作者 主题: (非佔坑)【Lost Omens Ancestry Guide】蜥蜴人(Lizardfolk)  (阅读 5720 次)

副标题: 生命不息,開坑不止

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蜥蜴人(Lizardfolk)


蜥蜴人——又名艾鲁希(Iruxi)——是格拉利昂最具傳奇色彩的族裔之一,這有部分歸功於他們不斷適應新環境的能力。沿著這種適應性,他們作為天文學家和生存專家的技藝以及他們能追溯至幾千年前的口述傳統使得蜥蜴人始終貫穿於全球級别的格拉利昂歷史。

格拉利昂的蜥蜴人(LIZARDFOLK OF GOLARION)
外來者經常感受不到艾鲁希文明的精妙之處。許多人類甚至難以區分他們個體,只能依賴着明顯的細節,例如鱗片顏色和鰭的大小。事實上,艾鲁希文明豐富又多樣,許多種族淵源遍佈格拉利昂——包括在內海地區也有幾個。

埃薩里(Essari)
大部分阿维斯坦人(Avistani)一想到蜥蜴人,就會想像到埃薩里(Essari)。埃薩里能通過從頭頂開始延伸的背鰭立即可見一斑,他們往往有斑駁的深綠色或藍色鱗片,隨著年齡增長而蒼白。埃薩里主要都是沼澤居民,他們避免不必要的服裝,選擇簡單的戰袍、纏腰布、裹臂和斗篷。他們生活在阿维斯坦(Avistan),特別是西部地區,然而他們許多歷史上的領地已經失去給其他族裔。
家譜對埃薩里文明至關重要。每一位埃薩里都能背誦他們的宗族血統,而且很可能用他們長輩的骨頭強化他們童年的家的護牆。即使大部分非傳統的埃薩里也會跟他們的祖先擁有靈感上的連繫,他們最親密的伙伴可能永遠都察覺不到——直至它救了他們一命。大部分埃薩里港口對新瑟西隆(New Thassilon)有着一分猜疑,符文領主和他們的巨人奴僕在埃薩里傳說中都是可怕的化身。
典型的埃薩里採用褶頸蜥蜴人(Frilled Lizardfolk)或濕地蜥蜴人(Wetlander Lizardfolk)傳承。
家。

艾卡列克(Ikelek)
乍看之下,艾卡列克(Ikelek)艾鲁希類似於他們的埃薩里鄰居。不過典型的艾卡列克沒有背鰭,而是擁有背棘或什麽都沒有,而且他們較為暗淡的鹅卵狀鳞片往往是橄欖綠中帶有棕色和灰色。他們在格拉利昂的覆蓋面沒有那麼廣泛,主要集中於破碎之地(Broken Lands)和閃耀諸國(Shining Kingdoms)的水路和森林。艾卡列克的建築和工藝品偏愛使用玻璃,從向東方的沙漠同族交換而來的彩沙制成,而非使用骨頭。他們是高質量標槍手,有些則喜歡箭術。
跟由恐惧之眼(Eye of Dread)流入的污染物和怪物對抗使得艾卡列克崇敬德魯伊技藝和像哥茲萊等自然神祇。但是,孤立的定居點有時會倒在其他勢力的影響之下,有些在河域諸國荒野的則信仰惡魔或更殘忍的庇護主。
艾卡列克經常採用縱雲蜥蜴人(Cloudleaper Lizardfolk)或潛林蜥蜴人(Woodstalker Lizardfolk)傳承。
劇透 -   :
Lizardfolk—also known as iruxi—are one of Golarion’s most storied ancestries,
thanks in part to their perpetual ability to adjust to new environments. Along
with this adaptability, their skill as astronomers and survivalists and their
oral traditions dating back millennia have kept lizardfolk relevant throughout
Golarion’s history on a global scale.

