作者 主题: 女巫集市  (阅读 43353 次)

副标题: 你当然不会在这找到已經(翻)出(译)售(好)的東西

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Re: 女巫集市
« 回帖 #10 于: 2020-06-13, 周六 12:58:51 »
Gug Hide
Source Planar Adventures pg. 47
Aura strong abjuration and transmutation CL 13th
Slot armor; Price 22,165 gp; Weight 25 lbs.
Description
This grotesque suit of +1 hide armor is stitched together from the hides of gugs from the underworld of the Dreamlands and the nightmare realm of Leng. The wearer of a suit of gug hide gains the benefits of Leng’s basic infusion when in an underground environment. Once per day as a standard action, the wearer can cause his arms to each split into two arms at the elbow, each bearing a furred hand like that of a horrid subterranean gug. The wearer must designate one hand as his primary hand; all others are considered off hands. He can use any of his hands for other purposes that require free hands. A user who has Two Weapon Fighting is treated as if he had Multi-Weapon Fighting while these extra arms are activated. This ability lasts for 10 minutes and has no effect if the wearer already has more than two arms.
Construction
Requirements Craft Magic Arms and Armor, alter self, limited wish; Price 11,165 gp

http://www.aonprd.com/MagicArmorDisplay.aspx?ItemName=Gug%20Hide

Greater Hat of Disguise
Source Curse of the Riven Sky pg. 30
Aura faint illusion; CL 3rd
Slot head; Price 12,000 gp; Weight —
Description
Like a hat of disguise, this garment allows its wearer to alter her appearance. It functions as an alter self spell (as opposed to disguise self). The hat becomes a part of the disguise and can be a hat, a helmet, a headscarf, and so forth.
Construction
Requirements Craft Wondrous Item, alter self; Cost 6,000 gp

http://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Greater%20Hat%20of%20Disguise

Mask of Stolen Identities (Gillman)
Source Inner Sea Races pg. 233
Aura moderate transmutation; CL 9th
Slot eyes; Price 20,000 gp; Weight 1/2 lb.
Description
The following wondrous item is generally available only to members of the indicated race or ethnicity.

This simple, pale porcelain mask has large, circular eye-holes. Twice per day, the wearer can speak a command word and make a touch attack against a humanoid creature as a free action. If he hits, the mask alters the wearer’s appearance to match the creature touched as per alter self. If the touch misses, the activation is wasted. Unlike a typical polymorph effect, the disguise is a good likeness of the specific individual and grants a +10 bonus on Disguise checks to pass as that individual. The mask melds into the wearer’s face, leaving only an extremely fine seam that can be noticed with a successful Perception check opposed by the user’s Disguise check. The effect lasts until the wearer removes the mask or uses it to assume a new form.

If the wearer is a gillman, he can concentrate on one simple question that could be answered in 25 words or fewer when he activates the mask. If he does so, he learns what the target thinks is the question’s answer when the touch attack hits, unless the target succeeds at a DC 17 Will saving throw.
Construction
Requirements Craft Wondrous Item, alter self, detect thoughts, creator must be a gillman; Cost 10,000 gp

http://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Mask%20of%20Stolen%20Identities%20(Gillman)

« 上次编辑: 2021-04-09, 周五 23:32:11 由 犬良人 »
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 女巫集市
« 回帖 #11 于: 2021-02-28, 周日 12:13:28 »
Celestial Companion
Source Plane-Hopper's Handbook pg. 12
School transmutation; Level arcanist 2, druid 2, hunter 2, paladin 1, ranger 2, shaman 2, sorcerer 2, summoner 1, summoner (unchained) 1, witch 2, wizard 2
Casting
Casting Time 1 standard action
Components V, S, DF/M
Effect
Range touch
Target animal companion, eidolon, familiar, or mount
Duration 1 minute/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
Description
You bestow divine protection on your companion. The target gains spell resistance equal to 5 plus half your caster level against spells and spell-like effects produced by evil creatures. The target also gains a +1 sacred bonus on saving throws and DR 5/evil or silver. Creatures under the effects of this spell often take on a celestial appearance, such as golden feathers or a radiant aura, but they are not truly celestial creatures.

