Gift后半
Red Talons
血爪
The fearsome Talons hate humans, and Griffin grants
them Gifts geared toward the destructive, violent side of
nature. All the better to repay the humans in kind for their
treatment of Gaia.
这一可怕的魔爪厌憎着人类,格里芬(狮鹫)准许其与自然那毁灭的,狂暴性的一面相连系。以有过之而无不及的方式来回报人类对待盖亚的行为。
? Beast Speech (Level One) — As. the Galliard Gift.
? Scent of Running Water (Level One) — As the
Ragabash Gift.
? Wolf at the Door (Level One) — Some humans can't
just be splattered all over the nearest tree. Some of them have
to be taught a lesson and left alive, for whatever reason.
However, the Red Talons know how to make the message stick.
This Gift induces a terrible dread of and respect for the forest,
and it makes a human target afraid to tamper with it in any way.
Any predator spirit can teach this Gift.
..??'" System: The Garou must make eye contact with the
target, but he can be in any form when she does so. The player
then rolls Charisma + Primal-Urge (difficulty of the target's
Willpower). The effects last for one day per success. During this
time, the human must roll Willpower to leave his home, and he
may rjcp go near anything resembling a forest without spending
a Willpower point. If the human does leave home, he is shaky
and fearful until he returns, and his player loses-tfWfiflil from
all Mental and Social dice pools. This Gift functions on
Kinfolk, mages, ghouls and other "supernatural" humans, but
the difficulty increases by two to a maximum of 10. f-g,
LV1
兽语—同快活天赋(Galliard Gift)
活水追迹—同渣滓(或废柴)天赋(Ragabash Gift)
豺狼上门—不能把冒犯了森林的所有人类都撕扯成碎片。对某些家伙来说,应该先给他们好好上一堂关于护绿的常识课后再留其一条小命。无论如何,血爪有办法在不识抬举的凡人身上留个难以磨灭的记号。这一天赋可对目标产生骇人的恐惧并促使其对森林必恭必敬,并使得一个人类目标不敢对森林做出任何不利的事情来。掠夺性精灵都可教授这一天赋。
系统:狼人必须与对象眼神接触,但却可在任何形态里做逼视。PC投魅力加初欲(Primal-Urge,难度同目标的WP)。每一个成功骰将效果多持续一天。有效期内,受害者得投WP来决定是否离开他的栖身之地,并且他若不支付1点WP的话,就得强制去到最近的类似森林的场景(rjcp是什么?)。对象若真的离开安全之地,他在回来前会一直颤抖着饱受惊吓,并且PC丧失所有的精神和社会骰(loses-tfWfiflil又是什么……)。这一天赋可作用于宗族(Kinfolk),法师,血仆与其他“超自然”人类,当难度加2,上限为10(f-g是?)。
? Beastmind (Level Two) — The Garou can reduce the
mental faculties of his victim to that of an animal for a short
time. An avatar of Griffin teaches this Gift. r,
System: The player rolls Manipulation + Empathy (difficulty
of the target's Willpower). The effects last for one turn per
success, during which the target listens to only his most base
instincts and behaves like a wild animal. :
? Sense of the Prey (Level Two) — As the Ragabash Gift.
? Elemental Favor (Level Three) — As the Glass Walker
Gift, except that this version affects the four classic elements—
fire, earth, water and air — and a natural elemental teaches it.
LV2
心兽—狼人能在短时间内将受害人的精神能力削弱到动物的水平上。从格里芬(狮鹫)化身处可学得。
系统:PC投操控加情感(难度视乎对象的WP)。每个成功多持续一轮,作用时对象仅听从他最基本的本能且举止像只野兽。
掠食感应—同渣滓天赋
元素特权—同阶级行者天赋,除了这一版本仅影响四种类元素—火,土,水和气—由自然元素教授。
? Trackless Waste (Level Three) —Humans have no sense
of direction, the Talons assert. With this Gift, the Garou can make
certain that they don't. The Talon employing Trackless Waste
must have some familiarity with the terrain in question. Upon
using the Gift, humans become hopelessly lost. Compasses malfunction,
maps are misleading, and landmarks seem to be out of
place. A spirit of the wilderness teaches this Gift.
System: The player spends one Gnosis point and rolls
Intelligence + Primal-Urge. Each success "scrambles" a two mile
radius. This Gift functions on other werewolves, but they
can resist with a Perception + Primal-Urge roll, and they must
score more successes than the Talon to remain unaffected. This
Gift lasts for four hours.
