at random.

视线Line of Sight:如果制剂选择了命令触发方式,那么这类法术的目标由施法者决定,否则法术将会作用在视线内最近的可见目标上。无论时哪种情况,法术最多能作用在(效力×强度)米远的目标上。
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Line of Sight: The target of the spell is chosen by the magician if the preparation employed a command trigger, otherwise the spell hits the nearest viable target within line of sight. In either case, the spell’s range is limited to (Potency x Force) meters.

范围Area:制剂处在法术影响范围的中心,并且这个范围的半径等同于制剂的效力(以米为单位)。
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Area: The preparation is the center of the area of effect, and the radius is the Potency of the preparation in meters.

离线 马非鱼

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炼成ARTIFICING
炼术是一种发掘自然元素根源力量的技术。这种技术能向物体灌注魔法,来达到辅助和强化施法者的目的。这种制造魔法法器的艺术被称之为炼成。不像其他魔法物品,法器是十分强力的,可以重复利用,而且紧密地和它的主人联系在一起。每个法器都意味着一股被恒定且复杂的炼具(enchantment),它以奥秘公式作为蓝图,并籍由业力来完成最后的点睛之笔*。所有的法器都遵从一个基本的创造过程:首先你要有法器公式,然后选择一个合适的载体(telesma;一个用于炼化的材料物品)。当法器被制成后,与其联结就是最后一步*
译注:enchantment proper这个短语全书内就出现了一次
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Enchanting is the technique of tapping into the fundamental power latent in natural elements and imbuing items with magic that aids and enhances a magician’s abilities. The act of creating a magical focus is known as artificing. Unlike other magical goods, a focus is powerful, reusable, and intimately tied to its owner. A focus represents a permanent and complex enchantment built up slowly from an arcane formula and finished with Karma. All foci follow the same basic creation process: first a focus formula is needed, then an appropriate telesma (the material item to be enchanted) is selected. After that the enchantment proper is created, and finally the finished focus is bonded.

以下是便是怎么做到的。
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This is how to do it.

第一步:选择一个法器公式CHOOSE FOCUS FORMULA                                                       
设计法器需要一份复杂的奥秘配方(arcane recipe),也被称之为法器公式。正如同其他魔法公式,法器公式由奥秘学技能所制造。他们对于泛人类法师们而言都太难以记下,以至于需要被以某种方式被记录下来。你可以在魔法商店和魔法商家中买到法器公式。
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Designing a focus requires a complex arcane recipe known as a focus formula. Focus formulae, like all magical formulae, are produced using the Arcana skill. They are too complex for metahuman magicians to memorize and must be recorded in some fashion. You can buy focus formulae from lore stores and talismongers.

所有的法器公式都对应着一个特定的法器种类(咒法、精魂、威能、武器等)、强度、形态(木制长矛、金戒指、振动刀等),以及法器的流派(赫尔墨斯、萨满等)。在魔法商家出售的法器公式一般使用在广大法术流派中比较“传统”的形式(法杖、魔法护身、不经雕琢的钝剑等)——这就是为什么很多施法者经常创造自己的法器公式。法器公式的强度必须等于或者小于你的魔法等级——你不能制作强度超过你魔法等级的法器。
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All focus formulae specify the type of focus (spell, spirit, power, weapon, etc.), Force, form (wooden quarterstaff, gold ring, vibroknife, etc.), and tradition of the focus (hermetic, shamanic, etc.). The formulae sold by talismongers typically use “traditional” forms in widespread magical traditions (wands, magical amulets, rune-carved swords, etc.)—which is why a lot of magicians commonly create their own formulae. The focus formula must be for a Force that is equal to or less than your Magic rating—you cannot make foci with ratings greater than your Magic rating.

如果你情愿自己创造法器公式,你可以从头开始设计一个。研究法器公式要进行一个奥秘学+魔法【星界】(强度×强度,1天)延续检定。一旦研究完成,这个法器公式就能被所有施法者所使用,让他们以你的流派来制作特定的法器。施法者可以把其他流派的法器公式编译成自己的,这需要进行一个奥秘学+魔法【星界】(强度,1天)延续检定。
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If you’d rather create your own focus formula, you can design one from scratch. Researching a focus formula is an Arcana + Magic [Astral] (Force x Force, 1 day) Extended Test. Once complete, the focus formula may be used by any magician of your tradition to make that specific focus. A magician can translate a focus formula from another tradition into their own with an Arcana + Magic [Astral] (Force, 1 day) Extended Test.

