作者 主题: 自用自翻资源帖  (阅读 957769 次)

副标题: 积少成多 滴水成河

离线 前尘如梦新月酱

  • 根源索寻者
  • *
  • 帖子数: 621
  • 苹果币: 0
  • 不是狐狸
进阶职业
« 回帖 #210 于: 2017-04-17, 周一 15:15:12 »
妩媚交际花 出自《内海诡道》
妩媚交际花是一群精英情报中间人,他们通过幻术、惑控、以及其他能够扩展其极大魅力的魔法手段完美化自己的身体。虽然妩媚交际花通常被卡莉斯翠的教堂训练,但她们抢手的能力可以让其在格拉里昂的各大组织找到,从Kaer Maga的Tallow Boys到Jalmeray学院的学生。虽然某些妩媚交际花与间谍组织合作,而其他的会自己为其取悦或羞辱位高权重的目标的服务开价。为了避免疏远客户,妩媚交际花通常会煞费苦心的通过及其专业的盗贼工会之类的中介开发和出售他们拥有的知识
生命骰:d6

需求
为了成为妩媚交际花,一名角色必须满足以下要求:
专长:法术专攻(预言)或法术专攻(惑控)其一
技能:唬骗5级,神秘知识2级,察言观色5级,表演(戏剧)或表演(舞蹈)2级
法术:能施展两种不同的预言系法术与两种不同的惑控系法术,其中各有一个法术为2环或以上。

职业技能
妩媚交际花的本质技能有:特技、唬骗、交涉、易容、威慑、神秘知识、本地知识、贵族知识、宗教知识、语言学、表演、察言观色、手上功夫、潜行
每级技能点:6+智力调整值

职业特性
引用
等级基本攻击加值强韧豁免反射豁免意志豁免特殊每日法术量
1st+0+1+0+1隐秘施法,魅惑之触,诱惑者之力-
2nd+1+1+1+1用毒,诱人直觉+1现有职业
3rd+1+2+1+2隐藏法术,用毒大师+1现有职业
4th+2+2+1+2接触毒药武者+1现有职业
5th+2+3+2+3欺诈触摸+1现有职业
6th+3+3+2+3隐藏法术+2/+1+1现有职业
7th+3+4+2+4灵通联络人+1现有职业
8th+4+4+3+4压倒之触+1现有职业
9th+4+5+3+5隐藏法术+3/+2+1现有职业
10th+5+5+3+5销魂之触+1现有职业

妩媚交际花具有以下职业特性:
武器与盔甲熟练:妩媚交际花不获得武器与盔甲熟练

隐秘施法(Su):一名妩媚交际花可以隐秘地施放预言与惑控系法术,要如此做,妩媚交际花需要尝试一次唬骗检定,如果法术存在姿势、材料或法器成分还需要进行一次手上功夫检定。如果观察者没有同时通过对抗妩媚交际花唬骗检定的察言观色鉴定,与对抗其手上功夫检定的察觉检定(如果有此检定),他们无法发现法术的施放。如果妩媚交际花有另一种通过类似方式掩盖施法的能力,她会在这些检定上获得+2加值。如果敌人没有察觉法术的施放,那么如此施法不会引发借机攻击。

魅惑之触(Su):
一名妩媚交际花可以通过一次接触传递一个预言或惑控系法术,通常是一个吻或性暗示举动,将其传递给愿意被其触碰的生物。此时目标会在察觉施放法术的技能检定上受到-4减值。

诱惑者之力(Ex):一名妩媚交际花可以发展一张庞大的情报网络,包括那些屈服于她的诡计或购买她服务的人,或者那些她从其他信息中了解到其秘密或目的的人。每天一次妩媚交际花可以通过向情报网咨询一小时得知任何个体与其他组织或个体间的影响(influence)。这样做也可以揭示两个团体彼此之间的态度,除非他们的特殊关系被严守秘密。妩媚交际花每3级还会获得一个可以用于舌战的机锋,可以用于任何在与组织成员有关的问题上。

