作者 主题: 幻梦境  (阅读 40040 次)

副标题: 既然要追求刺激,就貫徹到底咯


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特立独行的狼神——华轲德斯(Wadohs, The Maverick Wolfman)

Wadohs
The Maverick Wolfman
----------Details----------
Alignment    NG
Pantheon    Lycanthrope Deities
Areas of Concern   Freedom, Hunting, Transformation, Self-Cognition
Domains       Animal, Good, Liberation, Travel
Subdomains    Agathion (Good), Friendship, Fur, Moon, Self-Realization (Liberation), Trade
Favored Weapon    Bite or Longbow
Symbol      Confident werewolf head
Sacred Animal(s)    Wolf
Sacred Color(s)    Grey, Lime
----------Obedience----------
Recall back the previous day what you have done and how you could be better, then discuss these with your friends. If no friend nearby, jot down the iedas and review them if you have time. You gain a +4 sacred bonus on Wisdom checks and Wisdom-based skill checks.
----------Boons - Deific Obedience----------
Evangelist
1: First aid (Sp) Remove SicknessUM 3/day, Delay Poison 2/day, or Dispel Magic 1/day
2: Emergency Power  (Su) A number of times equal to your highest mental ability modifier. When you suffer an affliction or condition, you can spend 1 times as a immediate action to temporarily suspend its effect for a number of rounds equal to your HD. Moreover, at the instant before you are reduced to 0 or fewer hit points, emergency power pool will automatically spend 1 point to grant you a number of temporary hit points equal to twice of your HD, until your total hit point above 0 or no more emergency power point left, whatever come first.
3: Always Prepared  (Su) You can always act in the surprise round even if you fail to make a Perception roll to notice a foe, and you gain Uncanny Dodge Class feature. If you already has uncanny dodge from other source, you automatically gains improved uncanny dodge instead. In addition, whenever you roll for initiative, you can roll twice and use any one of the results.

Exalted
1: Traveler Assistance (Sp) Expeditious Retreat 3/day, Make Whole 2/day, or Fly 1/day
2: Intimate Companion (Ex) Your animal companion infuse a spark from your deity. Your animal companion gains a +2 sacred bonus at two ability scores you've chosen and +2 sacred bonus at two save you've chosen. If you don’t have an animal companion, Once per day as a standard action, you instead gain the ability to summon a pair of Half-celestial Dire Wolf (NG) as a spell-like ability. The dire wolves follow your commands perfectly as if you had a shared language for 1 minute for every Hit Die you possess before vanishing. The dire wolves don’t follow commands that contravene Wadohs' creed. Issuing such untenable commands,  if they’re egregious, could cause the dire wolves to attack you.
3: Learn from Others (Su) You are permanent with Speak with Animals and Tongues, you can supress and active them as a free action.

Sentinel
1: New perspective (Sp) Wizened AppearanceUI 3/day,  Animal AspectUC 2/day, or Monstrous Physique IUM 1/day
2: Living as one (Su) Chose one type of lycanthrope related animal. As a standard action, you can assume the form of that animal as if using the spell beast shape VI. You can retain this form for 1 hour per HD you have; this time does not need to be consecutive, but it must be used in 1-hour increments. Dismiss this effect is a swift action or move action.
3: Among Both (Ex) You become a natural lycanthrope of the related animal type chosen at Living as one. If you are already a natural lycanthrope, you can use your change shape ability as a swift action, moreover, you can use it twice per day as a immediate action.


