作者 主题: Story So Far  (阅读 12455 次)

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离线 大Amaurot

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Story So Far
« 于: 2015-07-19, 周日 20:54:41 »
译者注:這是官方的Story So Far的翻譯,主要是說明了之前幾季發生的事件。


第二季

影子會之年(YEAR OF THE SHADOW LODGE)

       這是一個公開的秘密:很多探索者對自己的地位和待遇都不怎麼滿意。但即使是十人團,也無法預料這種集體不滿會帶什麼後果--「影子會」,由一群探索者組成,為了對協會架構和政治展開革命而誕生的組織。
       協會內部失序的第一個徵兆出現在卡爾瑪嘎(Kaer Maga),他們收到該地居民對當區分部的投訴,但協會在那座城市根本沒有建立過任何分部。被派到當地調查的小隊發現了影子會的存在,而這座城市只是他們的冰山一角。
       沒有讓對手久候,影子會很快就對位於艾巴薩羅姆的本部發動了猛烈的攻勢,使協會的反擊加倍困難。在這場內戰裡,協會成功地挫敗了一場暗殺行動,保護了一位優秀的冒險隊友長;也是在這場戰爭裡,他們驚訝地發現自己內部潛伏著一批「優秀」的叛徒。
       戰鬥在內海的各個城市中打響,從索西斯(Sothis)的沙漠,到白王座(Whitethrone)的冰封街角;面對著忿怒的貴族、受詛的法器、和躲藏在暗影裡的間諜,探索者一次又一次地阻止了對手的計劃。協會更趕在影子會前面,在被邪惡的力量利用之前回收了世界之傷的預言。
       經過了將近一年的衝突,協會終於在影子會身上找到了一絲裂痕。這時的影子會也出現了分岐,其中一方想藉此鞏固自己的利益,另一方則希望向十人團為探索者爭取更多福利。
       在一次護衛協會盟友對抗殺手的行動中,協會查出了影子會領袖的真正身份。最終,十人團和對方簽訂了休戰協議,並歡迎那些希望得到更好待遇的影子會成員回歸。



第三季

玉鳳之年(YEAR OF THE RUBY PHOENIX)

       在數百年前,一個名喚郝金(Hao Jin)的術士踏遍了整個天下,乃至天外之境。這位古老而又神秘的術士搜集了無數強大的魔法器具、藝術珍品、和各種古代文物。
       為了保證自己的收藏不會被遺忘在時間的長河之中,何金發起了一場十年一度的武術大場。勝利者可以從眾多藏品中選擇一件作為優勝的獎品。
       協會在4711 AR投入了這場比賽,探索者被派往格拉里昂的每個角落,以尋找能夠幫助他們取勝的物品和技術,最終他們得償所願,奪得勝利。
       十人團選擇的獎品震驚了所有的在場者,那是一塊埋在寶庫中,污穢、破損的掛毯。
       這張後來被稱為「郝金掛毯」的收藏品,很可能是他眾多寶物中最重要的一件。這件掛毯可以通往一個半位面,當中充滿著各種建築、遺跡、聖地,都是由郝金從現實中擷取而來的。
       在掛毯磨損的絲線裡埋藏著數百個區域,等著協會展開探索,但不巧的是,他們並不是唯一能夠進入這個位面的人,惡名昭彰的盾徽聯盟與一個古老的列西安教團(cult of Lissala)達成了交易,得到了第二條進入掛毯的秘道。
       協會最終把盾徽聯開逐出了郝金的掛毯,並且發現了這個寶物的第二個用途:他們可以在掛毯裡製造通往格拉里昂不同地區的出口,快速地穿越數百哩的距離,把遙遠的分部連結起來。



第四季

復甦符文之年(YEAR OF THE RISEN RUNE)