用毒(Ex):2级时,一名妩媚交际花受过使用毒药的训练,并且不会在给武器淬毒时失手中毒。

诱人直觉(Su):2级时,一名妩媚交际花会在唬骗、交涉、察言观色、手上功夫检定上混的等同于其职业等级一半的表现加值。他可以使用察言观色调整值替换交涉与手上功夫调整值,与对抗可能被其性吸引的目标。

隐藏法术(Su):3级时,一名妩媚交际花可以猝不及防地摧毁敌人的心灵防御,妩媚交际花对没有意识到她出现或是认为她是盟友的敌人的法术豁免DC获得+1表现加值。这种情况下,她对抗敌人法术抗力或是类似回避侦测之类的防护系法术的施法者等级检定会获得+1环境加值。
6级时,这些加值提升到+2,6级的妩媚交际花还可以摧毁她夹击或是失去AC上敏捷加值敌人的心防,但这种情况下加值会下降1点。
9级时,加值会提升到+3,或者敌人被夹击或失去AC上敏捷加值时+2。

用毒大师(Ex):3级时,一名妩媚交际花可以通过工艺(炼金)检定改变一剂毒药的种类。这需要1小时的操作,同时需要工作台与工艺(炼金)检定(DC=毒药的豁免DC)。如果成功,她可以选择毒药成为接触、摄入、吸入、伤口任一种类。如果失败,毒药则被摧毁。妩媚交际花在进行毒药相关工作时,工艺(炼金)获得等于职业等级一半的加值。

接触毒药武者(Ex):4级时,一名妩媚交际花可以如同近战武器持用一剂接触毒药。传递毒药需要一次接触攻击,妩媚交际花可以通过手上功夫检定对抗敌人的察觉检定来避免其发现毒药,并且会在这一检定上获得+2加值。妩媚交际花可以用迅捷动作拔出并开启一件毒药。如果他有即时备战专长,则她可以在先攻检定的一部分拔出并开启一剂接触毒药,这要求她双手皆为空手且毒药未被隐藏。

欺诈触摸(Su):5级时,一名妩媚交际花可以悄无声息地完成接触攻击。她的爱抚如此令人愉悦以至于目标不会自动认识到自己受到攻击。如果目标成功通过对抗通过欺诈触摸传递法术或毒药的豁免骰,他们有可能不会意识到这次攻击。目标必须用相同的豁免骰再进行一次豁免,如果这次豁免失败,目标不会意识到有任何事情发生,虽然他完全豁免了此次效果。

灵通联络人(Ex):7级时,一名妩媚交际花可以在任何呆过一个月以上的聚居点发展情报网络。在这一聚居地内,每周一次她可以在用以搜集情报的交涉检定上取20并且不会在1d4小时时间外增加更多时间。另外,他可以决定用以扩散或压制流言的宣传检定的结果,如同他在此投出了20.

压倒之触(Su):8级时,一名妩媚交际花的接触会变得及其迷惑且压倒性的撩人。妩媚交际花的目标必须在魅惑之触传递法术的豁免骰上双骰取低。

销魂之触(Ex):10级时,一名妩媚交际花已经完全掌握了性的艺术,以一个标准动作,一名妩媚交际花可以通过接触一个活物让其充满纯粹的快♂乐,非自愿的生物必须通过一次近战接触攻击才能影响。目标会在1d4轮内充盈着销魂的快感,此快感会在持续时间内压制所有痛苦(UM)标识符的效果。目标必须通过一次强韧豁免(DC=20+妩媚交际花的感知调整)。如果豁免成功,目标在持续时间内受到恍惚效果。如果失败,则会受到震慑效果。这是一个影响心灵的情绪(emotion)效果,任何免疫精准伤害的效果或能力也会让此效果无效。