LIZARDFOLK OF GOLARION
Outsiders often don’t perceive the finer subtleties of iruxi culture. Many humans
have trouble even telling individuals apart, relying on only obvious details like
scale color and fin size. In truth, iruxi civilization is rich and varied with dozens
of ethnicities across Golarion—including several in the Inner Sea region.

eSSari
When most Avistani think of lizardfolk, they picture Essaris. Immediately
identifiable by the dorsal fins that start atop their heads, Essaris tend to
have scales of mottled dark green or blue that pale with age. Primarily
swamp-dwellers, Essaris eschew unnecessary clothing, opting for simple
tabards, loincloths, arm wraps, and cloaks. They live across Avistan, especially in
the west, though they’ve lost much of their historic territory to other ancestries.
Family trees are vital to Essari culture. Every Essari can recite their clan lineage,
and the bones of their precursors likely fortified the walls of their childhood
home. Even the most nontraditional Essari has a spiritual connection to their
ancestors that their closest companions might never suspect—until it saves
their lives. Most Essaris harbor suspicions of those from New Thassilon, as the
runelords and their giant servitors are dread figures in Essari lore.
Essaris typically take the frilled or wetlander lizardfolk heritage.

iKeleK
At first glance, Ikelek iruxi resemble their Essari neighbors. Instead of a
fin, Ikeleks typically have dorsal spines or no adornment at all, and their
duller, pebbled scales tend toward browns and grays amid olive greens.
Their reach across Golarion isn’t as broad, mainly concentrated among
the waterways and forests of the Broken Lands and Shining Kingdoms.
Ikelek architecture and crafts favor using glass, made from colored sand
acquired in trade with their desert kin to the east, over bone. They’re
superlative javelin throwers, and some take up archery.
Battling the pollutants and monsters that wash down from the
Eye of Dread has made Ikeleks revere the druidic arts and nature
deities like Gozreh. However, isolated settlements sometimes fall
under the sway of other forces, with some in the wilds of the River
Kingdoms worshipping demons or crueler patrons.
Ikeleks often take the cloudleaper or woodstalker
lizardfolk heritage.
« 上次编辑: 2021-11-13, 周六 23:08:42 由 犬良人 »
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: (非佔坑)【Lost Omens Ancestry Guide】蜥蜴族(Lizardfolk)
« 回帖 #1 于: 2021-11-07, 周日 00:40:04 »
沙漠兄弟會(Sand Brethren)
迦倫德(Garund)北部的沙漠和西部卡斯馬隆(Casmaron)給許多蜥蜴人氏族提供住處,例如甲鱗哈撒爾(armor-scaled Hazairs)、吐血沙基姆斯(blood-spewing Shaikims)[註:這是什麽鬼名字]、沙丘衝浪巴魯卡斯(dune-surfing Barrukas)和偽裝納澤格(camouflaged Nazegs)——對熱沙、獨立和隱私的喜愛使他們聯合。(united by their love of the hot sands, independence, and privacy.)許多蜥蜴人吸收了他們人類鄰居的隔熱斗篷和頭巾服裝,這還能在他們想要漫遊珂莱士(Kelesh)的城市街道時令他們免受流言蜚語。
儘管沙漠兄弟會艾鲁希的外貌千差萬別,他們都有着熱情好客的傳統、沙漠栽花(desert flower cultivation)和涉及在對手的尾巴尖上刻痕的彎刀劍舞。苗條的西風近親、夜行的貿易商等分享着從拉哈多姆(Rahadoum)到塔爾多再到卡斯馬隆的新聞和傳奇故事,加深原本完全不同的沙漠艾鲁希的共同文化。
沙漠兄弟會大部分採用崖鳞蜥蜴人(Cliffscale Lizardfolk)或沙行蜥蜴人(Sandstrider Lizardfolk)傳承。

特瓦扎什(Terwazash)
在多倫以外,西迦倫德是艾鲁希文化的中心——而特瓦扎什(Terwazash)艾鲁希理所當然地當認為他們自己是祖先的典範。特瓦扎什通常有着顏色鮮豔的綠色鱗片和下腹部的則較淺色,然而他們跟龍族和月娜迦(lunar nagas)的歷史關聯意味着完全白色、黑色和翡翠色的個體也出現。特瓦扎什還往往有着富表現力的鰭和
頸部褶邊,以及專注於珠寶的強烈藝術性傳統。他們穿戴的衣服由編織蘆葦等防水物料制成。
大部分特瓦扎什經常採用褶頸蜥蜴人(Frilled Lizardfolk)或隱形蜥蜴人(Unseen Lizardfolk)傳承。