       在冒險隊長希拉.海德馬爾希(Sheila Heidmarch)的領導之下,麥尼瑪(Magnimar)的協會分部展開了對瓦瑞西安歷史的探索。
       他們的行動並不順利,當一把雕刻了符文的神秘鑰匙突然出現在瓦瑞西安海灣後,麻煩馬上就找上門了。麥尼瑪的官員舉行了一場拍賣會,吸引了該地各個組織的注意,包括希望通過這次活動在麥尼瑪建立勢力的探索者協會,和他們的老對手盾徽聯盟。
       然而,一幫神秘人物卻突然介入,擾亂了拍賣會。協會成功追查出這些混亂製造者的老家,發現他們居然是一個早已消逝的宗教組織:列西安教團。
       兩者的衝突並沒有在拍賣會上結束,協會拆除了盾徽聯盟和教團之間的合作關係,並攻下了他們在卡爾瑪嘎和佩林灣(Palin’s Cove)裡的密室。
       在執行任務途中,協會發現了教團真正的意圖,他們打算把一個強大的瑟西隆法師重新帶回現世。
       憑著一班精銳探索者的努力,協會最終阻止了這個古老法師的復活,拯救了瓦瑞西安乃至整個格拉里昂。




第五季

惡魔之年(YEAR OF THE DEMON)

       探索者協會查出了一座天空要塞的位置,這早已失落在歷史中的矮人城堡名為佐爾穆登(Jormurdun)。
       確認這座要塞位於世界之傷後,探索者們很快就湧進了鄰近的蒙蒂維以準備考察工作。然而,當他們打算朝這深淵廢土挺進時,一批惡魔展開了攻擊,阻止了他們的嘗試。
       隨著第五次蒙蒂維聖戰的展開,協會意識到如果要踏上佐爾穆登的話就不能單打獨鬥。他們向各方派出了使者,包括艾巴薩羅姆中的有力人仕,安多安的雄鷹騎士,奇奧尼(Kyonin)的精靈,還有裂隙守衛。同一時間,探索者搜集了塔爾多對抗邪惡力量的各種記錄,掌握了一件伊斯特克法器,並且找到一個強大的遺跡以支援他們的行動。協會在接近佐爾穆登的地方建起了營地,而敵人則試圖干擾他們的外交人員和後勤部隊。
       與此同時,協會的首領決定幫助蒙蒂維聖戰士們對抗惡魔軍團,他們借出人手,派出提供探索者作為斥侯,並幫助啟動了一件遺失在世界之傷裡的強大武器。另一方面,營地的準備工作有條不紊地進行,探索者則確保著新創建的郝金掛毯傳送門安全可用,使他們的部隊可以毫髮無損地迅速穿越世界之傷。
       佐爾穆登的戰鬥最終在同盟軍與惡魔軍團間正式打響,另一邊廂,一小隊探索者利用正面戰場分散敵人的注意力,快馬加鞭趕往佐爾穆登。
       協會最後打敗了惡魔,確保了該地的安全並準備探索天空堡壘。




第六季

天空之鑰之年(YEAR OF THE SKY KEY)

       探索者協會在天空堡壘回收了一塊神秘器具的碎片,這被稱為天空之鑰的裝置是眾多佐爾穆登矮人遺物中最珍貴的一件。在群星雨(Rain of Stars)中,矮人發現這把天空之鑰和飛船的碎塊一起從天以降。在佐爾穆登最後之日,國王加德倫(King Gutheran)將天空之鑰分成五塊,他自己保留了一部分,將餘下的分給了四個繼承人。
       協會開始了重組天空之鑰的嘗試,他們對整個格拉里昂展開搜查,探索者走遍了內海,從伊莉森的寒冷平原,到莽吉荒原炎熱的叢林,乃至奧斯利昂那乾旱的沙漠;線索亦將他們帶到紐梅利亞的心臟地帶,也就是當初飛船墜落的地點;複雜的搜索行動甚至意外地把他們帶到了另一個位面。
       探索者最終收集了所有碎片,而協會則希望他們能研究出這把天空之鑰的真正能力,當然,他們必須先擊退那些想要搶奪鑰匙以為己用的敵人。