劇透 -   :
ENCHANTING COURTESAN
Enchanting courtesans are elite information brokers who perfect their bodies and develop their minds to use illusions, enchantments, and other magical extensions of their considerable charms. Although enchanting courtesans are most commonly trained by the church of Calistria, their much-sought-after skills can be found in groups across Golarion, from the Tallow Boys of Kaer Maga to students of Jalmeray’s Conservatory. Although some enchanting courtesans work with spy organizations, others sell their services to please or humiliate high-profile targets. In order to avoid alienating clients, enchanting courtesans usually take great pains to exploit and sell their knowledge only through intermediaries such as highly professional thieves’ guilds.
Hit Die: d6.
Requirements
In order to qualify to become an enchanting courtesan, a character must fulfill the following criteria.
Feats: Either Spell Focus (divination) or Spell Focus (enchantment).
Skills: Bluff 5 ranks; Knowledge (arcana) 2 ranks; Sense Motive 5 ranks; Perform (act) or Perform (dance) 2 ranks.
Spells: Ability to cast two different divination spells and two different enchantment spells. One of each must be 2nd level or higher.
Class Skills
The enchanting courtesan’s class skills (and the key ability for each skill) are Acrobatics (Dex), Bluff (Cha), Diplomacy (Cha), Disguise (Cha), Intimidate (Cha), Knowledge (arcana) (Int),
Knowledge (local) (Int), Knowledge (nobility) (Int), Knowledge (religion) (Int), Linguistics (Int), Perform (Cha), Sense Motive (Wis), Sleight of Hand (Dex), and Stealth (Dex).
Skill Ranks at Each Level: 6 + Int modifier.
Class Features
The following are the class features of the enchanting courtesan prestige class.
Weapon and Armor Proficiency: An enchanting courtesan gains no proficiency with any weapons or armor.
Covert Spells (Su): An enchanting courtesan can cast divination and enchantment spells covertly. Upon doing so, the enchanting courtesan must attempt a Bluff check, as well as a Sleight of Hand check if the spell has somatic, material, or focus components. Observers do not notice that a spell has been cast unless they succeed at both a Sense Motive check opposing the courtesan’s Bluff check and a Perception check opposing the courtesan’s Sleight of Hand check (if any). If the enchanting courtesan has another ability that allows spells to be hidden in a similar fashion, he gains a +2 bonus on these checks. Casting the spell does not provoke attacks of opportunity from foes unaware of the spellcasting.
Enchanting Touch (Su): An enchanting courtesan can deliver a divination or enchantment spell with a touch, usually a kiss or erotic gesture, to a target that is willing to be touched by him. The target takes a –4 penalty on skill checks to notice or identify the spell being cast.
Seducer’s Leverage (Ex): An enchanting courtesan develops a vast network of informants, comprised of those who have succumbed to his wiles or purchased his services, or whose secrets and goals he learned in turn from other informants. The enchanting courtesan can determine the influence any one individual has with any one organization or other individual once per day by consulting the network for 1 hour. Doing so also reveals the attitudes of the two parties in question toward each other, unless their particular relationship is a well-kept secret.
The enchanting courtesan also gains 1 edge per 3 class levels that can be used in any verbal duel involving or regarding one or more of the characters or group members in question. See Chapters 3 and 4 of Pathfinder RPG Ultimate Intrigue for more information on influence and verbal duels, respectively.
Poison Use (Ex): At 2nd level, an enchanting courtesan is trained in the use of poison and cannot accidentally poison himself when applying poison to a weapon.
Seductive Intuition (Su): At 2nd level, an enchanting courtesan gains a competence bonus equal to half his class level on Bluff, Diplomacy, Sense Motive, and Sleight of Hand checks. He can use his total Sense Motive modifier in place of his total modifiers on Diplomacy and Sleight of Hand checks against targets who could be sexually attracted to him.