2: Second Skin (Su) You gain Change Shape Universal Monster Ability and shapechanger subtype. Chose one non-unique creature which is same as your original size but different from your original creature types, you can assume the appearance of that creature.
3: Second Life (Su) Your Change Shape ability can assume another from of non-unique creature which is within one size category of your original size but different from your original creature types. In additional, instead of polymorph spell, this ability function as Elemental Body IV, Fey Form III, Form of the Alien Dragon II, Form of the Dragon II, Form of the Exotic Dragon II, Giant Form I, Infuse Self, Magical Beast Shape, Monstrous Physique IV, Naga Shape III, Ooze Form III, Plant Shape III, Undead Anatomy III, or Vermin Shape II.
劇透 -   :

Animal, Good, Liberation, Travel
傳音者(Evangelist)
Travel, Liberation

you can teleport up to 10 feet per HD per day as a move action that does not provoke attacks of opportunity. This teleportation must be used in 5-foot increments. You must have line of sight to your destination to use this ability. You can bring other willing creatures with you, but you must expend an equal amount of distance for each creature brought.

頌教者(Exalted)
Good, Animal

衛道者(Sentinel)
Liberation, Moon

Aspect of the Falcon
Aspect of the Nightingale
Face of the Devourer
False Face
Wizened Appearance
Youthful Appearance

Animal Aspect
Aspect of the Bear
Fleshy Facade
Quick Change
Squeeze

Animal Aspect, Greater
Assume Appearance
Infuse Self
Monstrous Extremities
Paragon Surge
« 上次编辑: 2020-04-13, 周一 01:06:39 由 犬良人 »
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and Time demands his due

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Re: 脑 洞 大 开
« 回帖 #2 于: 2019-08-22, 周四 23:59:38 »
True Silverblood Lycanthrope Template

Creating a True Silverblood Lycanthrope
"True Silverblood lycanthrope" is an advanced Silverblood lycanthrope that can be added to any humanoid or lycanthrope. If added to a creature that already has the lycanthrope template, it replaces that template.

Challenge Rating: Same as base creature or base animal (whichever is higher) +2.

Size and Type: The creature (referred to hereafter as the base creature) gains the shapechanger subtype. The true silverblood lycanthrope takes on the characteristics of the base animal. Its hybrid form is the same size as the base animal or the base creature, whichever is larger.

AC: In hybrid or animal form the lycanthrope has the natural armor bonus of the base animal increased by +4.

Defensive Abilities: A true silverblood lycanthrope gains DR 10/- in animal or hybrid form.

Speed: Same as the base creature or base animal, depending on which form the lycanthrope is using. Hybrids use the base creature's speed.

Melee: A true silverblood lycanthrope gains natural attacks in animal and hybrid forms according to the base animal.

Special Attacks: A true silverblood lycanthrope retains all the special attacks, qualities, and abilities of the base creature. In hybrid or animal form it gains the special attacks, qualities, and abilities of the base animal. A true silverblood lycanthrope also gains low-light vision, scent, and the following abilities.

Change Shape (Su): All true silverblood lycanthropes have three forms: a humanoid form, an animal form, and a hybrid form. Equipment does not meld with the new form when changing between humanoid and hybrid form, but does when changing between those forms and animal form. A true silverblood lycanthrope can shift to any of its three forms as a move action. A slain silverblood lycanthrope reverts to its humanoid form, although it remains dead.

Curse of Lycanthropy (Su): A true silverblood lycanthrope's bite attack in animal or hybrid form infects a humanoid target with lycanthropy (Fortitude DC 20 negates). If the victim's size is not within one size category of the true silverblood lycanthrope, this ability has no effect. Creatures that become lycanthropes as a result of this curse become true silverblood lycanthropes rather than standard afflicted lycanthropes.

Lunar Sympathy (Su): A true silverblood lycanthrope is filled with enthusiastic vigor when the light of the moon is strongest. When the moon is at least half full, a true silverblood lycanthrope gains the benefit of bless whenever it is outdoors at night. On nights of the full moon, a true silverblood lycanthrope gains the effect of heroism rather than bless, and retains the benefit indoors. When the moon is less than half full, a true silverblood lycanthrope becomes fatigued during the night. On nights of the new moon, a true silverblood lycanthrope becomes fatigued during the day and night.