第二步:取得载体OBTAIN THE TELESMA
在你制作法器之前,你需要取得一个和你法器公式指定形态相合的物体。在这个魔化过程中所使用的这个物品被称作载体。取得载体可以很简单也可以很复杂——如果法器公式上说只需要一把小刀,那么你不过是需要去当地的Weapons World里买一把;但如果法器公式说你需要一个由加州秃鹫骨头雕刻而来的长笛,那么你就需要费一些功夫去寻找这个可疑的物件。所有的无生命物体都可以被当成是载体:木制法杖、一颗漂亮的宝石、一件武器、一辆车以及一个造型古怪的石头等等。一个物体越是天然的结晶,或者越精心打造,那么炼化这个载体就会变得越简单。出于这种原因,拥有技术技能或者艺术技能的施法者常常选择自己制作载体。
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Before you can create a focus, you need to acquire an item that matches the form defined in the focus formula. An object being prepared for enchantment in this manner is known as a telesma. Obtaining telesma may be simple or complex—if the formula calls for a knife it may be no more difficult than buying a blade from the local Weapons World franchise, but if the formula calls for a flute carved from the bones of a California condor, you might need to do some work to track down the item in question. Any inanimate object can serve as the telesma: a wooden wand, a jeweled charm, a weapon, a car, an oddly shaped stone, and so on. The more unprocessed and natural the object, or the more work you performed to craft it, the easier the telesma is to enchant. For this reason, enchanters with the technical or artistic skill to do so often create telesma themselves.

第三步:准备一个魔法工房PREPARE THE MAGICAL LODGE
你需要准备一个强度至少等同于公式强度的魔法工房,这个魔法工房的流派必须和你自己以及法器公式相同。当你在工房里面的时候,确保你往里面添加了必要的设施,毕竟你将会在里面待上一段时间。
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You’ll need a magical lodge with a Force at least equal to that of the formula Force, and of the same tradition as yourself and the focus formula. While you’re there, make sure you add some amenities, because you’re going to be in there for a while.

第四步:添加试剂SPEND REAGENTS
之后,你需要添加一些试剂。你需要添加的试剂数量(以打兰作单位)等同于此法器公式中所记录的联结业力消耗,但不能少于法器公式中记录的强度。这些试剂在制作过程的一开始就被添加进去,所以即使是你的制作失败了或者是被终止了,这些试剂也一样会被消耗掉。
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Second, you need to spend reagents. The amount you need to spend (in drams) is equal to the amount of karma the focus would require to be bonded at the Force specified in the focus formula (p. 306), with a minimum of (Force) drams. These reagents are spent at the start of the process, so they are used up even if you fail or abort the crafting.

第五步:制作法器CRAFT THE FOCUS
接下来,你需要花费等同于法器公式中所记录强度的天数。你将用这些时间聚集法力,把这些法力附着在载体上面,然后让这些法力永久地渗透进载体里面。事实上,做这些工作只需要花掉你每天中一些零散的时间,所以在这段时间中你可以做一些其他的事情,但除非你放弃继续制作法器,否则你是不能离开魔法工房的。
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Next, you need to spend a number of days equal to the Force in the focus formula. You use this time to gather mana, hanging it on the telesma and working it into the material permanently. You’re actually working sporadically over the course of each day, so you can do other business during this time, but you can’t leave the lodge without ruining your crafting attempt.

在制作过程的最后,这在整个制作过程中都能算是十分危险的一段时间:唤醒法器的力量。做一个检定。用你的炼成+魔法【公式强度】v. 公式强度+载体的物品抗性。这个检定代表着你几天来最强的时刻,所以你不能在这次检定中使用极限。如果你成功了,那么你在这次检定中得到的净成功将会成为法器的实际强度。如果你失败了,你将不能在下一步中抵抗耗竭。如果你出现了大失败,那么魔法会迅速失控并从你身上撕扯掉1点精华——炼成不是给弱者或者初学者的。
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At the end of the crafting time, it is time for the dangerous part of the process: invoking the power of the focus. Make an Artificing + Magic [formula Force] v. formula Force + telesma’s Object Resistance. This counts as the culmination of all your work over the days, so you can’t use Edge for this test. Your net hits from this test, if you succeed, become the focus’s actual Force. If you glitch, you cannot resist Drain in the next step. If you critically glitch, the magic spins out of your control and rips away 1 Essence from you—artificing is not for the weak or untrained.

第六步:抵抗耗竭RESIST DRAIN
耗竭值就是法器公式中所指明的强度,在之前的炼成检定中,载体获得的每个成功都会+2耗竭*;如果你法器的实际强度因为某种原因最终大于你的魔法等级,那么这个耗竭将会是物理性的。如果你在抵抗耗竭之后依然保有意识,你可以消耗等同于法器实际强度的业力来完成这件法器。如果你已经失去了意识或者不想保留成品,那么跳过这个业力花费阶段然后重新开始(嗯,可能等到你康复以后再来比较好)。
译注:标星句与原文有出入,校对/润色请留意
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The Drain Value is the Force specified by the focus formula, plus 2 for each hit (not net hit) rolled against you in the Artificing test; the Drain is Physical if the actual Force of the focus somehow ends up greater than your Magic rating. If you’re still conscious after resisting Drain, you can spend an amount of karma equal to the actual Force of the focus to seal the deal and finish the focus. If you fall unconscious or don’t want to keep the result, skip the karma expenditure and start over (probably after you’ve healed).