劇透 -   :
SEASON 2: YEAR OF THE SHADOW LODGE
It is no secret that Pathfinder agents are not always satisfied with their position and circumstances. However, even the Decemvirate did not foresee the consequences of this collective discontent: the Shadow Lodge, a group of agents within the Society determined to revolutionize the organization’s structure and policies.
The first sign that something was amiss within the ranks of the Society appeared in Kaer Maga—a city with no Pathfinder presence—when the Society received complaints about the local lodge. The Pathfinder team sent to investigate uncovered the existence of the Shadow Lodge, an organization whose branches reached far beyond that one city. Soon thereafter, the Shadow Lodge launched violent strikes against the Society in Absalom, compelling the Pathfinder Society to redouble its efforts to root out the rogue operatives. In doing so, Pathfinders foiled a plot to assassinate a prominent venture-captain, but they also discovered a surprisingly prominent traitor in their midst.
In major cities throughout the Inner Sea, from the deserts of Sothis to the frozen streets of Whitethrone, Pathfinders thwarted the Shadow Lodge’s operations while facing disgruntled nobles, cursed artifacts, and shadowy spymasters. Pathfinder agents also raced their Shadow Lodge counterparts into the Worldwound to recover prophecies before they were turned to nefarious causes. After almost a year of conflict, the Society discovered a schism within the Shadow Lodge itself, between those who sought power for themselves and those who wanted the Decemvirate to take better care of its agents. During a mission to save the life of a prominent Society ally from assassins, Pathfinders uncovered the identity of the Shadow Lodge’s true leader and negotiated a truce. The Decemvirate then welcomed the faction within the Shadow Lodge that wished for better treatment back in to the fold.

SEASON 3: YEAR OF THE RUBY PHOENIX
Hundreds of years ago, the ancient and mysterious sorcerer Hao Jin traveled across the continent of Tian Xia and beyond, amassing a vast collection of powerful magical artifacts, great works of art, and important historical objects. As a means of ensuring that her collection did not fade into obscurity, Hao Jin founded a martial arts tournament to be held every 10 years. The winner of the tournament earned the opportunity to claim a single object from the vast collection. The Pathfinder Society entered the tournament in 4711 AR, sending agents across the globe to secure objects or techniques that would assist them in winning the tournament. The Society proved victorious. When it came time for the Decemvirate to choose their prize, they shocked everyone in attendance by selecting a dusty, worn tapestry hidden within the vault. The Hao Jin Tapestry, as it would come to be known, was perhaps the single most important artifact in Hao Jin’s collection. The Tapestry serves as a gateway to a demiplane full of structures, ruins, and shrines that Hao Jin plucked from reality itself. Hundreds of locations are hidden within the fraying threads of the tapestry, and the Society continues to explore the many sites within.
Unfortunately, the Society did not possess the sole means of entering the tapestry. Agents of the nefarious Aspis Consortium found a second entrance to the tapestry, which they had created through a deal with an ancient cult of Lissala. Once the Aspis were driven out, however, the Pathfinder Society discovered a second use for the tapestry: they can create exits from the tapestry to multiple locations across Golarion, allowing for quick travel across hundreds of miles and connecting distant lodges.

SEASON 4: YEAR OF THE RISEN RUNE
Under the leadership of Venture-Captain Sheila Heidmarch, the Magnimar lodge has sent Pathfinders to explore Varisia’s history. The lodge’s operations do not always go smoothly; trouble started brewing almost immediately after the mysterious Runecarved Key appeared in the Varisian Gulf. Magnimar’s officials organized an auction to sell the key, which many influential local organizations attended, including the Pathfinder Society and their frequent rivals the Aspis Consortium. The Society hoped that the auction would provide an opportunity to establish itself as a major player in the region. However, mysterious figures intervened in the auction, prompting the Society to trace the culprits’ roots back to the cult of Lissala, a previously defunct religious group.
The Society’s involvement with the cult did not end at the auction. The Society dismantled the alliance between the Lissalans and the Aspis Consortium and struck against the cultists’ cells in Kaer Maga and Palin’s Cove. During these missions, the Society discovered that the cult intended to restore a powerful Thassilonian wizard to power in Golarion. Only the dedicated efforts of some of the Society’s finest agents prevented this ancient spellcaster from rising as a threat to Varisia and beyond.