Lycanthropic Empathy (Ex): In any form, true silverblood lycanthropes can communicate and empathize with animals of the same species as the base animal. They can use Diplomacy to alter such an animal's attitude, and when so doing gain a +4 racial bonus on the check. Due to their near-legendary reputation, true silverblood lycanthropes gain a +8 racial bonus on Diplomacy and Intimidate checks against standard lycanthropes of the same base creature.

Ability Scores: +2 Wis, -2 Cha in all forms; +2 Str, +2 Con in hybrid and animal forms. True Silverblood lycanthropes have enhanced senses but are not fully in control of their emotions and animalistic urges. In addition to these adjustments to the base creature's statistics, a true silverblood lycanthrope's ability scores change when she assumes animal or hybrid form. In human form, the true silverblood lycanthrope's ability scores are unchanged from the base creature's form. In animal and hybrid forms, the true silverblood lycanthrope's ability scores are the same as the base creature's or the base animal's, whichever ability score is higher.
« 上次编辑: 2019-08-23, 周五 13:09:46 由 杜恩.沃土.大地之子 »
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Re: 幻梦境
« 回帖 #3 于: 2019-11-23, 周六 12:10:13 »
幻想呼喚者(Fantasy Caller)[召喚師变体]

  幻想呼喚者滿腦子都是他的幻想、空想、甚至是怪念头,但这些思想无意间通过不可思议的情况創造出实体的存在,構成与別不同的幻灵,而非經由研習奧術或精練召喚技藝的結果。

本職技能:幻想呼喚者將交涉(魅力),威嚇(魅力),和表演[任一](魅力)加入到他的本職技能列表,並從中移除除了知識[奧秘]和知識[位面](智力)外的所有知識技能。

精神高於物質(Mind over matter):幻想呼喚者的召喚師法術和類法術能力是異能而非奧術。在幻想呼喚者施放法術時,使用思維成分(Thought Components)和情緒成分(Emotion Components)取代語言(Verbal)和姿勢(Somatic)作為法術成分。

此能力改变了法術和戲法。

亲密連結(Bosom link, Su):幻想呼喚者的幻灵的本质存在于召唤师的思想和灵魂而非別的,所以幻灵的存在是如此依赖召喚師,幻靈跟召喚師之间的可存在距離不能超越1000尺,否则立刻消失。但是幻想呼喚者能使用此连系以他自己的生命力来恢复他的幻灵。无须动作,幻想呼喚者能使用他的生命连结能力来牺牲任意hp。每点以此方式牺牲的hp治疗幻灵1点伤害,每轮最多以此方式恢復等同于其召喚師等级的hp。幻想呼喚者甚至能在幻灵被杀并返回召唤师的思想后使用此能力;若幻灵被治疗至总hp大于0,它则能如常被再此召唤。幻想呼喚者的幻灵是从他自己的心灵中召唤出来而非其他位面,所以驱逐术(Dismissal)放逐术(Banishment)等法术不能对此幻灵生效。

此能力改变幻靈和生命連結。

空想顯形(Manifest phantasy, Su):幻想呼喚者的力量是從精神意識到心底最深處的慾望,而非严谨的奥术研究的产物,他幻灵会跟隨他的思想而变化。1級起,每當召喚師在整夜的休息後醒來時,他能重新決定幻灵的物理外表。除了11级外,在3级和之后每2级,幻灵则获得额外1点可变的进化点,以便呈現出召喚師幻想中的姿态和能力。

此能力取代召喚怪物和異界之門。

共享感官(Share Senses, Su):以一标準动作,你将自己的感官投射到幻灵之中。当你这么做时,你失去所有自身的感官情报,但能透过幻灵的身体进行感知,持续最多1分钟。你能以自由動作終止此效果。你的幻灵也能以此动作将他的感官投射到你的身体之中。