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炼成感知ARTIFACT ASSENSING
炼成技能也能赋予你感知法器的能力,这种能力能在一定程度上帮你理解它的制造者。做一个检定,用你的炼成+魔法【星界】vs. 法器强度×2。你可以使用该次检定的净成功来了解到关于这个法器制造者的灵光的信息(见灵视表格,p.313)。你每天可以对一个法器进行一次尝试。
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The Artificing skill also allows you to assense a focus in a way that helps you understand its creator. Make an Opposed Test of Artificing + Magic [Astral] vs. twice the Force of the focus. You can use the net hits to learn about the aura of the artificer who crafted it (see Assensing Table, p. 313). This can be attempted once a day per focus.

炼术反制DISENCHANTING
炼术反制技能可以让施法者暂时瓦解甚至拆除星界结构(astral constructs)。
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The Disenchanting skill allows the magician to temporarily disrupt or even unweave astral constructs.

要冻结一个已经激活的法器,进行一个对抗检定,炼术反制+魔法【星界】v. 目标强度+拥有者的魔法属性。无论你处在主物质界还是星界,你都可以进行炼术反制,但你必须和那件法器有视觉线。如果你拥有更多的成功数,那么此法器就会被冻结。
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To deactivate an active focus, make an Opposed Disenchanting + Magic [Astral] v. target’s Force + owner’s Magic Test. You can do this from the physical or astral plane, though you must have line of sight to the focus. If you get more successes on the test, the focus deactivates.

通过炼术反制技能,法器可以被有效的循环利用——用一部分被释放的法力来为试剂充能。要将一件法器分解成试剂并完全摧毁它,施法者必须能够触碰到这件法器。分解法器需要进行对抗检定,用炼术反制+魔法【星界】v. 目标强度(+拥有者的魔法属性,如果它已经与他人联结的话)。
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With the Disenchanting skill, a focus can be effectively recycled, as a portion of the freed mana can recharge spent reagents. To break a focus down into reagents and totally destroy it, a magician must have touch contact with it. Breaking down a focus requires an Opposed Disenchanting + Magic [Astral] v. target’s Force (+ owner’s Magic if bonded and if the focus isn’t yours) Test.

如果这个检定成功了,那么这个法器将不复存在。在核心处的载体会崩解而且无法再被使用。摧毁星界结构所释放出的法力可以被引导至属于施法者流派的物件之中,并将它们变成试剂。进行 炼金+魔法【星界】检定,每个成功都能制造出一个试剂,最多不能超过在制造这个法器中所使用试剂数量的三分之一(参见炼成的第四步,p.306;译注:即,此法器的联结业力消耗/3)。这个过程需要消耗(目标法器的强度)小时。
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If you succeed in this test, the focus ceases to be. The telesma at the heart of it disintegrates and is unusable. The mana released from the destruction of the astral construct can be channeled into objects of the magician’s tradition, making them into reagents. Make an Alchemy + Magic [Astral] Test. Every success creates one reagent, up to maximum of one-third of the reagents used in creating the focus (see step 4 of Artificing, p. 306). This process takes a number of hours equal to the target’s Force.

分解DISJOINING
简单的来说,分解之于炼金正如法术解除之于施法。分解能让你移走制剂上的魔法能量,把它重新变回寻常的物品。要分解一个制剂,你需要用灵视(p.142)来确定这件物品就是制剂,并且你需要接触到它。分解是一个复杂动作,而且你需要进行对抗检定,炼术反制+魔法【星界】v. 制剂强度+制造者的魔法等级(再加上固定在它上面的任何超魔带来的业力)。你获得的每个净成功都会使制剂的效力-1。之后你会承受同样的耗竭,如同你制造了这个制剂一样。
这件事有一定的风险——如果这个制剂的触发为接触,而且你又在炼术检定中失败,那么这个制剂将会被激活。希望它最好不会爆炸吧。
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Put simply, disjoining is to Alchemy as dispelling is to Spellcasting. Disjoining allows you to remove the magic power from a preparation, making it into an ordinary object again. To disjoin a preparation, you need to have identified the object as a preparation by assensing it (p. 142), and you need to touch it to make the attempt. Disjoining takes a Complex Action, and you make an Opposed Disenchanting + Magic [Astral] Test vs. the preparation’s Force + the alchemist’s Magic Rating (plus any Karma from the fixation metamagic). Every net hit you get reduces the preparation’s Potency by 1. You then take the same amount of Drain as you would have if you’d created the preparation yourself.
There’s a risk to doing this—if the preparation has a contact trigger and you fail the Disenchanting Test, the preparation activates. Better hope it’s not explosive.