https://www.aonprd.com/SpellDisplay.aspx?ItemName=Celestial%20Companion
While you live, shine
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Re: 女巫集市
« 回帖 #12 于: 2021-04-24, 周六 16:38:04 »
Dread Wing
Source Armor Master's Handbook pg. 28
Aura strong transmutation CL 15th
Slot armor quality; Price +5 bonus; Weight —
Description
As an immediate action, the wearer of a suit of dread wing armor can order it to disassemble and reconfigure itself as a pair of immense dragon’s wings. These wings grant the armor’s wearer a fly speed of 60 feet (average maneuverability) and can be used as secondary natural weapons. These bladed wings each deal 1d6 points of damage for a Medium wearer (1d4 points of damage for a Small wearer). The wings are treated as the same kind of material as the base armor for the purpose of penetrating damage reduction. While the wings are unfurled, a suit of dread wing armor’s total armor bonus decreases by half. The dread wing special ability can be applied only to full-plate armor or Hellknight armor.
Construction
Requirements Craft Magic Arms and Armor, fly, iron body; Price +5 bonus

https://aonprd.com/MagicArmorDisplay.aspx?ItemName=Dread%20Wing

Radiant Flight
Source Armor Master's Handbook pg. 28
Aura moderate transmutation CL 10th
Slot armor quality; Price +15,000 gp; Weight —
Description
On command, the wearer of a suit of radiant flight armor can conjure a pair of batlike wings from her back that shed light like a torch. These wings grant a fly speed of 30 (poor maneuverability) for 10 minutes per day. This duration need not be used consecutively, but must be used in 1-minute increments. The radiant flight special ability can be applied only to heavy armor.
Construction
Requirements Craft Magic Arms and Armor, fly; Price 7,500 gp

https://aonprd.com/MagicArmorDisplay.aspx?ItemName=Radiant%20Flight

Unbowed
Source Armor Master's Handbook pg. 28
Aura moderate conjuration and evocation CL 9th
Slot armor quality; Price +5 bonus; Weight —
Description
When the wearer of unbowed armor would be reduced to 0 hit points or fewer by an attack that deals hit point damage, the wearer can negate all of that attack’s damage as an immediate action. Using this effect permanently destroys the unbowed armor and causes it to explode in a shower of metal shrapnel, dealing 1d6 points of piercing damage per point of armor bonus to AC granted by the armor. This damage affects all creatures within 10 feet of the wearer (but not the wearer herself). A successful DC 20 Reflex save halves this damage. The unbowed special ability can be applied only to heavy armor.
Construction
Requirements Craft Magic Arms and Armor, breath of life, shatter; Price +5 bonus

https://aonprd.com/MagicArmorDisplay.aspx?ItemName=Unbowed

Mastering
Source Armor Master's Handbook pg. 30
Aura strong conjuration and transmutation CL 13th
Slot shield quality; Price +2 bonus; Weight —
Description
A character with the weapon training class feature who wields a mastering shield applies his highest weapon training bonus on attack rolls and damage rolls for shield bashes made with the shield. If the character already has weapon training with the close weapon group as his highest weapon mastery, he instead applies any of the following feats he has for other weapons to attacks performed with the shield: Greater Weapon Focus, Greater Weapon Specialization, Weapon Focus, and Weapon Specialization. A character with the weapon mastery class feature applies weapon mastery to attacks with a mastering shield. A character without weapon training gains no benefit.
Construction
Requirements Craft Magic Arms and Armor, transformationUM; Price +2 bonus

https://aonprd.com/MagicArmorDisplay.aspx?ItemName=Mastering
« 上次编辑: 2021-04-25, 周日 22:38:36 由 犬良人 »
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 女巫集市
« 回帖 #13 于: 2021-05-17, 周一 23:50:00 »
Poh armor
Source Merchant's Manifest pg. 24
Price 500 gp; Weight 65 lbs.
Category Animal Gear
Description
Named after a ferocious unicorn-tiger hybrid, this suit of scale mail barding bears a vicious horn on the forehead plate and metal tiger claws protruding from the poitrel. The armor is heavily reinforced to protect a horse’s chest and neck. A horse wearing poh armor gains a gore attack as a secondary natural attack that deals 1d8 points of damage. Additionally, a horse wearing poh armor deals 2d6 points of damage to any foe it knocks prone when using an overrun combat maneuver. Poh armor otherwise functions like barding.