此能力取代連覺。

幻靈重塑(Transmogrify, Sp):11級時,每週一次,幻想呼喚者能以類法術能力施放幻靈重塑術(Transmogrify),此幻靈重塑術(Transmogrify)不需要任何材料成分,而且允許幻想呼喚者更幻靈的基本形態。
« 上次编辑: 2021-02-09, 周二 12:24:41 由 犬良人 »
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Re: 幻梦境
« 回帖 #4 于: 2019-11-23, 周六 23:54:43 »
双体兽(Furtaur)[20 RP]
 
+2力量,+2敏捷,+2体质,-2智力,+4感知:双体兽的肉体强健且灵活,他们充满警觉性,但往往隨性而动,不經思考。

本地异界生物:双体兽属于异界生物,本地亚种。

大型体型(Large):双体兽因 大型体型在力量获得+2体型加值,敏捷受到-2体型减值,AC和攻击检定受到-1体型减值,战技检定和CMD+1,隐匿技能受到-4体型减值,占据空间为10尺,触及范围为10尺。

多足(Quadruped):双体兽拥有四只脚和两只手臂,这带给他们对抗绊摔战技的CMD+4种族加值,以及基本速度为40尺。此外,双体兽如同中型生物般使用武器和防具,而非大型生物。

黑暗视觉(Darkvision):双体兽拥有60尺黑暗视觉。

月族伤害减免(Moon-Touched Damage Resistance):双体兽获得DR 5/银。

Taurs, also known as Quads, is the furspeech term for Centaur (Ancient Greek Κένταυροι – "Kéntauroi"), which refers to any creature with a furry anthro humanoid upper body joined onto the non-anthropomorphic lower body of another animal, in the same style as a centaur.

劇透 -   :
类型
本地异界生物 3 RP
 
体型
大型  7 RP
 
基本速度
普通速度  0 RP
 
属性调整
强化(+2力量,+2敏捷,+2体质,-2智力,+4感知)  4 RP
 
语言
标准语言 0 RP
 
防御型种族特性
月族伤害减免 3 RP

进攻型种族特性
增长触及 1 RP

其他种族特性
多足 2 RP

感官型
60尺黑暗视觉 - RP
 
合计消耗
20 RP
« 上次编辑: 2020-06-13, 周六 22:24:31 由 犬良人 »
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Re: 幻梦境
« 回帖 #5 于: 2019-11-26, 周二 10:19:31 »
调解者(Mediator)[变形者变体]

劇透 -   :
作为人,你。
作为动物之力的掌控者,你。
你更是超越兩者的存在
于是少部分變形者成为了高牆內外的特使,調解双方的沖突。

文明便利性(Beneficial Civilzation,Ex):文明社会有其可取之处,行走与都市和荒野之间的调解者比一般德鲁伊或变形者更深明其中的得益。2级时,调解者擅长所有简易武器。3级时,调解者可以裝備金屬盔甲和盾牌。5时,调解者擅长一种2自选的军用或异种武器。

此特性替换了追踪、穿林步、无踪步。

变形者感官(Shifter Senses,Ex):在人多杂乱的坏境,追踪其他生物留下的痕迹与路径变得额外困难,于是调解者开发出一种刺激自己感官的技巧。2级时,以一个整轮动作,调解者能刺激自己的感官并获得灵敏嗅觉(Scent)通用怪物特性,持续1分钟/变形者等级。调解者能以一个自由动作终止这个效果。
4级时盲信者获得昏暗视觉,若已拥有昏暗视觉则视野距离增加为3倍。
8级时他获得或增加黑暗视觉30尺。
12级时他获得「盲斗」作为奖励专长,而且持续时间提高至1小时/变形者等级。
16级时,他获得或增加盲感30尺。
20级时,他获得或增加盲视30尺。