Hidden Spell (Su): At 3rd level, an enchanting courtesan can undermine a foe’s mental defenses with surprise. The enchanting courtesan gains a +1 circumstance bonus to the save DC of his spells against foes who are unaware of his presence or consider him an ally. In these circumstances, the enchanting courtesan also gains a +1 circumstance bonus on caster level checks to overcome targets’ spell resistance and to penetrate abjurations such as nondetection.
At 6th level, the bonuses increase to +2. A 6th-level enchanting courtesan can also undermine the mental defenses of a target that he is flanking or that is denied its Dexterity bonus to AC, but in these cases, the bonuses are each reduced by 1.
At 9th level, the bonuses increase to +3, or +2 if the foe is merely flanked or denied its Dexterity bonus to AC.
Master Poisoner (Ex): At 3rd level, an enchanting courtesan can use Craft (alchemy) to change a poison’s type. This requires 1 hour of work with an alchemist’s lab and a Craft (alchemy) skill check (DC = the poison’s save DC). If he’s successful, the poison’s type changes to contact, ingested, inhaled, or injury. If he fails the check, the poison is ruined. The enchanting courtesan receives a bonus equal to 1/2 his class level on Craft (alchemy) skill checks when working with poison.
Contact Poison Wielder (Ex): At 4th level, an enchanting courtesan can wield a dose of contact poison as a melee weapon. Delivering the poison requires a touch attack. The enchanting courtesan can prevent foes from noticing he is armed with a successful Sleight of Hand check opposed by observers’ Perception checks. The enchanting courtesan gains a +2 bonus on this
Sleight of Hand check. The enchanting courtesan can draw and open a dose of contact poison as a swift action. If he has the Quick Draw feat, he gains the ability to draw and open a dose of contact poison as part of rolling initiative if his hands are free and the dose of poison is not hidden.
Deluding Touch (Su): At 5th level, an enchanting courtesan can subtly deliver an attack by touch. His caress is so pleasurable that the target doesn’t automatically realize it was attacked. If the target succeeds at a saving throw against a spell delivered via enchanting touch or a contact poison delivered via the contact poison wielder ability, there is a chance it doesn’t notice the attack. The target attempts the saving throw again using all the same modifiers; if it fails this saving throw, it doesn’t notice that anything is amiss even though it successfully resisted the effect.
Informative Liaisons (Ex): At 7th level, the enchanting courtesan has developed a network of contacts in each settlement in which he has spent at least 1 month. In this settlement, once per week, he can take 20 on one Diplomacy check to gather information without increasing the time to perform the action beyond the normal 1d4 hours. In addition, he can determine the result of one Propaganda check to spread or suppress a rumor (see page 14) per week as if he had rolled a 20 on the die.
Overwhelming Touch (Su): At 8th level, an enchanting courtesan’s touch is deceptively and overwhelmingly entrancing. The enchanting courtesan’s target must roll twice and take the worse result on saving throws against spells delivered via enchanting touch.
Touch of Ecstasy (Ex): At 10th level, an enchanting courtesan has perfectly mastered the sensual arts. As a standard action, the enchanting courtesan can touch a living target to saturate its being with pure bliss. An unwilling target can be affected with a melee touch attack. The target is filled with ecstatic pleasure for 1d4 rounds. The pleasure suppresses all painUM effects during this time. The target must attempt a Fortitude save (DC = 20 + the enchanting courtesan’s Wisdom
modifier). If it succeeds at this saving throw, the target is staggered for the duration. If it fails, it is stunned instead. This is a mind-affecting emotionUM effect. Any effect or immunity that prevents precision damage negates this ability.
【注:与P子一般职业使用女性代词进行描述不同,这个职业所有的人称用的都是he……非常gay】
« 上次编辑: 2017-04-19, 周三 16:46:03 由 前尘如梦新月酱 »