The price and weight listed is for poh armor for a Large mount. Poh armor for a Medium mount costs 250 gp and weighs 35 pounds. Poh armor slows a mount with a base speed of 40 feet to 30 feet, 50 feet to 35 feet, or 60 feet to 40 feet.

https://aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Poh%20armor

Vibrant Frog Hide
Source Down the Blighted Path pg. 63
Aura moderate transmutation CL 7th
Slot armor; Price 28,165 gp; Weight 25 lbs.
Description
Cut from the colorful flesh of an enormous frog, this +1 hide armor squishes thickly and tightly around the body as it is donned. Light sheens brightly off the slippery skin, revealing vivid patterns in myriad hues.

Five times per day as a swift action, the wearer of a vibrant frog hide can cause the armor to ooze a virulent toxin. The next creature that touches the wearer must succeed at a DC 16 Fortitude save or take 1d3 points of Wisdom damage every round for 4 rounds. A poisoned creature can attempt the save again at the beginning of each of its turns, and is cured after one successful save. Successful unarmed strikes and natural weapon attacks made by or against the wearer count as touching. The wearer is immune to his own vibrant frog hide’s poison.

After being worn for 24 hours, a suit of vibrant frog hide armor causes the wearer to grow a froglike tongue. The tongue acts as a whip for the purposes of damage, reach, and special features, except that it is a natural weapon with which the wearer is automatically proficient. In addition to its normal trip and disarm weapon features, the tongue may also be used to perform a dragAPG combat maneuver with a +2 circumstance bonus, but only to pull a creature closer to the wearer (the wearer cannot step back as part of this attack). The wearer cannot speak or cast spells with verbal components for 1 round after he uses his new tongue to attack (including any attacks of opportunity).
Construction
Requirements Craft Magic Arms and Armor, beast shape II, poison; Price 14,000 gp

https://aonprd.com/MagicArmorDisplay.aspx?ItemName=Vibrant%20Frog%20Hide
« 上次编辑: 2022-04-22, 周五 13:11:52 由 犬良人 »
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 女巫集市
« 回帖 #14 于: 2021-06-16, 周三 20:26:49 »
Bloodlink
Source Inner Sea Intrigue pg. 52, Pathfinder #16: Endless Night pg. 11
Aura faint evocation and illusion; CL 3rd
Slot neck; Price 4,800 gp; Weight —
Description
This amulet allows the wearer to use the same spells many drow can cast innately. The wearer can use each of the following spells once per day as a spell-like ability: dancing lights, darkness, and faerie fire. In addition, while wearing this item, the wearer is granted the ability to speak and understand Undercommon and gains proficiency with the hand crossbow, the rapier, and the short sword. While the target is wearing the amulet, she radiates the aura of a chaotic evil creature for the purposes of spells such as detect chaos and detect evil. A bloodlink can serve as the focus for a recorporeal incarnation spell.
Construction
Requirements Craft Wondrous Item, bestow weapon proficiencyUC, comprehend languages, dancing lights, darkness, faerie fire, misdirection; Cost 6,075 gp

https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Bloodlink
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 女巫集市
« 回帖 #15 于: 2021-08-01, 周日 22:56:30 »
Secret of Steel-Shattering Spirit
Source Pathfinder Campaign Setting pg. 85
As a student trained in the Impossible Techniques of Jalmeray, you can rend wood, burst brick, or even shatter steel with the perfect focus and application of your ki.

Prerequisites: Improved Unarmed Strike, base attack bonus +6, must be lawful.