此特性替换了防御本能。

混种形态(Hybrid Shape ,Su):6级时,调解者能在自然变身时,将身体转变为他的动物拟态与人型之间的混合形态而非纯粹的动物。若他选择如此,调解者的专攻形态的前肢(比如,鲨鱼的鱼鳍)会转化成能精巧操作的双手,让他能如常使用武器和操作物品,他同时也可以双脚直立行走(如果是鱼类的话,则是长出了双腿),并且他能正常的说话。

此特性替换了变形者之怒。

进化自然变身(Evolutional Wild Shape,Su):18级时,调解者在自然变身时(包括变身成混种形态),装备不再融入身体,而是转变为符合新形态的模样和体型,需要启动的道具在变形期间能如常使用。

此特性替换了千面万相。
« 上次编辑: 2020-06-24, 周三 22:35:51 由 犬良人 »
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and Time demands his due

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Re: 幻梦境
« 回帖 #6 于: 2019-11-28, 周四 11:45:35 »
护衛之盾(Shield of Guarding)
2*3/5*1800(每天1次護衛他人)+1270(+1活鋼重盾)+1000(特效)=4430gp

  這件+1活鋼重盾上面畫了一對背靠靠的組合,一個持杖一個持盾,歲月和戰鬥並沒有在上面留下任何痕跡。每天1次以標準動作,持用者能使用護衛他人(Shield Other)法術,當法術生效期間,盾上的持盾者將呈現出持用者的小量特徵,而持杖者則呈現出受術者的小量特徵,其他人能通過DC 20的感知檢定以比較谁為持杖者。
  若持用者為聖武士或戰鬥祭司並擁有聖療或熱誠職業特性,在以此方式治療自己時持盾的手視為空手。在護衛他人(Shield Other)持續期間,持用者以此方式治療受術者時,持盾的手也視為空手。
« 上次编辑: 2021-04-09, 周五 23:18:59 由 犬良人 »
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Re: 幻梦境
« 回帖 #7 于: 2019-11-28, 周四 12:51:03 »
Werecreature Guardian



Moon-Blessed Werecreature

Alignment: LG, NG, CG, N

Challenge Rating: Same as base creature or base animal (whichever is higher) +0 - +2.

Size and Type: The creature (referred to hereafter as the base creature) gains the shapechanger subtype. The Moon-Blessed Werecreature takes on the characteristics of specific type of animal (referred to hereafter as the base animal) within one size category of the base creature's size. A Moon-Blessed Werecreature's hybrid form is the same size as the base animal or the base creature, whichever is larger.

AC: In hybrid or animal form the Moon-Blessed Werecreature has the natural armor bonus of the base animal increased by +2. In humanoid form, the Moon-Blessed Werecreature gain +1 dodge bouns.

Speed: Same as the base creature or base animal, depending on which form the Moon-Blessed Werecreature is using. A Moon-Blessed Werecreature's hybrid form is the same speed as the base animal or the base creature, whichever is higher.

Melee: A Moon-Blessed Werecreature gains natural attacks in animal and hybrid forms according to the base animal.

Special Attacks: A Moon-Blessed Werecreature retains all the special attacks, qualities, and abilities of the base creature. In hybrid or animal form it gains the special attacks, qualities, and abilities of the base animal. A Moon-Blessed Werecreature also gains Scent in any form, and See in Darkness whenever under the moon.

Change Shape (Su): Moon-Blessed Werecreature have three forms—a humanoid form, an animal form, and a hybrid form. Equipment does not meld with the new form between humanoid and hybrid form, but does between those forms and animal form. Moon-Blessed Werecreature can shift to any of its three alternate forms as a move-equivalent action.

Werecreature Empathy (Ex): Moon-Blessed Werecreature can communicate and empathize with animals related to their animal form. They can use Diplomacy to alter such an animal's attitude, and when so doing gain a +4 racial bonus on the check.

Defensive Abilities: Moon-Blessed Werecreature gains DR 5/silver and Regeneration 1(silver). When the moon is near full, this increases to DR 5/silver and evil and Regeneration 3(silver); when the moon is full, it increases to DR 10/silver and evil and Regeneration 5(silver). However, when the moon is new, the moonbound werewolf loses all damage reduction and regeneration.