LV3
无迹荒芜—人类是无方向感的,魔爪如此宣称。有这个天赋后,狼人可以确定其牺牲者的迷失命运。使用此天赋的狼人多少要对当地地形了解一些。作用后,对方毫无悬念的铁定迷路。圆规的失灵,地图的费解,路标遥遥无期。荒野精灵可以教授这一天赋。系统:PC花费1点真知并投智利加初欲,每个成功多加2里半径的“混乱”。这一天赋能作用于其他狼人,但对方可投感知加初欲抵御,并且成功骰定要多于血爪的才可未受影响。此天赋持续时间为4小时。
? Gorge (Level Four) — Natural wolves will eat as much
as possible when food is available, for they never know when
their next meal will arrive. With this Gift, a Red Talon can do
much the same thing with Rage, Gnosis or Willpower, storing
such energy against the day when she will need it. A wolf-spirit
teaches this Gift.
System: Upon learning this Gift, the player chooses which
Trait (Rage, Gnosis or Willpower) her character can store. Thereafter,
the character can hold three more points in the appropriate
Trait than her permanent rating. These extra points must be
regained as usual, and they do not add extra dice to rolls involving
these Traits. To amplify more than one Trait the character must
learn the Gift (i.e., pay the experience cost) a second time.
? Quicksand (Level Four) — The Garou turns the ground
into a sticky morass that catches foes and prevents them from
escaping or even walking. An earth elemental teaches this Gift.
System: The player spends a Gnosis point and rolls
Manipulation + Primal-Urge (difficulty 7). Each success changes
the ground into a quicksand-like bog for a 10-foot radius.
Anyone trying to move through it (except the Garou) moves
at half walking speed, and he may not execute combat maneuvers
that require overland movement. Additionally, all other
combat maneuvers take a +1 difficulty penalty. ;
LV4
狼吞虎咽—普通的狼都会在需要食物时尽可能的吃饱,因为它们不知何时才吃的到下一餐饭。有此天赋在手,狼人可对怒值,真知或意志作同样的事,贮存这些能力以待不时之需。狼灵处可学得。系统:PC要选择一个特性(怒值,真知或意志)来储存。之后呢,PC就可以在相对的特性里藏下多于永久属性3点的额外点数。要扩展其他特性槽,PC必须再学一次或数次(当然要花费XP了)。
流沙陷阱—狼人将地面转化为粘稠的沼泽,以此来捕获并防止敌手脱逃甚至移动。土元素教授这一天赋。
系统:PC花费1点真知并且投操纵加初欲(难度为7)。每一成功将地表流沙样半径增加10英尺。任何尝试穿越(除狼人外,不知是只限于破坏者本人还是所有狼人都没影响)的人,其速度减办,并且不太可能打运动战了。还有,所有其他机动战取1点难度加成。
? Curse of Lycaon (Level Five) — In the ultimate twist,
this Gift allows a Red Talon to transform a human being into
a wolf. This Gift also works on Garou, forcing them into Lupus
form. A wolf-spirit teaches this Gift.
System: The player spends one point of Gnosis and rolls
Gnosis (difficulty of the target's Willpower). Only one success
is necessary. Werewolves are forced into Lupus form for the
duration of the scene. When used on humans, the effect of
Gift is permanent. The person remains a normal wolf in body
and mind for the rest of his life.
? Gaia's Vengeance (Level Five) — The Garou calls to
the spirits of the surrounding forest to attack intruders. The
terrain responds as best it can: Rocks roll and smash, vines trip,
and water sucks victims under. An avatar of Gaia herself
teaches this Gift.
System: The player spends one Gnosis point and one Rage
point then rolls Charisma + Primal-Urge (difficulty of the local
Gauntlet). The exact effects depend on the terrain and are left
to the Storyteller.
LV5
Lycaon的诅咒—作为最终的扭曲破坏,这一天赋允许狼人将一人类化为狼形。同样适用于狼人,强迫他们打回原型。找狼灵学到。
系统:PC花费1点真知并投灵觉(难度为对象的WP)。一个成功就可以了。狼人被迫变回狼形,在那一场景中都无法成人形。在人类身上使用后,此天赋的作用效果是永久性的。对象在他余生中都以狼的肉体和灵魂存在。
盖亚的复仇—狼人召唤出森林周围的灵来攻击闯入者。地形做出其最佳表现:石块滚动碎裂,蔓藤纠结,湖水将牺牲品淹没。盖亚的化身亲自教授此天赋。
系统:PC花费1点真知与1点怒值,然后投魅力加初欲(难度视当时周围环境,local Gauntlet)。具体的效果要看地形还有ST的处理。