Benefit: You gain a pool of ki points equal to 1 + your Wisdom modifier (minimum of 1). As a swift action, you may focus your ki into strikes that can overcome the hardness of any substance. Each unarmed strike attack you make while in this focus expends 1 ki from your pool, whether or not it hit. You lose your focus automatically when you run out of ki, when the encounter ends, if you are reduced to fewer than 0 hit points or killed, or as a free action any time you wish.

While focused in this way, your unarmed strikes are treated as adamantine weapons for the purpose of overcoming damage reduction or bypassing hardness.

Special: You may gain this feat multiple times. For each additional time you gain the feat you add 1 to your ki pool and your unarmed strikes gain an additional property for overcoming damage reduction, in the following order: adamantine, cold iron, silver, magic, lawful, epic. If your unarmed strikes already count as one or more of those properties (from any source), they gain the next property in line.

A monk trained at one of the Houses of Perfection may select Secret of Steel-Shattering Spirit as his 6th-level monk bonus feat.

https://aonprd.com/FeatDisplay.aspx?ItemName=Secret%20of%20Steel-Shattering%20Spirit
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 女巫集市
« 回帖 #16 于: 2021-08-05, 周四 11:29:03 »
Ritual Hex
Source Occult Origins pg. 24
You are well versed in ancient secrets and forbidden curses, and know how to petition powers with which you are already in contact for additional knowledge.

Prerequisites: Knowledge (arcana) 4 ranks, Knowledge (history) 4 ranks, hex class feature.

Benefit: You learn to perform a special occult ritual (Pathfinder RPG Occult Adventures 208) known as Beseeching the Patron, which temporarily grants you a hex you don’t already know how to use. You always believe that your ritual is a success, so the GM should roll the required skill checks in secret, revealing the result only when you try to use your newly acquired hex.
Beseeching the Patron
School divination; Level 4
Casting Time 40 minutes
Components V, F (a book of occult lore worth at least 150 gp)
Skill Checks Knowledge (arcana) DC 20, 2 successes; Knowledge (history) DC 20, 2 successes
Range personal
Duration 24 hours
Saving Throw no; SR no
Backlash The caster is fatigued for 1 hour.
Failure All of the caster’s spells suffer a 10% spell failure chance for 24 hours.
Effect
The caster gains access to one additional hex for which she qualifies. This ritual can be used to acquire a major hex (increasing the DCs of the ritual’s skill checks by 10) or grand hex (increasing the DCs by 20) if desired. The caster can have only one additional hex from this ritual at a time.

https://aonprd.com/FeatDisplay.aspx?ItemName=Ritual%20Hex
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 女巫集市
« 回帖 #17 于: 2021-08-05, 周四 11:31:13 »
Spirit Symbiosis
Source Occult Origins pg. 19
Your phantom is impressionable and easily influenced by contact with new spirits.

Prerequisites: Ability to cast speak with dead, phantom class feature.

Benefit: When you cast speak with dead, you can choose not to gain any of the normal effects of the spell, instead temporarily merging the summoned spirit into your phantom, exchanging your phantom’s current emotional focus and all related abilities for a new emotional focus of your choice. This new emotional focus persists for 10 minutes per class level you have, after which your phantom’s original emotional focus returns.

https://aonprd.com/FeatDisplay.aspx?ItemName=Spirit%20Symbiosis


Overwhelming Phantom
Source Occult Origins pg. 19
Your phantom is strong-willed, allowing it to enter and dominate other creature’s minds.

Prerequisites: Phantom class feature, spiritualist level 15th.

Benefit: Three times per day, as a standard action while it is fully manifested, your phantom can attempt to enter and take control of a living creature; doing so provokes an attack of opportunity. A creature can resist this influence with a successful Will save (DC = 1/2 the phantom’s Hit Dice + the phantom’s Charisma modifier). A phantom can maintain this control for 1 minute per spiritualist level you have, but the victim is allowed a new saving throw each minute. This ability otherwise functions as greater possessionOA.

https://aonprd.com/FeatDisplay.aspx?ItemName=Overwhelming%20Phantom
While you live, shine
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life exists only for a short while
and Time demands his due

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Re: 女巫集市
« 回帖 #18 于: 2023-03-14, 周二 10:59:24 »
感謝萌新!
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due