其他族群(Other Ethnicities)
蜥蜴人居住在整個迦倫德地區,從崖居的紅鱗卡拉基斯(Karrakis)到穿梭雨林樹梢而從未接觸過地面的神秘霧龍(Mist Dragons)。蜥蜴人在南迦倫德最為普遍
,特別是在艾鲁希之國多倫,但仍有有許許多多居往在烏篤剌(Vudra),跟當地的其他爬行類人生物打成一片(有时則是互相竞争),包括蝮血裔(Vishkanyas)。大部分烏篤剌艾鲁希擁有與他們的叢林和山中家園融為一體的鱗片,然而有些則呈現出光澤的黑鱗和鮮豔的口吻明示有毒。

蜥蜴人傳承(LIZARDFOLK HERITAGES)
下列傳承可供蜥蜴人採用。

縱雲蜥蜴人(Cloudleaper Lizardfolk)
出自《Ancestry Guide pg. 45》
你的身體輕盈而且你的肢體長出的皮瓣能捕捉從你身下經過的空氣。只要你能行動而且有足夠空間,你能長開皮瓣緩衝任何墜落至足以避免受到傷害(你有沒有足夠空間取決於GM的判斷)。

潛林蜥蜴人(Woodstalker Lizardfolk)
出自《Ancestry Guide pg. 45》
你運用每一個樹枝或灌木,輕易地穿梭茂密的森林和叢林。當你在森林或叢林地形時,你總能使用寻找掩蔽(Take Cover)動作以獲得掩蔽(cover),即使你鄰近沒有正常情況下能寻找掩蔽(Take Cover)的障碍。你獲得地形潛伏者(Terrain Stalker)專長,即使你沒有在隐秘中受训,而且你必需選擇灌木(Underbrush)作為你的地形。
引用
多倫(Droon)

早在阿茲蘭特(Azlant)誔生之前,艾鲁希的領土繞着格拉利昂而
行。但是現在,只有一個國家能使人回憶起那個逝去時代的輝煌:
多倫(Droon),一個坐落南迦倫德(Garund)海岸的龐大帝國。
蜥蜴人駕馭着恐龍統治着這裡。艾鲁希貴族通過角鼻龍的決鬥解決
爭執。蜥腳類動物的大篷車被訓練運輸大量貨品穿行看似不可能的
距離。法師培育充滿魔力的的喙嘴翼龍魔寵,而成功的盜賊總不會
缺少一個會望風吹哨的迅猛龍。

劇透 -   :
Sand Brethren
The deserts of northern Garund and western
Casmaron house lizardfolk clans such as
the armor-scaled Hazairs, blood-spewing
Shaikims, dune-surfing Barrukas, and
camouflaged Nazegs—united by their
love of the hot sands, independence,
and privacy. Many have adopted the
heat-resistant cloaks and head wraps of
their human neighbors, which also serve them when they want to roam Kelesh’s
city streets without comment.
While Sand Brethren iruxi vary wildly in physiognomy, they share traditions
of hospitality, desert flower cultivation, and scimitar sword dances that involve
nicking the tips of their rivals’ tails. The slender Zephyr Kin, nocturnal traders,
share news and tall tales from Rahadoum to Taldor and into Casmaron,
reinforcing the shared culture of the otherwise disparate desert iruxi.
Sand Brethren mostly take the cliffscale or sandstrider lizardfolk heritage.

terwazaSh
Outside of Droon, western Garund is the center of iruxi culture—and Terwazash
iruxi certainly hold themselves as paragons of their ancestry. Terwazashes are
brightly colored, usually with green scales and paler underbellies, though historical
association with dragons and lunar nagas means that entirely white, black, and
emerald individuals also appear. Terwazashes also tend to have expressive fin and
neck frills, and have strong artistic traditions focused on jewelry. The clothing
they wear is made of waterproof material such as woven reeds.
Terwazashes most often take the frilled or unseen lizardfolk heritage.

other ethniCitieS
Lizardfolk inhabit areas throughout Garund, from the red-scaled, cliff-dwelling
Karrakis to the secretive Mist Dragons who move through rain forest treetops
without ever touching the ground. Lizardfolk are most prevalent in southern
Garund, particularly in the iruxi nation of Droon, but are also numerous in
Vudra, where they mingle (and sometimes compete) with the area’s other
reptilian ​peoples, including vishkanya. Most Vudrani iruxi have scales that blend
in well with their jungle and mountain homes, though some appear glossy black
with brilliantly colored mouths that warn of venomous bites.