离线

  • 犭良人
  • Diver
  • ******
  • 帖子数: 2564
  • 苹果币: 2
  • .--. --- ... ... . ... ... .. --- -.
土元素裔(Oreads,又译俄瑞阿得)种族背景
« 回帖 #211 于: 2017-04-19, 周三 20:52:02 »
种族背景

斯多葛派的尊嚴 (PFS中必須為土元素裔才可用此背景)
出自《格拉利昂的混种 pg. 29》
需求:土元素裔
你是一个从不動搖的岩石,對於那些看到你的人來說是權威的代表。只要你未失去意識,你与你10尺內的盟友们,对抗你未有受到影響的影响心灵效果时獲得+1加值。此加值对你是背景加值,对你的盟友们是士氣加值。


Stoic Dignity
Source Bastards of Golarion pg. 29 (Amazon)
Requirement(s) Oread
You are an unmoving rock for those who see you as an authority figure. As long as you are conscious, you and all allies within 10 feet gain a +1 bonus on saving throws against mind-affecting effects you are not already suffering from. This is a trait bonus for you and a morale bonus for your allies.

岩石的孤獨者
出自《內海种族 pg. 197》
需求:土元素裔
感受到非土元素裔种族的輕浮,你選擇擁抱隱士的生活,除了你的岩石之家外不怎么与人連絡。你在医疗和生存检定上獲得+1背景加值。你在山脉与地下的生存检定額外獲得+1背景加值。


Loner of the Rocks
Source Inner Sea Races pg. 197
Requirement(s) Oread
Feeling harried by flighty non-oreads, you chose to embrace the life of a hermit with few contacts beyond your rocky home. You gain a +1 trait bonus on Heal and Survival checks. Your bonus on Survival checks increases by 1 in underground or mountain environments.
« 上次编辑: 2017-05-22, 周一 21:13:15 由 犬良人 »

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

离线 黄瓜不老

  • Peasant
  • 帖子数: 13
  • 苹果币: 0
Re: 自用自翻资源帖
« 回帖 #212 于: 2017-04-20, 周四 00:56:17 »
隐藏法术(Su):3级时,一名妩媚交际花可以猝不及防地摧毁敌人的心灵防御,妩媚交际花对没有意识到她出现或是认为她是盟友的敌人的法术豁免DC获得+1表现加值。这种情况下,她对抗敌人法术抗力或是类似回避侦测之类的防护系法术的施法者等级检定会获得+1环境加值。
6级时,这些加值提升到+2,6级的妩媚交际花还可以摧毁她夹击或是失去AC上敏捷加值敌人的心防,但这种情况下加值会下降1点。
9级时,加值会提升到+3,或者敌人被夹击或失去AC上敏捷加值时+2。
—————————————————————————————————
“摧毁他夹击或是AC上敏捷加值的敌人的心防”是啥意思?不太理解这句话在规则上的含义

离线 LYF

  • Chivary
  • *****
  • 帖子数: 1674
  • 苹果币: 0
Re: 自用自翻资源帖
« 回帖 #213 于: 2017-04-20, 周四 01:15:14 »
别想太多,摧毁心防是单纯的描述性文字,指的是前面那段。
« 上次编辑: 2017-04-20, 周四 01:18:57 由 LYF »

离线 前尘如梦新月酱

  • 根源索寻者
  • *
  • 帖子数: 621
  • 苹果币: 0
  • 不是狐狸
奇物
« 回帖 #214 于: 2017-04-21, 周五 13:06:43 »
落跑便鞋  出自《恶棍志》Villain Codex
【价格1200gp】【位置:脚部】【CL:4th】【重量:1/2磅】【灵光:微弱变化系】
落跑便鞋的生效方式与蛛行拖鞋完全一致,除了这双便鞋每天可以使用10轮,(每次使用最少一轮),由穿戴者分割使用。
【制造条件:花费600gp。制造奇物,蛛行术】
劇透 -   :
SLIPPERS OF SCAMPERING PRICE
1,200 GP
SLOT feet CL 4th WEIGHT 1/2 lb.
AURA faint transmutation
Slippers of scampering function in almost every way like slippers of spider climbing, except the slippers can be used for 10 rounds per day, split up as the wearer chooses (minimum 1 round per use).
CONSTRUCTION REQUIREMENTS COST 600 GP
Craft Wondrous Item, spider climb

离线 黄瓜不老

  • Peasant
  • 帖子数: 13
  • 苹果币: 0
Re: 自用自翻资源帖
« 回帖 #215 于: 2017-04-21, 周五 22:45:22 »
别想太多,摧毁心防是单纯的描述性文字,指的是前面那段。
不是后面有一句“但这种情况加值下降………”,所以是哪种情况说的不是那啥破心防么

离线 星云迷蒙

  • Diver
  • ******
  • 帖子数: 2134
  • 苹果币: 2
  • 无法捉摸的Z
Re: 自用自翻资源帖
« 回帖 #216 于: 2017-04-22, 周六 08:45:26 »
(常见用法是买播种思想的施法者服务 持续永久的胁迫法术)
要注意的是这个法术在一场游戏结束后无法保留下来,并非真的“永久”,详情参见官方战役指南
了解~
« 上次编辑: 2023-03-24, 周五 20:12:10 由 蕾貝卡【沉淪】 »
没团,气炸