SEASON 5: YEAR OF THE DEMON
The Pathfinder Society discovered the location of Jormurdun, a dwarven sky citadel whose very existence had been lost to history. Following the monumental discovery that Jormurdun was in the Worldwound, Pathfinder agents flocked to neighboring Mendev to prepare for an expedition. However, an invasion of demons interrupted the announcement of their grand foray into the abyssal wasteland.
With the Fifth Mendevian Crusade underway, the Pathfinder Society knew they could not reach Jormurdun without assistance. To gain support, the Society sent diplomatic envoys to recruit influential luminaries in Absalom, the Eagle Knights of Andoran, the elves of Kyonin, and the Riftwardens. At the same time, Pathfinder agents gathered histories of Taldan victories against evil forces, gained control of powerful Jistkan artifacts, and acquired a powerful relic to rally behind. Pathfinder teams then established a base camp closer to Jormurdun while enemies of the Society tried to stop their diplomatic envoys and sabotage supply lines.
Meanwhile, Society leadership felt it prudent to assist Mendev in its crusade against the demonic hordes. They loaned agents to scouting patrols and assisted in activating a powerful weapon lost within the Worldwound. With preparations at its new base camp well underway, agents ensured the safety of newly created portals out of the Hao Jin tapestry so their forces could quickly cross the Worldwound unscathed.
The battle for Jormurdun began as the forces of the Pathfinder Society and its new allies clashed with demonic armies—all while a smaller team of agents used the engagement as a distraction to race to the doors of Jormurdun.
With the demons defeated, the Pathfinder Society secured and began to explore the Sky Citadel.

SEASON 6: YEAR OF THE SKY KEY
The Pathfinder Society recently recovered part of a strange artifact—a device known as the Sky Key—in the dwarven sky citadel Jormurdun. The Sky Key was the most prized relic of the dwarves of Jormurdun, who recovered the Sky Key after seeing it and other pieces of a mysterious starship plummet from the sky during the Rain of Stars. In Jormurdun’s final hour, its ruler, King Gutheran, broke the Sky Key into five pieces, keeping one piece for himself and giving one to each of his four heirs. The Pathfinder Society has since attempted to reassemble the Sky Key, scouring Golarion for any signs of the whereabouts of the remaining pieces.
This search has taken Pathfinders to locations across the Inner Sea region, from the frozen plains of Irrisen to the steamy jungles of the Mwangi Expanse and the arid deserts of Osirion. The shattered relic’s trail has also guided Pathfinders to the heart of Numeria itself, where the starship once fell. An unexpected complication in the search for the Sky Key even sent Pathfinder agents on an extraplanar adventure.
Once Pathfinder agents recover all of the pieces of the Sky Key, the Society hopes to explore the famous artifact’s true potential — as long as the Society can fend off the enemies who wish to intervene and claim the key for themselves.
« 上次编辑: 2015-07-20, 周一 03:10:50 由 靜海聆 »

离线 星云迷蒙

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Re: Story So Far
« 回帖 #1 于: 2017-03-04, 周六 11:52:06 »
感谢来自不愿意透露姓名的O〇的帮忙校准~

第七季
蝰蛇之年(YEAR OF THE SERPENT)
    从盾徽联盟内部分裂出的一小群被称为“科尔霍姆会”的盾徽特工精心策划了一起对探索者本部的突袭,于是探索者协会和盾徽联盟在长期以来的矛盾终于爆发了。在这次突袭之后,协会在盾徽联盟内一个醒悟的告密者的帮助下,倾注了大量资源去追查这次袭击的负责人。
    格拉利昂各地的协会探员与这些策划者斗智斗勇,从渗透进一个经营黑暗交易的地下基地,到参加进一个内含高危谈判的奢华派对,以及之间的种种。当一部分探员集中努力挫败对手时,另外一部分的探员则是在一些长期拒绝协会设立分部的地区,比如切利亚斯,和一些对协会而言立足都很困难的地区,比如尼尔马萨斯,进行了探索。
    最终,那些对本部袭击负责的盾徽特工要么是被击败了,要么则是身败名裂。探员们还阻扰了他们进一步扩展他们自身权力的计划。尽管很脆弱,但象征着探索者协会与他们长久的竞争对手间来之不易停战协定还是被签订了。
« 上次编辑: 2017-03-05, 周日 14:49:39 由 星云迷蒙 »
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离线 靜海聆

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第八、九、十季
« 回帖 #2 于: 2021-06-29, 周二 13:24:13 »
第八季:失竊的風暴之年