LIZARDFOLK HERITAGES
The following heritages are available to lizardfolk.

Cloudleaper lizardFolK
Your body is light with flaps of skin along your limbs that catch the air
that passes beneath you. As long as you can act and have enough room,
you can open the flaps to slow any fall just enough to avoid taking damage
(whether you have the room to do so depends on the GM’s discretion).

woodStalKer lizardFolK
You move easily through thick forest and jungle, using every branch
or bush. You can always use the Take Cover action when in forest or
jungle terrain to gain cover, even if you’re not next to an obstacle you
would normally be able to Take Cover behind. You gain the Terrain
Stalker feat, even if you’re not trained in Stealth, and you must
choose underbrush as your chosen terrain.

Droon
Long before the birth of Azlant, iruxi
realms girdled Golarion. Today, only
one nation recalls the splendor of that
bygone era: Droon, a vast empire on
the coast of southern Garund. Here,
lizardfolk rule astride dinosaurs. Iruxi
nobles settle feuds via ceratosaur
duels. Sauropod caravan trains haul
goods across seemingly impossible
distances. Wizards breed spell-laced
rhamphorhynchus familiars, and no
thief worth their salt pulls a job without
a whistling velociraptor lookout.
« 上次编辑: 2021-11-14, 周日 00:39:06 由 犬良人 »
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: (非佔坑)【Lost Omens Ancestry Guide】蜥蜴族(Lizardfolk)
« 回帖 #2 于: 2021-11-07, 周日 00:42:40 »
引用
艾鲁希(Iruxi)

雖然大部分蜥蜴人允准人類或其他生物以那個綽號稱呼他們,他們
稱自己為艾鲁希。這個古字源於龍語,然而並不清楚它準確的詞源
。在多倫(Droon),艾鲁希的天文學家指向鋸齒狀的巨口星座
(the jagged constellation of the Maw)以及跟它抗衡的星辰
身影。今時今日,這個星座稱為孤母座(the Lone Mother)——
在寓言中以環境保護為特色,不過她曾經在龍族傳說中擁有另一個
名字:埃魯克斯(Erux)——「對抗(defiance)」的意思。

蜥蜴人專長(LIZARDFOLK FEATS)
下列族裔專長可供蜥蜴人採用:


1級專長

骨之魔法(Bone Magic)|專長1
[蜥蜴人]
出自《Ancestry Guide pg. 45》
你與你的艾鲁希祖先的聯繫呈現為一個你使用祖先的骨頭碎片施展的簡單原能法術。從原能法術列表(primal spell list)中選擇1個戲法。你能以原能天生法術的方式任意施放此戲法,並自動升階至你的等級的一半(取高)。

諮詢群星(Consult the Stars)|專長1
[蜥蜴人]
出自《Ancestry Guide pg. 46》
你從夜空的運動中尋求智慧。每天1次,你能消耗10分鐘來利用你對最近夜空的解讀獲得由你選擇的任一技能的受訓熟練度;此技能必須基於魅力、智力或感知。此熟練度持續至你下次的每日準備。由於此為臨時熟練度,你不能用作技能提升或永久角色選項的先決條件(例如專長)。

閃電舌(Lightning Tongue) [[A]]|專長1
[蜥蜴人]
出自《Ancestry Guide pg. 46》
你的舌頭以迅雷不及掩耳的速度取得鬆動的物體。你交互(Interact)撿起10呎內重量為L(light Bulk)或更輕的單一無主物體。若你沒有足夠的空手持握(hold)此物體,它掉落在你空間的地上。

爬行類騎手(Reptile Rider)|專長1
[蜥蜴人]
出自《Ancestry Guide pg. 46》
對你而言,鱷魚、巨蜥蝪和恐龍都是忠實的駿馬而非怪物。你獲得驍騎手(Ride)專長,即使你不滿足先決條件。[註:此專長沒有先決條件]你對爬行動物、恐龍甚至沒智慧的龍等指揮動物(Handle an Animal)的自然(Nature)檢定獲得+1環境加值。