离线 TougouTuyosi

  • Hero
  • ****
  • 帖子数: 702
  • 苹果币: 2
  • 两个人的魔法哟~
Re: 自用自翻资源帖
« 回帖 #217 于: 2017-04-22, 周六 10:03:29 »
别想太多,摧毁心防是单纯的描述性文字,指的是前面那段。
不是后面有一句“但这种情况加值下降………”,所以是哪种情况说的不是那啥破心防么

第一种这个能应用的情况是:对没有意识到她出现或是认为她是盟友的敌人
而6级后出现了另一种能够应用的情况:她夹击或是失去AC上敏捷加值敌人

在六级的时候第一种情况是+2,第二种情况是+1 。摧毁心防只是描述性文字和前文“一名妩媚交际花可以猝不及防地摧毁敌人的心灵防御”是一个意思。
比切尔|守序中立人类|战士 1| 生命值8/12|防御等级18(接触12,措手不及16)|战技防御16|强韧+4 反射+2 意志+2|先攻+2|察觉+1 察言观色+1 交涉+0 特技-3 隐匿-3|
特殊:默认不携带盾牌,对抗擒抱/摔绊战技时CMD+1|角色卡連結

思亘七险,点落九宫,神游八极,纵横十方

离线 reed

  • Adventurer
  • *
  • 帖子数: 41
  • 苹果币: 0
Re: 进阶职业
« 回帖 #218 于: 2017-04-22, 周六 10:45:22 »

【注:与P子一般职业使用女性代词进行描述不同,这个职业所有的人称用的都是he……非常gay】

一般情况不用she怕被人说性别歧视,这里用she也是怕被人说性别歧视。

所以说还是用s/he或they好。或者换人称用you。其实我觉得像怪物手册一样都用it最好。

离线 前尘如梦新月酱

  • 根源索寻者
  • *
  • 帖子数: 621
  • 苹果币: 0
  • 不是狐狸
法术
« 回帖 #219 于: 2017-04-23, 周日 20:19:55 »
暴风步 出自《元素血脉》
学派:咒法(传送)【电击】
等级:奥能师3,魔战士3,术士/法师3,女巫3
【施法】
施法时间:1标准动作
成分:语言,姿势
【效果】
距离:近距(25ft.+5ft./2等级);
目标:自己
持续时间:立即
豁免:反射减半
法术抗力:可
【描述】
你可以驾驭风暴之力,让你化成一束爆裂的、噼啪作响的闪电进行短距离传送。你与目的地之间需要具有视觉线,或者你需要指定一个方向和施法范围之内的一定距离。在你行进路径上的生物和物体会受到每2施法者等级1d8点电击伤害(最多5d8),成功的反射豁免可以减半伤害。
如果你的路径与实体物体相交,你会相应的对障碍物造成伤害。如果伤害足以冲破障碍物,你就会在冲破之后继续前进,直到法术范围允许;否则你的移动会停止在障碍物相邻处且法术效果结束。

劇透 -   :
Storm Step
Source Blood of the Elements pg. 13 (Amazon)
School conjuration (teleportation) [electricity]; Level arcanist 3, magus 3, sorcerer/wizard 3, witch 3
Casting:Casting Time 1 standard action;Components V, S
Effect
Range close (25 ft. + 5 ft./2 levels);Target you;Duration instantaneous;
Saving Throw Reflex halves; Spell Resistance yes
Description
You are able to harness the power of the storm to transport yourself a short distance, by taking the form of a furious, sizzling bolt of elemental electricity. You must either have line of sight to your destination or you must specify a direction and distance within range. Creatures and objects in the path of your passage take 1d8 points of electricity damage per 2 caster levels (maximum 5d8). A successful Reflex save halves the damage.

If your path intersects with a solid object, you damage the barrier accordingly. If the damage is enough to break through the barrier, you continue beyond the barrier as long as the spell’s range permits; otherwise, your movement stops in the square adjacent to the barrier and the effect ends.