      在一次對路過小行星的大膽冒險中,探索者協會找到了傳說中不可觸摸的蛋白石。這塊蛋白石實際上是半神朗基諾里的監牢,這位善良陣營的氣元素領主已經被關押了千年之久。這一收穫使得探索者協會開始研究開啟這件神器的方法,尋找釋放朗基諾里的方法。協會很快了解到想要摧毀這塊蛋白石需要威力強大的土、火和水元素物質,純度必須能夠足以喚起元素的本質。探員們紛紛前往各元素位面來尋求新的盟友來引領他們找到這樣的物質。
      首先,協會探員前往了土元素位面,儘管在夙敵的百般阻擾下,仍舊成功的建立了良好的聯繫,並在之後還營救出了一位失蹤的協會探員。而在火元素位面,協會在危險的火元素裔上流社會中,依靠巧妙的外交技術,擺平了舊賬並獲取的頗有價值的訊息。而在索西斯分部的一些物品被盜後,一隊前往調查的探員從奧斯利昂的沙漠一路被引領至氣元素位面。在他們的跨位面旅途中,協會跟一個致力於四元素平衡的組織——元素均衡教派起了衝突。不過繼而面對強大的共同敵人時,協會和均衡教派試探性地結成了同盟。最後,協會前往水元素位面,協助保護該位面最大的城市免遭入侵,同時還成功回收了一位失落半神的遺產。
      在獲得了最純淨的土與水元素物質後,協會派遣了組織中最為強大的探員前往火元素位面和土元素位面交界處的一個鐵砧,將那塊蛋白石浸入最純粹的火焰中,讓朗基諾里獲得了期待已久的自由。


第九季:勢力利益之年

      為了追尋遠古秘密和無主的財富,探索者協會並不僅僅只是探索和發現,還樹立了不少敵人。在這一季開始時,很多戰役中的大反派聯合在一起對探索者們展開了報復行動,將戰爭引向艾巴薩羅姆,並將混亂帶往整個內海地區。多年來,協會內部的勢力都會致力於他們自己的目標,為了聲譽而努力,積累了不少資源。最後他們終於有機會來證明自己——在勢力利益之年的經歷會在他們之中產生永久的改變。
      在這一年中,探索者避免了一次入侵,旅行去了天堂彼岸,從聲名狼藉的博物館下方揭露了隱藏的秘密,還在內海地區最偉大的頭腦被完全控制前,擊敗了一個永恆的邪惡。於此同時,玩家使用勢力的資源擊垮了一個黑心財團,挫敗了一群危險的惡棍,還推翻了一位臭名昭彰的暴君。他們還罷免一位派系領袖,因為他背叛多年來自己所支持的理念,之後對於是否將他從其行為導致的可怕後果中解救出來,玩家下了極為重要的決定。


第十季:十人團之年

      探索者協會從第三季開始就獲取了進入郝金掛毯半位面的傳送門,從那時起就發起了許多次任務來調查其中的奇觀,甚至還設計出一種方法可以利用郝金掛毯作為通路橫跨格拉利昂各地進行快速旅行。最近的調查工作發現郝金掛毯的狀況已經瀕臨極限。如果協會無法盡快採取果斷的行動來將其修復,這個半位面就會變得支離破碎,所有的內容物都會墜入星界之中。
      但阻止這次迫在眉睫的毀滅並不能解決半位面的衰解,玩家需要進行一系列的行動來拯救其中的生命、珍藏的歷史和尋找到一位對掛毯結構了如指掌的古代學者。然而,探索者協會在掛毯之外還有很多需要關注的事情。這一年,探員找到了一些閃耀遠征對抗巫妖塔·巴馮的聖物,從一位半神處獲取了變革性的祝福,並且阻止了一個強大的
惡魔想要利用使世界之傷崩塌來成為新惡魔領主的企圖。
      與此同時,協會的秘密領導層——十人團一直居於幕後指揮整個協會。這十個人躲藏在面具後面,即使是最強的魔法都無法知道他們的身份,但在過去的幾年裡還是面臨了數次洩露身份甚至瀕臨死亡的威脅。其中最大的一次威脅是來自於一個由於十人團的背叛而長期懷恨在心的男人——神秘的消息販子和前探索者協會戰地特工「火炬大師」。火炬在協會內部組建了一個稱為「影子會」的分裂組織,後來又再次回歸協會並最終消融不見,但是火炬也拿到了他最想要的東西:十人團成員的名單。火炬和其他力量不斷暗中行事的影響下,一些十人團的秘密可能很快就會水落石出。
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