5級專長

靈活的尾巴(Flexible Tail)|專長5
[蜥蜴人]
出自《Ancestry Guide pg. 46》
你能用你的尾巴做出簡單的交互動作,例如打開未上鎖的門。你的尾巴不能做出需要手指或明顯需要巧手的動作,包括將會需要檢定才能完成的任何動作,而且你不能用它持持握(hold)道具。

群星指引(Guided by the Stars)   [[F]]|專長5
[幸運][蜥蜴人]
出自《Ancestry Guide pg. 46》
頻率:每天1次
觸發:你將要嘗試技能檢定或豁免檢定
群星給予你的見解指引了你的行動。你雙骰取佳。若在晚上而且你能看見群星,你在此觸發骰猛獲得+1環境加值。

艾鲁希之滑翔(Iruxi Glide)   [[A]]|專長5
[蜥蜴人]
出自《Ancestry Guide pg. 46》
頻率:每天1次
先決條件:縱雲蜥蜴人傳承(Cloudleaper Lizardfolk heritage)
你緩慢地降落至地面,在空中墜落5呎並向前移動至多25呎。只要你每輪消耗至少1個動作而且未到達地面,你能在回合結束時保持在空中。

長舌缴械(Tongue Disarm)   [[A]]|專長5
[蜥蜴人]
出自《Ancestry Guide pg. 46》
先決條件:閃電舌(Lightning Tongue);運動(Athletics)受訓熟練度
你用你的舌頭掊擊來對敵人做成缴械。你嘗試缴械(Disarm)10呎內的一個生物,無視你至少有一只空手的需求。
劇透 -   :
Iruxi
While most lizardfolk permit humans
and others to refer to them by that
moniker, they call themselves iruxi.
This ancient word arose from the
Draconic tongue, though its exact
etymology is unclear. In Droon, iruxi
astronomers point to the jagged
constellation of the Maw and the
starry figure who stands against it.
Today, while this constellation is called
the Lone Mother and features in fables
about environmental conservation, she
once had another name in dragon lore:
Erux, meaning “defiance.”

LIZARDFOLK FEATS
The following ancestry feats are available to
lizardfolk.

1ST LEVEL

Bone Magic
Feat 1
Lizardfolk
Source Ancestry Guide pg. 45
Your connection to your iruxi ancestors manifests as a simple primal spell that you cast using a fragment of an ancestor's bones. Choose one cantrip from the primal spell list. You can cast this cantrip as a primal innate spell at will, and it's heightened to a spell level equal to half your level rounded up.

Consult the Stars
Feat 1
Lizardfolk
Source Ancestry Guide pg. 46
You find wisdom in the movements of the heavens. Once per day, you can spend 10 minutes to draw upon your readings of a recent night's sky to gain the trained proficiency rank in one skill of your choice; the chosen skill's key attribute must be Charisma, Intelligence, or Wisdom. This proficiency lasts until your next daily preparation. Since this proficiency is temporary, you can't use it as a prerequisite for a skill increase or a permanent character option like a feat.

Lightning Tongue [[A]]
Feat 1
Lizardfolk
Source Ancestry Guide pg. 46
Your tongue darts out faster than the eye can see to retrieve loose objects. You Interact to pick up a single unattended object of light Bulk or less within 10 feet of you. If you don't have enough hands free to hold the object, it falls to the ground in your space.

Reptile Rider
Feat 1
Lizardfolk
Source Ancestry Guide pg. 46
To you, crocodilians, giant lizards, and dinosaurs are loyal steeds, not monsters. You gain the Ride" feat, even if you don't meet the prerequisites. You gain a +1 circumstance bonus to Nature" checks to Handle an Animal" as long as the animal is a reptile, dinosaur, or even a non-sapient dragon.

5TH LEVEL

Flexible Tail
Feat 5
Lizardfolk
Source Ancestry Guide pg. 46
You can perform simple Interact actions with your tail, such as opening an unlocked door. Your tail can't perform actions that require fingers or significant manual dexterity, including any action that would require a check to accomplish, and you can't use it to hold items.