Special Qualities: A Moon-Blessed Werecreature gains the following special quality.

Moonbound (Su): A Moon-Blessed Werecreature gains benefits based on the current phase of the moon. For the purposes of this ability, the moon is in one of four phases at any given time: New, Crescent, Gibbous, and Full. The moon is full for the 3-day period when the moon appears the largest in the sky, and it is new for a 3-day period when the moon appears the darkest in the sky. GMs who need to randomly determine the phase of the moon can use the table below.
d6 Moon Phase
1 New
2–3 Crescent
4–5 Gibbous
6 Full

Uncanny Dodge (Ex): A Moon-Blessed Werecreature gains Uncanny Dodge same as the Barbarian.

Ability Scores: When the moon is New, the Moon-Blessed Werecreature gains no bonus ability scores. When the moon is Crescent, the Moon-Blessed Werecreature gains +2 Strength, +2 Constitution and +2 wisdom. When the moon is Gibbous, the Moon-Blessed Werecreature gains +4 Strength, +4 Constitution and +4 wisdom. When the moon is Full, the Moon-Blessed Werecreature gains +6 Strength, +6 Constitution and +6 wisdom.
In addition to these adjustments to the base creature's stats, Moon-Blessed Werecreature's ability scores change when he assumes hybrid or animal form. In humanoid form, the Moon-Blessed Werecreature's ability scores are unchanged from the base creature's form. In animal and hybrid form, the Moon-Blessed Werecreature's ability scores are the same as the base creature's or the base animal's, whichever is higher.

Skills: A Moon-Blessed Werecreature gain a +4 racial bonus on Perception, Sense Motive, Heal and Survival.
« 上次编辑: 2019-11-29, 周五 11:15:55 由 犬良人 »
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and Time demands his due

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Re: 幻梦境
« 回帖 #8 于: 2019-12-21, 周六 10:42:32 »
武俠(Wuxia)[武僧Unchained变体]

阵营:任意非絕对中立

本职技能:武俠獲得交涉和知识[地方]作为本职技能。

武术(Wushu):1级时,武俠獲得「擅长军用武器」作為奖励专长,並能以此武器发动疾风连击。此能力取代了1级的奖励专长。

疾风连击(Flurry of Blows, Ex):武俠只能用徒手打击和武艺中的武器发动疾风连击,他无法使用其他武器作疾风连击,包含武僧武器。此能力改变了疾风连击。

以武犯禁(Fight for Ambition, Ex):4级时,武俠免疫恐惧。此能力取代了心如止水。

气池(Ki Pool,SU):10级起在穿透伤害减免时,武僧挑選他的其中一个非中立阵營,他的徒手攻击被视为该阵營的武器。此能力改变了斗气击。

超凡入圣(Perfect Self):武俠的伤害减免跟10级时在气池挑選的阵營相反。此能力改变了超凡入圣。
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 幻梦境
« 回帖 #9 于: 2019-12-28, 周六 11:05:54 »
本地异界生物(Native Outsider, 3 RP)
中型(Medium, 0 RP)
普通速度(Normal Speed, 0 RP)
强化(Advanced, 4 RP)+2力+2敏+2体-2智+4感
标准语言(Standard, 0 RP)通用语,狼语,矮人语,精灵语,兽人语,巨人语,地底通用语,天界语,木族语

灵敏嗅觉(Scent, 4 RP)HR变2RP

次等变身(Change Shape – Lesser, 3 RP)任一同体型类人生物

奖励固定专长(Static Bonus Feat, 2 RP)Wolf版Fox shape

天生武器(Natural Attack, 1 RP)啮咬

15RP
« 上次编辑: 2019-12-28, 周六 11:22:11 由 犬良人 »
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due