Guided by the Stars   [[F]]
Feat 5
FortuneLizardfolk
Source Ancestry Guide pg. 46
Frequency once per day
Trigger You are about to attempt a skill check or saving throw.
The stars grant you insights that guide your actions. You roll twice and take the better result. If it's night and you can see the stars, you gain a +1 circumstance bonus to the triggering roll.

Iruxi Glide      [[A]]
Feat 5
Lizardfolk
Source Ancestry Guide pg. 46
Prerequisites Cloudleaper Lizardfolk heritage
You glide slowly toward the ground, 5 feet down and up to 25 feet forward through the air. As long as you spend at least 1 action gliding each round and haven't yet reached the ground, you remain in the air at the end of your turn.

Tongue Disarm   [[A]]
Feat 5
Lizardfolk
Source Ancestry Guide pg. 46
Prerequisites Lightning Tongue; trained in Athletics
You lash out with your tongue to disarm your foe. You attempt to Disarm a creature within 10 feet, ignoring the requirement that you must have at least one hand free.
« 上次编辑: 2021-11-14, 周日 00:37:47 由 犬良人 »
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: (非佔坑)【Lost Omens Ancestry Guide】蜥蜴族(Lizardfolk)
« 回帖 #3 于: 2021-11-07, 周日 00:48:47 »

9級專長

喚骨者(Bone Caller)|專長9
[蜥蜴人]
出自《Ancestry Guide pg. 47》
混合利用恐龍骨頭和你祖先的骨頭來集中你的魔力,你成功活化蜥蝪和恐龍來傳送訊息或允當坐騎。每天1次,你能作為原能天生法術施放動物信使(animal messenger)魅影駒(phantom steed)。此動物信使總是一個超小型恐龍或蜥蝪,即使附近沒有龍或蜥蝪,你的天生法術也把牠從骨頭轉化成血肉。魅影駒的外貌如同一個恐龍而非馬匹,但功能完全一致。

懸盪(Dangle)|專長9
[蜥蜴人]
出自《Ancestry Guide pg. 47》
先決條件:靈活的尾巴(Flexible Tail)
一般在攀爬時,你能以你的尾巴掛在任何合適的錨點,例如樹枝、陽台或露出的岩石(由GM判斷)。當懸掛時,你的所有其它肢體都能自由使用,讓你能進行需要雙手的工作,例如用弓射箭或揮舞巨劍。

觀星(Read the Stars)|專長9
[蜥蜴人]
出自《Ancestry Guide pg. 47》
先決條件:占星術學識(Astrology Lore)受訓熟練度或秘學(Occultism)受訓熟練度
你極其精於艾鲁希占星術,而且你能從群星的排列中獲取有用(且神秘)的提示。每夜1次,若你能清楚觀察到群星,你能消耗1小時夜觀天象來了解它們與將會在1星期內發生的一個特定目標、事件或活動的關係。GM骰秘密檢定(secret check),DC 28的占星術學識檢定或DC 32的秘學檢定。成功的話,你了解到將會在該事件上協助你的一個神秘線索或一點建議,而當大失敗時,你則了解到誤導的一個神秘線索或一點建議。

13級專長

骨之授予(Bone Investiture)|專長13
[蜥蜴人]
出自《Ancestry Guide pg. 47》
你用靈性的恐龍骨頭將自己包起來化身成超大型恐龍。每天1次,你能對自己施放恐龍形態(dinosaur form)作為一個5環原能天生法術。

艾鲁希的魂撃(Iruxi Spirit Strike)|專長13
[蜥蜴人]
出自《Ancestry Guide pg. 47》
你的艾鲁希非武裝攻擊引導着你祖先的精魄之力。你從艾鲁希傳承或族裔專長中獲得任何非武裝攻擊皆獲得幽冥(ghost touch)性能符文的效果。

17級專長

後裔轉化(Scion Transformation)|專長17
[蜥蜴人][原能][變化系]
出自《Ancestry Guide pg. 47》
你進入蟄伏狀態24小時而且舉行一個獻給祖先的儀式,經歷當年的蛻變。你永久地獲得變巨術(Enlarge)的效果,而且你的最大HP提升等同於你的等級。此儀式轉化你大部分的裝備至合適你新身體的大小(儘管強大的道具可能不會轉化,例如神器或跟它們的本來大小有強烈關係,由GM斷判)。
引用
艾鲁希祖先(Iruxi Ancestors)

祖先崇拜是艾鲁希靈性生活的核心。蜥蜴人跟他們長輩的身體遺骸保持
親近,將它們融入到他們定居點的建築中。已故艾鲁希的骨頭支撐起防
護牆並布滿了巨大拱形結構的藏骨堂(fill great vaulting ossuaries)
。儀式和崇敬使得這些骨頭被大量地好好保存,而且成為了力量的魔法
容器。有傳聞指在事關重大之時,艾鲁希祖先將會喚起他們的骨頭並為
他們的後代而戰。
劇透 -   :
9TH LEVEL

Bone Caller
Feat 9
Lizardfolk
Source Ancestry Guide pg. 47
Using a mixture of dinosaur bones and the bones of your ancestors to focus your magic, you animate lizards and dinosaurs to carry messages or serve as mounts. You can cast animal messenger" and phantom steed" as primal innate spells once per day each. The animal messenger is always a Tiny dinosaur or lizard, and your innate spell transforms it from bones to flesh, even if there are no dinosaurs or lizards nearby. The phantom steed looks like a dinosaur rather than a horse but functions identically.

Dangle
Feat 9
Lizardfolk
Source Ancestry Guide pg. 47
Prerequisites Flexible Tail
You can hang by your tail from any suitable anchor point, such as a tree branch, balcony, or rocky outcropping (subject to the GM's discretion), typically while climbing. While hanging, you have free use of all your other limbs, so you can perform tasks that require both hands, such as firing a bow or swinging a greatsword.

Read the Stars
Feat 9
Lizardfolk
Source Ancestry Guide pg. 47
Prerequisites trained in Astrology Lore" or trained in Occultism"
You're incredibly skilled in iruxi astrology, and you can gain useful (if cryptic) hints from the stars' alignment. Once per night, if you can clearly see the stars, you can spend 1 hour reading the heavens to see how they relate to a particular goal, event, or activity that will occur within 1 week. The GM rolls a secret check, either a DC 28 Astrology Lore" check or a DC 32 Occultism check". On a success, you learn a cryptic clue or piece of advice that could help with the chosen event, and on a critical failure, you learn a misleading cryptic clue or piece of advice.

13TH LEVEL

Bone Investiture
Feat 13
Lizardfolk
Source Ancestry Guide pg. 47
You encase yourself in spiritual dinosaur bones to become a Huge dinosaur. You can cast dinosaur form" on yourself as a 5th-level primal innate spell once per day.

Iruxi Spirit Strike
Feat 13
Lizardfolk
Source Ancestry Guide pg. 47
Your iruxi unarmed attacks channel the spiritual energy of your ancestors. Any unarmed attacks you acquire from iruxi heritages or ancestry feats gain the effects of a ghost touch" property rune.

17TH LEVEL

Scion Transformation
Feat 17
LizardfolkPrimalTransmutation
Source Ancestry Guide pg. 47
You go into hibernation for 24 hours and perform a ritual dedicated to your ancestors, undergoing a one-time metamorphosis. You permanently gain the effects of enlarge", and your maximum Hit Points increase by your level. The ritual transforms most of your gear to the appropriate size for your new body (though powerful items like artifacts" or items strongly tied to their original size may not transform, at the GM's discretion).

Iruxi Ancestors
Ancestor worship is central to
iruxi spiritual life. Lizardfolk keep
their elders’ physical remains
close, incorporating them into the
architecture of their settlements.
The bones of deceased iruxi shore up
protective walls and fill great vaulting
ossuaries. Preserved and suffused
with ritual veneration, these bones
become magical reservoirs of power.
It’s rumored that in times of great need,
iruxi ancestors will reanimate their
bones and fight for their descendants.
« 上次编辑: 2021-11-14, 周日 00:35:41 由 犬良人 »
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: (非佔坑)【Lost Omens Ancestry Guide】蜥蜴族(Lizardfolk)
« 回帖 #4 于: 2021-11-10, 周三 17:32:50 »
找不到圖的作者,只能用自己的渣軟件拿出來了,比起書中缺個角,Aon中有完整的全身圖就很神奇,真就跟官方合作拿到了原圖
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due